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Originally Posted by
SpartanKiller13
The easiest answers for you are the boring ones lol. Some 8-9/x/x class mix so you can just get whatever PL you want by changing the first class, or just running using Universal + Racial tree like a Inquisitive/Falconry Wis-max build? Or Inquisitive/Harper Int-max for trapping? Or Inquisitive/Feydark Cha-max for CC? Could go VKF for variety, although melee < ranged for survivability in Heroics.
Like a X/8/2 X/Favored Soul/Rogue using Inquisitive + Feydark/Falconry/Harper/Feydark (Feydark for solo carry, Falconry if you party/bring consistent CC, Harper if you are bad at trapping) maxing Cha/Wis/Int respectively. Feydark is probably easiest, Falconry is probably strongest with investment, Harper just gives great Evasion & trap skills.
I went with FvS because it gives native Wis or Cha to-hit-and-damage past level 2 (and you'll use XP rocks to skip 1) plus trances for both (use KtA for Int lives), +80 HP at level 7, Soundburst for Wis lives (use Greater Color Spray for Cha lives), and enough SP to spam your CC/heals as needed. There's definitely plenty of other options, but it's an easy base.
+7 tomes make feat pre-requisites easy (start like 14 Dex, then max DPS stat then go into Int & Con), and you're just Heroic so no need for Combat Archery.
And then just get a gearset or three (probably ML5 Feywild > ML8-10 RL + SL > ML15 Sharn) and a weapon or three (probs ML2 randomgen > Ratcatcher), and go ham. Make sure your gearset includes the usual ranged stuff, some DC stuff (Illusion Focus for Feydark, Evocation Focus & Assassinate for Falconry), and some swap items for trapping.
Enhancements - just go majority into Inquisitive, and later on go into your secondary tree; for Harper grab Int-to-Hit-and-Damage & KtA (do this early), for Feydark grab GCS and You've Got My Back, for Falconry grab Sprints, HP, and No Mercy (likely later). Late Heroics can go into Feydark or Falconry as a tertiary with leftover points (for GCS or Sprints respectively).