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  1. #3981
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    Default Falchion

    Ty for the quick response. I love your builds but maybe i wasnt clear in my reasoning for a Falchion build. I currently play Strimtoms acid archer build and love it but find that i miss trapping greatly. When i need to destroy a door or web i switch to my trusty falchion and love the animation and look of it. That made me think i would like to build around that. Seeing bear butt isnt my cup of tea lol. I know its hard to get everything you want so thats why i decided to ask someone who knows the game much better, like yourself. My research tells me that pallys do well with Falchions and i was looking at the skinny rager barb build for inspiration also but i just cant put the pieces together. Destruction Domain with Barb seemed viable thats why i suggested the split i did. I appreciate your efforts.

  2. #3982
    Build Constructionist unbongwah's Avatar
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    Default SDK THF barbarian

    By request: SDK barbarian build for the past lives.
    Code:
    SDK THF Ravager
    18/2 Barbarian/Rogue
    True Neutral Shadar-kai
    
    
    Level Order
    
    1. Rogue           6. Barbarian      11. Barbarian      16. Rogue
    2. Barbarian       7. Barbarian      12. Barbarian      17. Barbarian
    3. Barbarian       8. Barbarian      13. Barbarian      18. Barbarian
    4. Barbarian       9. Barbarian      14. Barbarian      19. Barbarian
    5. Barbarian      10. Barbarian      15. Barbarian      20. Barbarian
    
    
    Stats
                   36pt     Tome     Level Up
                   ----     ----     --------
    Strength        18       +4       4: STR
    Dexterity       10       +4       8: STR
    Constitution    16       +4      12: STR
    Intelligence    16       +4      16: STR
    Wisdom           8       +4      20: STR
    Charisma         6       +4      24: STR
                                     28: STR
    
    Skills
              R  B  B  B  B  B  B  B  B  B  B  B  B  B  B  R  B  B  B  B
              1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 20
             ------------------------------------------------------------
    Disable   4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
    Search    4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
    Spot      4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
    UMD       4  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  1  23
    Open Lo   4                 ½  ½  ½  ½  ½  ½  ½  ½     9  ½  ½  ½  ½  19
    Jump      4                                         1                  5
    Listen    4                                                            4
    Balance   4                                                            4
    Swim      4                                                            4
    Tumble    4                                                            4
    Haggle    4                                                            4
             ------------------------------------------------------------
             44  8  8  8  8  8  9  9  9  9  9  9  9  9  9 13  9  9  9  9
    
    
    Feats
    
     1        : Two Handed Fighting
     3        : Power Attack
     6        : Cleave
     9        : Improved Critical: Slashing
    12        : Improved Two Handed Fighting
    15        : Greater Two Handed Fighting
    18        : Great Cleave
    21 Epic   : Stunning Blow
    24 Epic   : Overwhelming Critical
    26 Destiny: Perfect Two Handed Fighting
    27 Epic   : Epic Damage Reduction
    28 Destiny: Perfect Two Weapon Fighting
    29 Destiny: Dire Charge
    30 Epic   : Completionist OR Epic Fortitude
    30 Legend : Scion of: Arborea OR Ethereal Plane
    
    
    Enhancements (80 AP)
    
    Ravager (42 AP)
    
