Hello all. I'm a returning player, though I've always been a turbo casual, so I'm looking for feedback on this build. I play exclusively solo, so trapping and self-sufficiency are very important to me. I also have zero past lives and no gear outside of some basic trapper gear at various levels funneled from my old primary character. I did some research and I hope I did an okay job putting it all together. I'm currently level 6 on a pure artificer, but I have my reincarnation thing to let me redo from level 1 to fix any mistakes.
Concerns: I think my enhancement choices are suspect, I'm not sure of my class leveling order, and I'm not sure on the order or quality of my feat choices.
Thanks in advance for any insight offered.
Code:
Magewright
16/2/2 Artificer/Fighter/Rogue
True Neutral Warforged
Level Order
1. Rogue . . . . . 6. Artificer . . .11. Artificer . . .16. Fighter
2. Artificer. . . .7. Artificer. . . 12. Fighter . . . .17. Artificer
3. Artificer. . . .8. Artificer. . . 13. Artificer. . . 18. Artificer
4. Artificer. . . .9. Rogue . . . . .14. Artificer . . .19. Artificer
5. Artificer. . . 10. Artificer. . . 15. Artificer. . . 20. Artificer
Stats
. . . . . . . .28pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . .8. . . . . . . . 4: INT
Dexterity . . . 14. . . .+7. . . .8: INT
Constitution. . 16. . . . . . . .12: INT
Intelligence. . 18. . . .+7. . . 16: INT
Wisdom. . . . . .6. . . . . . . .20: INT
Charisma. . . . .6. . . . . . . .
Skills
. . . . . R .A .A .A .A .A .A .A .R. A. A. F .A .A .A .F. A. A. A. A
. . . . . 1 .2 .3 .4 .5 .6 .7 .8 .9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Repair. . 4 .1 .1 .1 .1 .1 .1 .1 .1. 1. 1. 1 .1 .1 .1 .1. 1. 1. 1. 1. 23
Spellcr . 2 .1 .1 .2 .1 .1 .2 .1 . . 1. 1. . .1 .1 .1 .1. 1. 3. 1. 1. 23
Disable . 4 .1 .1 .1 .1 .1 .1 .1 .1. 1. 1. 1 .1 .1 .1 .1. 1. 1. 1. 1. 23
Open Lo . 4 .1 .1 .1 .1 .1 .1 .1 .1. 1. 1. . .1 .1 .1 . . 1. . .4 .1 .23
Search. . 4 .1 .1 .1 .1 .1 .1 .1 .1. 1. 1. 1 .1 .1 .1 . . 1. 2. 1. 1. 23
Spot. . . 4 .1 .1 .1 .1 .1 .1 .1 .1. 1. 1. ½ .1 .1 .1 .1½ 1 .1 .1 .1 .23
Balance . 4 .1 .1 .1 .1 .1 .1 .1 .1. 1. 1. 1 .1 .1 .1 . . 1½ 1 .½ .2 .23
Jump. . . 4 . . . . . . . . . .1 .7. 1. 1. . .1 .1½ 1½ 1. 1. 1. 1. 1. 23
UMD . . . 4 .1 .1 .1 .1 .1 .1 .1 .1. 1. 1. 1 .1 .1 .1 .1. 1. 1. 1. 1. 23
Concent . 2 . . . . . 1. 1. . . . . . . . . . 1. . . . . .1 . . . .1 . 7
Haggle. . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . .5
Swim. . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
. . . . .------------------------------------------------------------
. . . . .48 .9 .9 10 10 10 10 11 15 11 11 10 12 12 12 11 13 13 13 14
Feats
.1. . . . : Point Blank Shot
.3. . . . : Rapid Shot
.5 Arti . : Precise Shot
.6. . . . : Precision
.9. . . . : Insightful Reflexes
10 Arti . : Quicken Spell
12. . . . : Maximize Spell
12 Fighter: Improved Critical: Ranged
15. . . . : Spell Focus: Evocation
15 Arti . : Improved Precise Shot
16 Fighter: Weapon Focus: Ranged
18. . . . : Greater Spell Focus: Evocation
20 Arti . : Empower Spell
Spells
- Conjure Bolts (2), Resist Energy (2), Ablative Armor (3), <Any>
- Byeshk Weapons (4), Protection from Energy (5), <Any>, <Any>
- Insightful Damage (7), Adamantine Weapons (8), Stoneskin (14), <Any>
- Cold Iron Weapons (11), Armor of Speed (13), <Any>
- Align Weapons (15), Silver Weapons (17)
- Reconstruct (19), Tactical Detonation (20)
Enhancements
Inquisitive (41 AP)
- Inquisitive, Hit the Streets, Mind Like Iron, True Seeing, Undaunted, Master Inquisitive
- Dual Shooter, Eye for Accuracy III, Law on your Side
- Crossbow Adept, Observation, Improved Law
- Crossbow Adept, What First?: Ask Questions First, Improved Observation, Intelligence
- Crossbow Adept, What Later?: Shoot Later, Inquisition Style: Martial Inquisition, Greater Law, Intelligence
- No Holds Barred, Improved Uncanny Dodge, Inquisitor's Path: Optimistic, Diplomatic Immunity
Mechanic (11 AP)
- Arbalester
- Sharpshooter, Mechanics III
- Sharpshooter, Wand and Scroll Mastery III
Kensei (11 AP)
- Kensei Focus: Crossbows
- Extra Action Boost III, Weapon Group Specialization: Crossbows
- Weapon Group Specialization: Crossbows
Harper Agent (8 AP)
- Agent of Good I
- Harper Enchantment, Strategic Combat
- Know the Angles III
Warforged (7 AP)
- Improved Fortification
- Construct Thinking III, Mechanist III
Renegade Mastermaker (2 AP)
- Renegade Defender
- Easily Fixed