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  1. #1
    Founder Fallout's Avatar
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    Default Let Elite quest option be available for first time

    Let Elite quest option be available even you have never done the quest before. There's no reason why this option shouldn't be available. Currently just need someone to help unlock the quest to bypass it. This just adds additional hassle. More hassle for chain quests.

    Just allow the elite option to be available to all.
    Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).

  2. #2
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    there is a progression system for a reason.


    Beware the Sleepeater

  3. #3
    Founder Stanley_Nicholas's Avatar
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    Originally, elite WAS available the first time. They changed it so people were couldn't go into quests that were harder than they could handle, and then complain it was too hard. It was primarily an issue in harbor/market quests with new players, done to keep them from getting frustrated shortly after starting the game and deciding to quit.

    I don't see why they couldn't at least make elite available the first time for level 8+ quests or so. Honestly, where is the down side to that?
    Ascent, Argonnessen ~ Cleatus Yogurthawker | Isostatic Rebound | Mohorovicic Discontinuity | Angular Unconformity
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  4. #4
    Community Member Lorien_the_First_One's Avatar
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    I see the point for progression as you are levelling but it would be nice if you could at least jump to elite for quests you are doing for favor only (ie - any time when openning it will result in 0xp due to your level vs quest level)

  5. #5
    Community Member jaitee's Avatar
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    simple

    once u have earn 1750, all quests diff is available to all characters on your account

    1750 i would say shows your work to earning the right to open any quests on any diff, you desire to
    Quote Originally Posted by KindoRaber View Post
    - What bothers me about buffer types and patient characters can be summed up like this... Nothing. It's their style but I am usually on a strict time limit and need to complete as much in as little a time as possible. Don't hate me because I'm beautiful. Hate me because I am better than you.

  6. #6
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    perhaps as soon as a toon hits lvl 14 (or Cap lvl if raised) unlock elite on all quests not completed.
    Sarlona
    Zheal Dearon 14 Ranger Drow <The burning Hand>

  7. #7
    Founder Fallout's Avatar
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    Quote Originally Posted by Uska d'Orien View Post
    there is a progression system for a reason.
    To waste time. That was L10. It is also not too hard to bypass, it just makes it easier for everyone.
    Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).

  8. #8
    Founder Paragon's Avatar
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    I agree with this idea. The only thing not making elite available right away does is makes people either find a "guide" who can open it on elite or grind norm/hard.
    Unofficial Dark Wizard of The Hand of the Black Tower

  9. #9
    Community Member Shade's Avatar
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    If you consider doing normal and hard before elite too much, well your grinding the same quest over and over too much.

    Enjoy a quest at least 3 times, almost all are worth that.. And usualy offer slightly different experiences per difficulty level.

    I really don't agree with people being able to just jump into any new quest on elite and never even trying normal or hard. Unlocking the higher difficulties is part of the reward system of the game, why get rid of it?

    I agree you should just automatically have any difficulty unlocked if 1 character on your account has that quest complete on elite.. Would help with the "favor grind" for those who don't want to group with friends to knock out the low lvl quests.

    But honestly if your nax lvl and have 1 good friend you can knock out 500+ favor from low lvl quests in 1 night, so it doesn't take long.

    But not new quests that no one has unlocked, we should not see the new raid beat on normal for a long time, let alone hard or elite.

  10. #10
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    As I have said before, if your lvl is double the quest lvl it should be openable on ellite. There is no reason a high lvl favor seeker shouldn't be able to go through Goodblades on any setting he wants.

  11. #11
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    Originally, elite WAS available the first time. They changed it so people were couldn't go into quests that were harder than they could handle, and then complain it was too hard. It was primarily an issue in harbor/market quests with new players, done to keep them from getting frustrated shortly after starting the game and deciding to quit.
    Now if I remember correctly that change was made Pre mod 2. At that time it made a lot more sense. There was no motivation for doing harder diff other then for the challenge (or the 50% exp bonus). There was no such thing as favor grinding since there was no such thing as favor. You would never see a level 10 doing a low level quest in order to open elite.

    With the addition of favor it would be nice to modify it with some of the other suggestions like if you double the level of the quest to be able to open elite.

  12. #12
    Founder Fallout's Avatar
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    Its mostly for favor grind. If you have multiple characters, good chance will do the same quest a few times. After X amount of time, you just want to finish as fast as possible.
    Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).

  13. #13
    Founder Spookykid's Avatar
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    1000 favor reward?

  14. #14
    Founder joker965's Avatar
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    Default No Thanks

    I really don't like this idea sorry. The only way this would be cool IMO is if the difficulties were opened by each account.

    This way if you have run a quest on at least hard with any character elite would be open for all of you characters.
    Anything that doesn't kill us can still hurt really bad.

    The Joker

  15. #15
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Fallout View Post
    Let Elite quest option be available even you have never done the quest before. There's no reason why this option shouldn't be available. Currently just need someone to help unlock the quest to bypass it. This just adds additional hassle. More hassle for chain quests.

    Just allow the elite option to be available to all.
    And you think the complaints about lack of content are bad now... I don't even want to think about it.

    I am, however, willing to meet you halfway. Complete once (on Normal or Hard, not Solo) and unlock all. Either make Normal unlock both Hard and Elite, or have Normal/Hard be open from the start and completing Hard unlocks Elite.

  16. #16
    Founder Fallout's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    And you think the complaints about lack of content are bad now... I don't even want to think about it.