    • Furious Rage, Pain Touch, Demoralizing Success, Pain Touch II, Subsiding Fury
      1. Do You Like Pain? III, Barbarian Power Attack III
      2. I Like Pain III, Cruel Cut III, Melee Power Boost III
      3. Festering Wound III, Strength
      4. I Hit Back! III, Dismember III
      5. Blood Strength, Bully III, Uncanny Balance, Critical Rage II
    Frenzied Berserker (31 AP)
    • Die Hard, Frenzied Toughness, Frenzy, Frenzied Toughness II, Death Frenzy
      1. Power Rage II
      2. Angry Arms III, Blood Tribute III, Extra Action Boost III, Sprint Boost I
      3. Mad Munitions III, Blood Trail III, Supreme Cleave III
      4. Wade In III
    Harper Agent (7 AP)
    • Agent of Good I
      1. Harper Enchantment, Traveler's Toughness II
      2. Know the Angles II
    Leveling Guide
    • Ravager: Furious Rage, Pain Touch, Demoralizing Success, Pain Touch II
      1. Do You Like Pain? III, Barbarian Power Attack III
      2. I Like Pain III, Cruel Cut III, Melee Power Boost III
      3. Festering Wound III, Strength
      4. I Hit Back! III, Dismember III
      5. Blood Strength, Critical Rage II
    • Frenzied Berserker: Die Hard, Frenzied Toughness, Frenzy
      1. Power Rage II
      2. Angry Arms III, Blood Tribute III, Sprint Boost I
      3. Blood Trail III, Supreme Cleave III
    15. FB0 Frenzied Toughness II; FB2 Extra Action Boost I, II, III 16. FB3 Mad Munitions I, II, III; Rav5 Bully I 17. Rav5 Bully II, III; Rav5 Uncanny Balance 18. Hrp0 Agent of Good I; Hrp1 Harper Enchantment; Hrp1 Traveler's Toughness I 19. Hrp1 Traveler's Toughness II; Hrp2 Know the Angles I, II; FB4 Wade In I 20. FB4 Wade In II, III; FB0 Death Frenzy; Rav0 Subsiding Fury Destiny (24 AP) Legendary Dreadnought
    1. Legendary Tactics III, Extra Action Boost III
    2. Momentum Swing III, Imp. Power Attack
    3. Lay Waste, Haste Boost III
    4. (none)
    5. Advancing Blows, Devastating Critical
    6. Master's Blitz, Headman's Chop
    Intended for greataxes (e.g., Riftmaker). Rogue 2 is for the extra skill points not Evasion. If you don't care about them, then instead of rogue 2 you could splash fighter for the extra feat.
    Last edited by unbongwah; 05-17-2020 at 06:23 PM.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3983
    Community Member LadyBronte's Avatar
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    Default Monk that can Reaper Run

    Hello everyone. Been playing for oh 12 years and I am finally ready to "Play the game" with one of my toons. Ckormash needs a monk build. I have loved running him all these years in monk but I would like a build that is Reaper friendly so I can solo reaper 1 without dying in the first battle. I am not as big of a nerd as my husband so I don't have all the feats and level progressions ect memorized. I need a level by level progress for my build. Gear is something I can farm and if you want to toss in recommended gear I would greatly appreciate it. Thanks so much!


    Maggie

  4. #3984
    Community Member panekiller's Avatar
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    Default racial build for reaper 3

    looking for a build for my racial lives. all 36.... needs to be self sufficient preferably able to do traps. if someone could point me in a direction that would be awesome. and yes to the questions that you are asking yourself about Panekiller. toys, tomes past lives...yes yes and yes. running a non warforged arti right now and repairs don't work. the first 15 lives I only need to get to 8th level.

    AND...….GO!!!!!!!!!!!

  5. #3985
    Community Member
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    Default LF 1st life 28 point build

    as the title says, I'm looking for a 1st life 28 point build
    before coming to this thread. I first searched the net then looked at the build repository to no avail

    what I'm looking for is a Tiefling Cleric Fire Domain with possible dip in Sorc for Fire Savant

    thnx =)

  6. #3986
    Kinch's Korner gringofoot's Avatar
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    Default 3 needs: Tiefling Iconic, Aasimar Iconic, Alchemist

    Hello,

    I have some past lives to farm so that I can get back to triple completionist and I'm looking for ideas - either new or links to existing builds that you think are pretty good. I'm happy playing melee, ranged, caster. just want to avoid playing toothless builds during the level grind.

    please let me know of builds that you like for the following:
    - tiefling scoundrel (iconic p/l)
    - aasimar scourge (iconic p/l)
    - alchemist (class p/l)


    in the past, I've combined class+iconic to get 2x p/l's in one go, but I don't see any great combos here. :-( maybe you'll have some luck there.


