
Originally Posted by
Rhongomyniad
Sorry, but could I ask you to expand on this? I'm really curious about a FTR 8 / MNK 12 build using bastard swords, but I can't build a character from scratch worth a ****, especially after this enhancement pass
Edit: Got the levels wrong >.>
Code:
Character Plan by DDO Character Planner Version 04.19.01
DDO Character Planner Home Page
Level 28 Lawful Neutral Human Male
(8 Fighter \ 12 Monk \ 8 Epic)
Hit Points: 390
Spell Points: 0
BAB: 17\17\22\27\27
Fortitude: 19
Reflex: 16
Will: 9
Starting Ending
Abilities Base Stats Base Stats
(32 Point) (Level 1) (Level 28)
Strength 17 25
Dexterity 15 17
Constitution 16 16
Intelligence 9 10
Wisdom 8 8
Charisma 8 8
Tomes Used
+1 Tome of Intelligence used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
Starting Ending
Base Skills Base Skills
Skills (Level 1) (Level 28)
Balance 5 24
Bluff -1 -1
Concentration 7 26
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal 1 10
Hide 2 3
Intimidate -1 -1
Jump 3 8
Listen -1 -1
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spellcraft -1 0
Spot -1 -1
Swim n/a n/a
Tumble 3 4
Use Magic Device 1 10
Level 1 (Monk)
Skill: Balance (+3)
Skill: Concentration (+4)
Skill: Heal (+2)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Human Bonus) Cleave
Feat: (Selected) Dodge
Feat: (Monk Bonus) Power Attack
Level 2 (Fighter)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 3 (Monk)
Skill: Concentration (+2)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Bastard Sword
Feat: (Monk Bonus) Two Weapon Fighting
Level 4 (Fighter)
Ability Raise: STR
Skill: Concentration (+0.5)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Stunning Blow
Level 5 (Fighter)
Skill: Concentration (+0.5)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Level 6 (Fighter)
Skill: Concentration (+0.5)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Great Cleave
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 7 (Fighter)
Skill: Concentration (+0.5)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Level 8 (Fighter)
Ability Raise: STR
Skill: Concentration (+0.5)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Level 9 (Fighter)
Skill: Concentration (+0.5)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Fighter)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Level 11 (Monk)
Skill: Concentration (+2)
Skill: Heal (+1)
Skill: Use Magic Device (+0.5)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Level 12 (Monk)
Ability Raise: STR
Skill: Concentration (+3)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Two Weapon Fighting
Level 13 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Level 14 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Monk Bonus) Deflect Arrows
Level 15 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Skill Focus: Use Magic Device
Level 16 (Monk)
Ability Raise: STR
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Level 17 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Level 18 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Level 19 (Monk)
Skill: Balance (+2)
Skill: Concentration (+1)
Skill: Heal (+0.5)
Skill: Use Magic Device (+0.5)
Level 20 (Monk)
Ability Raise: STR
Skill: Balance (+4)
Skill: Concentration (+1)
Level 21 (Monk)
Skill: Bluff (+2)
Skill: Haggle (+2)
Skill: Swim (+1)
Skill: Tumble (+4)
Skill: Use Magic Device (+2.83204e+007)
Level 22 (Monk)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+2.83212e+007)
Level 23 (Monk)
Skill: Bluff (+1)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Skill: Use Magic Device (+2.83213e+007)
Level 24 (Monk)
Skill: Bluff (+0.5)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Feat: (Selected) Epic: Overwhelming Critical
Level 25 (Monk)
Skill: Bluff (+0.5)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Level 26 (Monk)
Skill: Bluff (+0.5)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Level 27 (Monk)
Skill: Bluff (+0.5)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Feat: (Selected) Epic: Improved Martial Arts
Level 28 (Monk)
Skill: Bluff (+0.5)
Skill: Haggle (+0.5)
Skill: Tumble (+1)
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Human Adaptability: Strength (Rank 1)
Enhancement: Human - Action Surge: Strength (Rank 1)
Enhancement: Human - Action Surge: Strength (Rank 2)
Enhancement: Human - Action Surge: Strength (Rank 3)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
Enhancement: Kensei (Ftr) - Tactics (Rank 1)
Enhancement: Kensei (Ftr) - Tactics (Rank 2)
Enhancement: Kensei (Ftr) - Tactics (Rank 3)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Improved Dodge (Rank 1)
Enhancement: Kensei (Ftr) - Improved Dodge (Rank 2)
Enhancement: Kensei (Ftr) - Improved Dodge (Rank 3)
Enhancement: Kensei (Ftr) - Weapon Meditation (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Shattering Strike (Rank 1)
Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
Enhancement: Kensei (Ftr) - Keen Edge (Rank 1)
Enhancement: Kensei (Ftr) - One With The Blade (Rank 1)
Enhancement: Kensei (Ftr) - Deadly Strike (Rank 1)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
Enhancement: Shintao (Mnk) - Fists of Iron (Rank 1)
Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
Enhancement: Shintao (Mnk) - Conditioning (Rank 2)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
Something like that. Level 18 feat is left free because planner hasn't updated to let you take it yet. and 21 is for Grandmaster of forms.
An alternative option would be to hold off on the level 7 and 8 fighter levels until level 19 and 20, however as you need 8 fighter levels (gwf and tier 5 enhancements you won't be able to use bastard swords in heroic levels. If you do take fighter 7/8 last you should take magical training at 15 and grandermaster of stances at 18 ( the reason for holding off on the fighter level is this) and because you could then take OC at 21, IMA at 24 and free up your level 27 feat for either blinding speed or epic damage reduction (no sf:umd in this option). Magic training is for spellpoints and echoes of power as you will want to twist in cocoon from primal avatar in epic levels.
Have fun
.
Edit: planner doesn't seem to export Epic destiny feats, take ptwf as one of them and toughness/tactician/Spell power: positive as the other.