It has been said that housing will be a function of guilds, yet we have heard nothing of it as of late.
What other guild rewards would people like to see, and should they have a guild favor system for it?
It has been said that housing will be a function of guilds, yet we have heard nothing of it as of late.
What other guild rewards would people like to see, and should they have a guild favor system for it?
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge)
Guild Bank
Guild Shop
Guild Repairer
Guild Tavern
Customizable Housing
Guild Battles
Guild Raids
Favor... yes for the first four suggestions
Guild Battles I was thinking about zones where it would be Guild vs Guild battles allowed. Each Guild starts out in a castle (representing the guild house) and options of battle type are perhaps laid out that the guild lead chooses. Capture the Flag, Occupation, Total Annihilation etc whatever
Guild Raids are like special missions set up for Guilds only. Everyone in the guild may go and the mission does not give XP or regular faction. It gives Guild Faction and Guild Credit. Guild Faction grants more rewards while Guild Credit lets the guild purchase upgrades to their house... which could affect things like Guild Battles and/or just general appearance... wouldn't it be neat to have catapults and balista firing on incoming enemies. The Raids could be set up as special missions from the Coin Lords or whoever. "'Something' is bringing an army towards stormreach. We need your group to slow them down so we can prepare a defense." or something like that. Heck they could just set up a couple of battle fields and then have relatively random armies show up with special bosses... maybe a Huge Green Dragon could be one of them... that could be cool... I might even join a guild for that
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
I didnt even consider special events like that, but that could be really cool, especially if there was loot and unlockable special "guild" bonuses involved.
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge)
Just a note on unlocking things, I've got to say, I'm not a huge fan of it. It reeks of favortism towards large guilds. And that doesn't even mean that they play more or play better, just that cumlatively they have more players, and therefor it's easier to for them to unlock things.
Do I think my guild will have issues unlocking things? No. But I think the issue is something to be looked at.
That said, I think as Aesop pointed out, the first four items in his list wouldn't be bad things to tie to some sort of guild favor, as long as they aren't out of the reach of an active, but small guild.
Drakion, Leader of the Lightbringers - Argonnessen - A Founding Guild
Currently Leveling: Drakyon the Sinner - Human Cleric
I think that a guild teleporter would be awsome. Link it to the cities teleporters and also make it so u can port to the Desert and GH.
What do people think of having an AH representative inside the guild housing?
Also how about guild only Auction Houses?
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge)
Auctionirs would be awsome. Giuld only to would be cool.
It would be an enhanced ability for guilds, The regular teleporters are still there and available.
Small guilds would be able to unlock anything that large guilds could also. Might take them a bit longer, but hey, it gives people goals.
Also they could go into larger guilds.
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge)
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
What would people think of quests that were Zero XP, Zero personal favor, and only there to unlock guild favor. (note quests not raids)
Maybe some loot in them that would be only usable to unlock guild / guild-house items.
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge)
Another thing that they could add would be Alliances.
This could be for smaller Guilds to team up to do some of the other higher Guild Content to get the Guild Favor and unlock some of the Guild Enhancments... Man I can almost see this now
Aesop
Rule 1: Don't sweat the small stuff
Rule 2: Its all small stuff
Rule 3: People are stupid. You, me everyone... expect it
more rules to come in a different sig
Man there is alot of good things in here. Please read this. The player's are telling you what we want.
Why would you restrict an item to your guild only ?
We (OTG) give stuff away regularly within the guild, great items even, or post on our boards for trades. Why would you want to basically rip off your guildmate?
You will always make more money on the open AH then a guild AH.
Not to make money off of, there are alot of times when a guild banker is not on or whatever, and to facilitate trading items between characters or friends alts, you could just post the item on your guild only AH for 1 copper or whatever.
Also there was having a regular AH representative (as an unlockable hopefully) in your guild house.
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge)
Oh a guild Alliance system, (with [easily earned] unlockable chat channels????) and even lower level stuff/adventures starting at say level 4-6 to unlock options for these guilds?
Also maybe a tool so the Allied guilds could have a guild house they share between the Alliance?
Clerics of Fernia
King of Stormreach
(and if you disagree with me, then you can treat me like a Nintendo Cartridge)