    here's what this character has so far:
    +8 tome of supreme ability
    3x past lives in all classes except alchemist
    3x past lives in all iconic except tiefling scoundrel + aasimar scourge
    racial past lives: 2x elf & human, 1x halfling, drow
    Mysterious Remnant Tomes (+2): MRR, PRR, Melee Power, Ranged Power, Spell Power
    Skill Tomes (+4 minimum) all skills


    thanks in advance for help, suggestions and ideas

  7. #3987
    Community Member SpartanKiller13's Avatar
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    Default

    Quote Originally Posted by LadyBronte View Post
    Hello everyone. Been playing for oh 12 years and I am finally ready to "Play the game" with one of my toons. Ckormash needs a monk build. I have loved running him all these years in monk but I would like a build that is Reaper friendly so I can solo reaper 1 without dying in the first battle. I am not as big of a nerd as my husband so I don't have all the feats and level progressions ect memorized. I need a level by level progress for my build. Gear is something I can farm and if you want to toss in recommended gear I would greatly appreciate it. Thanks so much!
    Sorry for the delay, doesn't seem like this thread is very active right now.

    Do you have Falconry? What PL's/Tomes (if any) do you have available? Do you care what type of Monk?

    Here's a Wis-based Falconry Monk that runs TWF; has full breakdown.

    Here's Strimtom's Wis Falconry Monk, also TWF. Some people dislike Strimtom, but he has video guides and solid build guides so he's always worth looking at.

    With U45's THF update, Staff Monk is probably in a decent spot as well. Being able to apply CC to multiple enemies is really good, and Swords to Plowshares + Henshin should get you into a decent DPS region.

    I'll keep an eye on this thread, so if you tell me a little more about what you're looking for I can help further
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  8. #3988
    Community Member SpartanKiller13's Avatar
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    Default

    Quote Originally Posted by panekiller View Post
    looking for a build for my racial lives. all 36.... needs to be self sufficient preferably able to do traps. if someone could point me in a direction that would be awesome. and yes to the questions that you are asking yourself about Panekiller. toys, tomes past lives...yes yes and yes. running a non warforged arti right now and repairs don't work. the first 15 lives I only need to get to 8th level.

    AND...….GO!!!!!!!!!!!
    I'd probably recommend Warlock. With full tomes and PL's you should be easily able to /1-2 Rogue and hit traps (optionally /1-2 Barbarian), and you have great UMD for healing anything that gets through your temp HP. Instakills, CC, solid heroic DPS = win.

    Sorc with hire/UMD healing is also pretty great; Sorc DPS is unmatched in heroics, so it's a great way to rush lives. Maybe /1 for traps, but that'll hurt your spellcasting a bit.

    Alchemist with /1 Rogue for trapping might be best; it has DPS, sustain, CC, and anything else you could want. It's a bit of an odd playstyle though...

    FvS Inquisitive with /Rogue for trapping could work, but it definitely takes a few levels to be strong.

    If you're just going 1-8 I'd say run Barbarian and screw traps. Sprint Boost + Blood Tribute from FB is amazingly OP, especially early on; you can just go THF and pick up PA>Cleave>GCleave (and get Supreme Cleave + Blood Trail) and AoE blast everything as you sprint through quests (Anger's Steps as a level 1 clicky = win). You probably don't even need to worry about gear much at all, just a few key pieces like a few weapons and a set of armor or two. Maybe /1 Fighter for Heavy Armor and Kensei Haste Boost for bosses & Reapers.
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  9. #3989
    Community Member SpartanKiller13's Avatar
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    Default

    Quote Originally Posted by arashi1822 View Post
    as the title says, I'm looking for a 1st life 28 point build
    before coming to this thread. I first searched the net then looked at the build repository to no avail

    what I'm looking for is a Tiefling Cleric Fire Domain with possible dip in Sorc for Fire Savant

    thnx =)
    Just go Fire Domain Cleric 20? I wouldn't recommend dipping Sorc, if you really want a dip go /2 FvS for AoV's Scourge + Just Reward for bonus damage and some free spell points. Get to at least Cleric 11 before dipping though, Wall of Fire + Blade Barrier is amazing.

