Alarming results. The difference between great axes and one-handers can be excused. The slow rate of attack with greatswords and falchions needs fixed.
No ifs, ands, or buts.
Alarming results. The difference between great axes and one-handers can be excused. The slow rate of attack with greatswords and falchions needs fixed.
No ifs, ands, or buts.
My results, oddly enough I got almost identical results from a 14 bab and an 8 bab, even though the 8 has only the 3 swing chain.
Id say this is accurate for me to within 1-2 swings per minute:
Falchion and Great Sword = 86 swings per minute
Great Axe, Maul, Quarterstaff = 96 SPM
All* 1 handed weapons with a shield in off hand = 100 SPM
* I tested Dwarven Axe, Battle Axe, Club, War Hammer, Khopesh, and Longsword.
The difference betwwen a Falchion/Great Sword and the Great Axe is so big it truly does make a normally worse GA dps higher than the GS.
Scriondar DeTriole - Fighter/Paladin
Member of The Hand of the Black Tower
Maybe they didn't like the fact that the mauls average damage is so close to the falchion, knowing full well everyone would prefer the extra crits.
But this *does* mean that my mauls dish out superior DPS then the falchion. I'm more then happy to accept that.![]()
EDIT: So, it seems the greataxe is the most superior weapon ever? Considering DPS, at least? It tops all other weapons by a significant margin.
Last edited by Ironik; 08-26-2007 at 09:48 AM.
I ran some tests of my own to confirm that the attacks being counted were from the combat log, and not just simply the rounds of animations. I came up with similar numbers for a rapier and a greatsword as has been listed (84/93 were my rough extrapolations).
This is quite frankly game breaking.
Knowing what I would find, I also ran an extrapolation for greater two-weapon fighting. As I suspected, it too does not meet the D&D standards. I came up with a rough extrapolation of 144 attacks per minute, while 96 * 1.75 = 168 (even 86 * 1.75 = 150).
So GTWF is less than 150% the DPS of sword and board, especially when you take into account the to-hit penalty.
Really I couldn't care any less. I picked my weapons based on how I liked them, not specifically for thier stats. Then, later, I was forced to defend my choice and it turns out I picked weapons that do just as well or better in some cases. But whatever.
I do remember some time ago there was a huge thread about how TWF were getting screwed because they weren't getting the 1.5x attacks per round that they were supposed to be getting.
But, I appear to have failed my search roll, because I can't find it (more likely - too old and aged off the forums)
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