While i like the token idea. And think it the way to go i feel the devs wont go for it cause either We (a group of players) want a token to drop ever time, OR if you dont get a raid item then you get a raid token. I suggest we reach out to the devs with this system which combines a few together

You have a 1 in 6 chance of 1 to 3 tokens dropping with the odd being a 1 in 2 (3 in 6)chance of 1 token droping, a 1 in 3 (2 in 6) chance of 2 tokens droping and a 1in 6 chance of 3 tokens dropping. With the token working just like any other token quest ( invaders, scale, new mod 5 tokens). Also each raid will have it own tokens, So no combine tokens from VOn run and the DQ or such

AS for the devs here your story for the token. After the players kill the boss and loot the chest they have a chance to come across a rare item that a collector of magic items would be willing too trade one of his prized items from his old and powerfull set of items (raid loot) for a set number of them.

Thus Players get their tokens, and a better shot at getting the item they want, instead of switch back and forth the docet that drop and no one want cause their no Wf in the group. And the devs get their shot at reducing the number of raid items in the game or what ever their looking at with this.

Also i would like to see the prereqs for VON and DQ to be removed with either paying a set price after completing all the pre req on elite and reaching 4 lvl above the quest, So you wont have to run von-1-4 if your lvl 14 and have them on elite. However keep Von5, as it part of the raid