    Feat-wise, Maximize > Empower > Quicken > Spell Focus:Evocation > GSF:Evocation > Mental Toughness > IMToughness.
    Stat-wise, Wis > Con > else. All level-ups into Wis.
    Enhancement-wise, just fill out Divine Disciple (grab Fire > Universal whenever given the choice) and Tiefling (Ash, Incineration, Improved Scorch).
    Gear-wise, Fire+Force spellpower, Fire+Light+Force spell crits; Wis > Con.

    Just hotbar your SLA's, right-click them and set all metamagics to "always on" (it's free for SLA's) and use those to kill stuff.

    Wall of Fire + Blade Barrier is your bread & butter midgame, just kite enemies through that while throwing your AoE spells at them. I had a Cleric 11 (with 9 dead levels) that I leveled to 30 using those two spells in Fire Domain.
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  10. #3990
    Community Member SpartanKiller13's Avatar
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    Default

    Quote Originally Posted by gringofoot View Post
    please let me know of builds that you like for the following:
    - tiefling scoundrel (iconic p/l)
    - aasimar scourge (iconic p/l)
    - alchemist (class p/l)

    in the past, I've combined class+iconic to get 2x p/l's in one go, but I don't see any great combos here. :-( maybe you'll have some luck there.
    I mean there's no reason you couldn't 19/1 and just ignore whatever the Iconic base class is. You're triple-completionist with full everything lol, I'm sure you can stomp content with an Alchemist 19.

    Otherwise the only synergy I can see (and it's a stretch) is Scourge ~15/5 Alchemist/Ranger using Tempest T5 with Vile Chemists' Poisoned Coatings, sorta like a cheap TWF EK build.

    Scoundrel Fire + Bombardier seems alright too, but it looks like Bombardier Capstone is good. Would give you a cheap/easy way to clear immunities without having to use your vials twice, but I don't know if that's worth it.
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  11. #3991
    Community Member
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    Default

    Quote Originally Posted by gringofoot View Post
    Hello,

    I have some past lives to farm so that I can get back to triple completionist and I'm looking for ideas - either new or links to existing builds that you think are pretty good. I'm happy playing melee, ranged, caster. just want to avoid playing toothless builds during the level grind.

    please let me know of builds that you like for the following:
    - tiefling scoundrel (iconic p/l)
    - aasimar scourge (iconic p/l)
    - alchemist (class p/l)


    in the past, I've combined class+iconic to get 2x p/l's in one go, but I don't see any great combos here. :-( maybe you'll have some luck there.
    If you like thrower builds, there's some mild synergy there. I've heard Alch gets enough Int in late heroics / early epics to make throwers viable by that point, though I haven't tried it myself

    12 Alch, 6 Ranger, 2 Whatever - T5 Vistani, VC or DWS (bare minimum 11 for Sniper Shot). Scourge's Divine Purpose gives a handy blind-on-vorpal, and Healing Hands are much quicker than Admixtures in emergency situations. The "2" could be Barb (runspeed), Rogue (trapping), Arti (trapping + runearm), Fighter (feats), Bard (for Scoundrel life)

    You could do a similar build for Tiefling, though the level split depends on what flavor you want. 12 Alch / 6 Bard / 2 Whatever works if you want T5 Swash. Otherwise, you're just using Bard for the Swashbuckling stance and can build pretty much the same as the Scourge build. If you don't want to copy the scourge build, go 15 Alch for better spells and VC dice

  12. #3992
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    Default 12/6/2 Warlock/Paladin/Monk

    Been playing around with the following build idea

    Anyone willing to look at it comment / advice on it


    Level Order

    1. Monk 6. Warlock 11. Paladin 16. Warlock
    2. Monk 7. Paladin 12. Paladin 17. Warlock
    3. Paladin 8. Paladin 13. Warlock 18. Warlock
    4. Paladin 9. Warlock 14. Warlock 19. Warlock
    5. Warlock 10. Warlock 15. Warlock 20. Warlock


    Stats
    36pt Tome Level Up
    ---- ---- --------
    Strength 10 +5 4: CON
    Dexterity 13 +5 8: CON
    Constitution 16 +5 12: CON
    Intelligence 14 +5 16: CON
    Wisdom 14 +5 20: CON
    Charisma 16 +5 24: CON
    28: CON