    I am, however, willing to meet you halfway. Complete once (on Normal or Hard, not Solo) and unlock all. Either make Normal unlock both Hard and Elite, or have Normal/Hard be open from the start and completing Hard unlocks Elite.
    Or I get a 10 day trial, get on my laptop and unlock quests with my alts who can unlock most quest on elite.

    Or get another person to unlock it for me.

    All this does is just create an additional step. There's always someone who can unlock any quest on elite.

    Seriously if you think doing quest on different difficulties is great 'content' no wonder people are leaving.
    Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).

  17. #17
    Community Member Devorpa's Avatar
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    Default Agree - allow experienced players to enter all quests on elite first time

    For some time I have been advocating in these forums that experienced players should be able to open the quests on elite first time.

    I agree that new players should reach a ‘threshold of competency’ so they do not make silly decisions (ie, enter an elite quest that is well beyond their capability) and then complain about the outcome.

    I have (as a project) taken one of my characters through to level 12 (now) by doing each quest (in order from L1 upwards) on elite first time and then moving on to the next quest. There is a group of us taking this approach and we are currently doing the L11 quests on elite, thus making them L13.

    It has been a very rewarding challenge – we have been doing the quests while we have been at the same level of the quest – so when we were L7, we were doing the level 5 quests on elite (which makes them L7). We basically got xp and favour simultaneously.

    Last weekend, three in the group got to 1750 and we got our +2 tomes.

    So I can categorically state from experience that you *do not* have to do each quest three times to reach L14. There is now so much experience available only doing elite that you will get there just doing all the quests.

    In my opinion, doing the quests when you are at the level of the quest is a lot more satisfying than power leveling to L14 then wandering through the quests for favour, getting no (or very little) xp and no challenge or risk.
    Devorppa
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    ... YES ... darn it ... Fernia!!!

  18. #18
    Community Member Knightrose's Avatar
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    Well even the simple task of asking someone for help to open up a quest on elite or guide you through it means you've bothered to engage with other players to accomplish a goal. Thus D&D lives on.

    Nothing wrong with the difficulty system. No reason they should change it.
    "The proper office of a friend is to side with you when you are in the wrong. Nearly anybody will side with you when you are in the right."

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  19. #19
    Founder Cashiry's Avatar
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    I will most likely get flamed for this, but don't really care.

    Favor is something that should be earned by that character, if he happens to be in a party that can open it on a higher setting, there is nothing wrong with that and I'm cool with it.

    Before the favor system even was even announced, I had ran all the quests normal/hard/elite up to that point. The favor system came out with MOD 2. Favor was not a big deal because there was nothing to work for other than reaching 400 favor for drow(which you could have gotten just by doing all the quests in the Harbor and Market: normal/hard/elite or they had already accumulatedthat much favor becuse their charcters were capped, so no one bothered with doing the little measely quests or worried so much about favor.

    Then the big favor grind came, when the 1750 favor reward was announced. I of course only needed to do the new content that was released with the 1750 favor reward(excluding titan awakes) to reach that magical number. At that point all you would see in the LFM's were the following examples:
    Favor: Catacombs Elite----Need opener
    Favor: Necropolis---Need Opener
    Favor: House K, D, J, P quests---Need opener
    Favor: Three Barrel Cove---Need opener

    Come on now, work for it, How are you going to advertise for a quest that you cant even open on that difficulty. It's cool to advertise for that setting if there is allready a person in your group who could open it via an alt or who had allready done it with that charcter but dont advertise for it if you cant open it.

    I know it's the easy way out and alot of people do it, but the accomplishment of reaching the favor and doing the quests normal/hard/elite is that much sweeter when you do reach the favor plateau your trying to reach.

    /Rant off

    /possible solution

    Now here is where I contradict myself . And maybe more guilds can start doing this, so we don't see so many LFM's looking for Elite openers.

    As the Guild Leader of my guild I do the following for those who are trying to run Favor. What kind of leader would I be if I did not help my guild members out. Once a month, I hold an event called Favor Saturday. Usually me and a couple of my officers run it.

    I pick a saturday and do nothing but open quests(non-chain) for my guild mates. I have 4 favor capped toons so I have 1 of them allready have all the single quests unlocked ahead of time. I tell them to get a 6 man party together and when they are ready to open a quest, to send me a tell(It may take a few mins because im off doing housework or other stuff, but i check my pc on these days every 15 mins or so.) I get invited they open and step into the quest, I drop group they add their 6th person back....

    Anyways just an idea for all those who want an easy way of favor grinding. Other than just allowing it to be unlocked for you after completing it just once. There is no reason to change the current format.

    /Flame on

    Cash
    Roving Guns - Sarlona
    Cashery

  20. #20
    Founder Fallout's Avatar
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    Quote Originally Posted by Cashiry View Post
    I will most likely get flamed for this, but don't really care.

    Favor is something that should be earned by that character, if he happens to be in a party that can open it on a higher setting, there is nothing wrong with that and I'm cool with it.
    What is there to 'earn' besides wasting time on normal-hard-elite? If you have multiple characters, how many times of the exact same quest you're required to run to earn favor? It just gets boring running a quests thats exactly the same you run it the 10th time as you ran it the first time.

    If you have 4 characters and you want catacombs on elite on each character. Imagine running catacombs that many times on normal-hard-elite X4.

    You see where I'm getting at?
    Fallout, Unforgiven, Skyline, Radient, Tenken, Sagat (first name not Bob).

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