    Skills
    M M P P W W P P W W P P W W W W W W W W
    1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
    ------------------------------------------------------------
    Spellcr 2 ½ ½ 1 ½ 3 1 1 ½ 1 1 1 1 1 2 4 2 23
    Heal 2 ½ 1 3 1 1 2 1 1 2 1 1 ½ 1½ ½ 2 21
    Intim 2 1 1 1 1 1 3 1 4 2 3 20
    UMD 2 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 20
    Balance 4 4
    Jump 4 4
    Tumble 2 2
    Perform 1 1
    ------------------------------------------------------------
    24 6 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6


    Feats

    1 : Dodge
    1 Dragon : Draconic Ancestry: Blue
    1 Monk : Mobility
    2 Monk : Deflect Arrows
    3 : Force of Personality
    3 Deity : Follower of: Sovereign Host
    5 Warlock: Pact: Fey
    6 : Maximize Spell
    9 : Spring Attack
    12 : Empower Spell
    12 Deity : Unyielding Sovereignty
    15 : Empower Healing Spell
    18 : Toughness
    21 Epic : Epic Eldritch Blast
    24 Epic : Bulwark of Defense
    26 Destiny: Epic Mage Armor
    27 Epic : Epic Reflexes
    28 Destiny: Epic Arcane Eldritch Blast
    29 Destiny: Elusive Target
    30 Epic : Epic Fortitude
    30 Legend : Scion of: Celestia


    Spells

    Warlock
    1. Expeditious Retreat, Grease, Obscuring Mist
    2. Sleet Storm, Blur, Blindness
    3. Dimension Door, Dark Discorporation, Slow
    4. Evard's Black Tentacles
    Paladin
    1. <Any>, Divine Favor

    Enhancements (57 of 80 AP)

    Enlightened Spirit (43 AP)
    • Eldritch Aura, Aura of Courage, Shape Vestments, Aura of Menace
    1. Resilience of Body III, Spiritual Defense III, Resilience of Soul III
    2. Spiritual Bastion III, Power of Enlightenment III, Shield
    3. Eldritch Burst III, Spiritual Ward III, Power of Enlightenment III
    4. Spiritual Retribution III, Brilliance
    5. Spirit Blast III, Beacon, Shining Through, Displacement

    Sacred Defender (14 AP)
    • Holy Bastion, Sacred Defense
    1. Durable Defense III, Sacred Armor Mastery III
    2. Resilient Defense III
    3. Inciting Defense III

  13. #3993
    Community Member SpartanKiller13's Avatar
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    Default

    Quote Originally Posted by lichban View Post
    12/6/2 Warlock/Paladin/Monk

    Anyone willing to look at it comment / advice on it

    Stats
    36pt Tome Level Up
    ---- ---- --------
    Strength 10 +5 4: CON
    Dexterity 13 +5 8: CON
    Constitution 16 +5 12: CON
    Intelligence 14 +5 16: CON
    Wisdom 14 +5 20: CON
    Charisma 16 +5 24: CON
    28: CON

    Feats

    1 : Dodge
    1 Dragon : Draconic Ancestry: Blue
    1 Monk : Mobility
    3 : Force of Personality
    9 : Spring Attack
    24 Epic : Bulwark of Defense
    26 Destiny: Epic Mage Armor
    27 Epic : Epic Reflexes
    29 Destiny: Elusive Target
    30 Epic : Epic Fortitude

    Enlightened Spirit (43 AP) - Core 4, Tier 5

    Sacred Defender (14 AP)
    • Holy Bastion, Sacred Defense
    1. Durable Defense III, Sacred Armor Mastery III
    2. Resilient Defense III
    3. Inciting Defense III
    • What's your goal(s)?
    • Is this supposed to be an ES tank, or some sort of DPS toon?
    • I see +5 tome and 36-point build, what else do you have?
    • Are you trying to park an alt for raids? For Reaper questing?
    • Is this for Hardcore?
    • Do you have a main that can farm gear?
    • What's the point of Monk in this build?
    • Are you trying to run Centered?
    • Is the Dodge/Mobility line so you can run in cloth with high Dodge percentage?
    • What's Spring Attack for? The movement, the DPS, or?
    • What purpose does Bulwark of Defense serve?
    • Did you consider taking Epic Toughness?
    • Are you aware that Epic Mage Armor is an Armor bonus, which doesn't stack with your equipped armor's bonus? Why take it?
    • Is the no-fail-on-1 the reason you took Epic Reflexes & Epic Fortitude?
    • Do your numbers show Elusive Target's 5% less Physical Damage as being more effective than 30 PRR/MRR from Deific Warding?
    • Are you trying to tank in cloth?
    • Is this a leveling build?
    • What race? Dragonborn maybe? Why?
    • Why Paladin 6 vs like Paladin 3? Divine Grace?
    • Why not Warlock 20, for the HP bonus from there instead of Paladin?
    • Why not dump Wis? You have Force of Personality.
    • Why not Con 18? It's really important for ES builds.
    • Where are the rest of your AP going?


    I have a 11/6/3 Cleric/Warlock/Paladin tank alt from a few years back that uses ES T5+Sacred Defender, maybe you can get a few ideas from it? I think you're missing out on Stanch and Greater Sacred Defense for sure (given EDF doesn't work with ES aura). There's definitely changes I'd make since then, but it's similar enough that I think it's worth mentioning.
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  14. #3994
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    Default Build Request - 1st Life Gnome Harper Mechanic

    I'd like to see if a Gnome Harper Mechanic would be a feasible single class heroic build, or just a snowflake.

    I have access to 32 points and Harper if needed. I'd like to use Blur and Color Spray.

    I've created a few versions myself with a planner, but, meh... I'm in over my head when it comes to builds. I have trouble prioritizing what is important at what level and efficacy.

    I'm super independent (read: solo) and can adapt my play-style with minimal effort, based upon what may come up in the build and leveling guide. Oh, did I mention I'd like a leveling guide included?

    I have an irrational desire to get use out of the Gnome or Half-Orc race I purchased and want to play a pure rogue.

    Thanks, for your time and effort.
    Acinonyx

  15. #3995
    Community Member SpartanKiller13's Avatar
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    Default

    Quote Originally Posted by Acinonyx View Post
    I'd like to see if a Gnome Harper Mechanic would be a feasible single class heroic build, or just a snowflake.

    I have access to 32 points and Harper if needed. I'd like to use Blur and Color Spray.

    I've created a few versions myself with a planner, but, meh... I'm in over my head when it comes to builds. I have trouble prioritizing what is important at what level and efficacy.

    I'm super independent (read: solo) and can adapt my play-style with minimal effort, based upon what may come up in the build and leveling guide. Oh, did I mention I'd like a leveling guide included?

    I have an irrational desire to get use out of the Gnome or Half-Orc race I purchased and want to play a pure rogue.

    Thanks, for your time and effort.
    • What difficulty do you run on?
    • Is this a 1-20 build or do you want to get to cap?
    • Do you have tomes (Dex in particular), PL's (1 Wizard & 3 DG ideal), etc?
    • Is this build just for flavor, or do you want competitive endgame?

    Single-class Rogue hurts a lot because you're missing the ability to take Metamagic or spellcasting feats (Heighten, Quicken, and Spell Focus are the main ones). Early levels it's fine, but at level 18 that's like +9 DC's.

    Mechanic and Color Spray also almost have anti-synergy, aside from Time Bomb at 12+. A Mechanic generally wants to stand back, whereas Color Spray is close-ranged. It'll help a lot for ambushes, teleporting enemies, and setting up Time Bomb; but otherwise I could see you not using it much early on, despite it being amazingly strong.

    As a pure Rogue, you can't take any of the spellcasting feats so it's basically just a Mechanic build. Base+tomes w/levelups as needed = 19 Dex for IPS, max Int + levelups, throw on Illusion DC gear (like Reflective Bloodstone).

    Here's a Mechanic build for feats & skills, by Unbongwah. Take Wizard PL if you have access.

    Use a GXBow until level 6, where you swap to a LRXBow for DG stuff.

    Enhancements, you'll want to go Mechanic Core 1, then Harper early for Strategic Combat 1 so you can hit stuff, then you're free until level 6 where you want Mechanic Core 3. After that go into Gnome for Color Spray, and Harper for Spell Points (if you're not gearing). Harper Enchantment and maybe a few levels of Magical Endurance will fuel your Color Spray indefinitely, although when you take KtA later you'll have to be careful using it. Make sure you grab Illusion Focus from Gnome later on. Late heroics, Gnomish Weapon Training 4 is really strong, getting you +1 threat range to go with Mechanic's C5 Multiplier.

    Final Enhancement split:
    • 44 AP Mechanic (+2 Int, Capstone, T5)
    • 19 AP Gnome (+2 Int, CS, Blur, Illusion +3, Gnomish Weapon Training 4)
    • 13 AP Harper (+1 Int, Enchantment, Magical Endurance, KtA, Strategic Combat I)
    • 3 AP Thief-Acrobat (Fast Movement)
    • 1 spare


    ------

    Half-Orc is pretty bad for Mechanics (autocrit is melee only, -Int sucks, most of the racial tree is worthless). Even Gnome, I think you're missing a lot without access to spellcasting feats.

    ------

    Give me some feedback and we can work from there
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  16. #3996
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Acinonyx View Post
    I'd like to see if a Gnome Harper Mechanic would be a feasible single class heroic build, or just a snowflake.

    I have access to 32 points and Harper if needed. I'd like to use Blur and Color Spray.
    I posted a drow Mechanic recently. Gnome would look very similar because all pure Mechanics have the same basic requirements. You eventually need DEX 21 to take your epic feats (Combat Archery and Improved Sneak Attack). Then you max INT and any leftover points go into CON.

    Gnome Mechanic also has the option of using light repeating crossbows to take advantage of the bonuses from their racial tree, including +1 crit range. That doesn't change feats, though, only how you spend your APs on Enhancements.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  17. #3997
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    Hi, thanks for taking the time to reply.
    Quote Originally Posted by SpartanKiller13 View Post
    What difficulty do you run on?
    I'm F2P, so if it's a short to short-medium quest I usually do N, then H, followed by E once or twice.
    I'm uninterested at this point in XP'ing just to XP and flying through levels. I usually just go harder difficulties to see the gear that drops and test my staying power/limits. I'm certainly do not play for the story exclusively (although it is pretty neat at times), but I think I get more out of the game if I learn by going a tad slower and repeating certain quests. Although, this has the downside (can't believe I'm saying this) of making me level faster - lol.

    Quote Originally Posted by SpartanKiller13 View Post
    Is this a 1-20 build or do you want to get to cap?
    I have yet to determine this. I suspect just Heroic levels followed by a reincarnation of some type. I'll decide for sure once I get to the high teens, I am sure. Regardless, let's just assume 1-20

    Quote Originally Posted by SpartanKiller13 View Post
    Do you have tomes (Dex in particular), PL's (1 Wizard & 3 DG ideal), etc?
    I am not opposed to dropping some currency on a tome if needed, or utilizing Favor I've built to purchase if it's late in the build and that is actually possible. I have 0 past lives to contribute. (PS: what's a DG? haha)

    Quote Originally Posted by SpartanKiller13 View Post
    Is this build just for flavor, or do you want competitive endgame?
    I do like being competitive, but from your later comments, it seems this may not be the race/class combo for that, without dipping into another class. But I'm a red blooded gamer and love to see stuff explode, or die in a fire - but I am also twisted in that if it's hard to do - I'll try until I'm blue in the face to prove it can be done, if only just for my own satisfaction.

    Quote Originally Posted by SpartanKiller13 View Post
    Mechanic and Color Spray also almost have anti-synergy
    CS isn't a deal killer. I can do without. It can wait until I try a casting class.
    Acinonyx

  18. #3998
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    Quote Originally Posted by unbongwah View Post
    I posted a drow Mechanic recently.
    Thanks! I actually have Drow, and I'll give this a shot in the future as well, instead of a Gnome conversion. Cheers for this.
    Acinonyx

  19. #3999
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by Acinonyx View Post
    I'm F2P, so if it's a short to short-medium quest I usually do N, then H, followed by E once or twice.
    I'm uninterested at this point in XP'ing just to XP and flying through levels. I usually just go harder difficulties to see the gear that drops and test my staying power/limits. I'm certainly do not play for the story exclusively (although it is pretty neat at times), but I think I get more out of the game if I learn by going a tad slower and repeating certain quests. Although, this has the downside (can't believe I'm saying this) of making me level faster - lol.

    I have yet to determine this. I suspect just Heroic levels followed by a reincarnation of some type. I'll decide for sure once I get to the high teens, I am sure. Regardless, let's just assume 1-20

    I am not opposed to dropping some currency on a tome if needed, or utilizing Favor I've built to purchase if it's late in the build and that is actually possible. I have 0 past lives to contribute. (PS: what's a DG? haha)

    I do like being competitive, but from your later comments, it seems this may not be the race/class combo for that, without dipping into another class. But I'm a red blooded gamer and love to see stuff explode, or die in a fire - but I am also twisted in that if it's hard to do - I'll try until I'm blue in the face to prove it can be done, if only just for my own satisfaction.

    CS isn't a deal killer. I can do without. It can wait until I try a casting class.
    Well, plus side everything's free for now (and with the code like 90% of stuff currently available will be free forever). After you reach 20 and TR the first time you'll be able to open Hard as well, should that interest you (after 2 TR's you can open Elite).

    If you max Int & itemize Illusion Focus stuff, I'm sure you can land CS on Normal and Hard fairly reliably. I don't know about Elite+ especially for newer content (Sharn is like 3x as hard as Gianthold, for instance). Running mostly 1-20 helps as well; enemy saves (and player power) rises exponentially, so you'd fall off further and further compared to a toon with access to more tools (GSF + Magister twist + Heighten + Embolden = 15 DC's, for instance).

    If you're planning on TRing into that build, try for at least 1750 favor, where you get a +2 tome of your choice. You can also get a +5 tome at 5k favor (a lot of grinding required), but they're fairly expensive to buy for points IMO especially if you have a bunch of characters. Tomes help a lot for non-Dex based ranged characters though, as IPS has 19 Dex requirement and there's 21 Dex requirement for Combat Archery etc if you're going into Epic levels. A +2 tome allows you to start a 16 and put one level-up point in, and a +5 would let you start a 14 As far as past lives, Wizard is good because the active feat grants +1 to spell DC's; DG = Deep Gnome, the Iconic version of Gnome (stronger racial tree, starts at level 15 with one level of Wizard) - the PL gives +1 Illusion DC's per rank, so 3 PL's gives +3 to your CS DC's.

    Well-invested Color Spray is amazing, as you can CC entire packs of mobs for basically free, and then you get helpless damage etc; it's also effective against most types of enemies, even those immune to a lot of other effects (like undead still get blinded, which helps a ton when fighting them). I'd definitely recommend using/trying it, just be aware it might not be 100% reliable especially at higher levels & higher difficulties. Flip side, if you stun half a crowd that's still pretty great XD

    Gnome Mechanic isn't bad at all, you get all the base Mechanic stuff and a bit extra damage via the Light Repeater Gnome enhancements (particularly the final one). Bonus Int is great, Blur is great, and if you can make Color Spray work all the better!

    Repeating quests on N/H/E also allows you to figure out weird quest mechanics while they're less punishing. It's a lot easier to deal with stuff when it doesn't oneshot you XD
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  20. #4000
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    Hey again I'm returning to the game with some friends and I'm looking to roll a War or strength domain Battle Cleric as a first lifer I already have a rough idea for my enchants but some tips would be nice but I need some help with stats and feats and I would like to stay cleric in until max level and I would prefer to stick with the f2p enchants trees

    Race Half-Elf (sorry I've been really wanting to roll a half elf)
    Stats
    Str 15
    Dex 10
    Con 14
    Int 10
    Wisdom 17-I'm planning on using the human adaptability to boost this 18
    Cha 10

    These are some of the feats I'm planning on using
    Deity Ontar Feats so I can get access to Warhammers
    Stunning blow
    Shield mastery
    Toughness
    Combat Casting

    Thank you for your time and help

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