Ok, with the gutting of the Forums, I can't really see what the current "template" build should be, so I'll ask...
Looking for a melee-oriented Rogue Build. 32 point, with +1 Dex and +1 Cha tome available. Assume the +1 CHA could be traded for WIS or INT if needed.
Needs: Maxxed out OL/DD/Search/Hide/Move Silent/UMD. High Spot. Decent Balance. Mostly Rogue (at least Rogue 10 for Improved Evasion), 2-Weapon Fighting
Preferences: STR-based, Decent AC (35-40 standing & unbuffed & unstanced), +6 Stat Items are ok to factor in, No Raid Loot in base build decisions.
Not Allowed: Raid Loot, More than 2x +1 Tomes and 1750 Favor Tome
Unimportant: Race
Can I get some ideas?
My thoughts are either Human (planning for the newer Human Versatility instead of Rogue Boosts, the extra Feat, and skill point/level) or Drow... halfling would be nice, but I don't think that will work.
Idea #1: Human Rogue 13 / Fighter 1
Idea #2: Drow Rogue 10 / Fighter 2 / Paladin 2Code:Character Plan by DDO Character Planner Version 2.70 DDO Character Planner Home Page Level 14 Lawful Good Human Male (2 Fighter / 12 Rogue) Hit Points: 140 Spell Points: 0 BAB: 11/11/16/21 Fortitude: 9 Reflex: 13 Will: 3 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 14) (Level 14) Strength 17 22 22 Dexterity 16 17 20 Constitution 14 14 14 Intelligence 11 12 11 Wisdom 8 8 8 Charisma 8 8 8 Tomes Used +1 Tome of Dexterity used at level 1 +1 Tome of Intelligence used at level 1 +2 Tome of Strength used at level 14 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 14) (Level 14) Balance 7 12 12 Bluff -1 9 9 Concentration 2 2 2 Diplomacy -1 -1 -1 Disable Device 5 18 27 Haggle -1 5 5 Heal -1 -1 -1 Hide 7 20 20 Intimidate -1 -1 -1 Jump 6 21 21 Listen -1 -1 -1 Move Silently 7 20 20 Open Lock 7 20 26 Perform n/a n/a n/a Repair 1 1 3 Search 5 18 22 Spot 3 14 16 Swim 3 6 6 Tumble 4 6 6 Use Magic Device 3 16 19 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Hide (+4) Skill: Jump (+3) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+1) Skill: Use Magic Device (+4) Feat: (Selected) Nimble Fingers Feat: (Human Bonus) Two Weapon Fighting Level 2 (Rogue) Skill: Balance (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+2) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 3 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Skill Focus: Disable Device Level 4 (Rogue) Ability Raise: STR Skill: Balance (+1) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 5 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+2) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 6 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Skill Focus: Use Magic Device Level 7 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 8 (Rogue) Ability Raise: STR Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 9 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Dodge Level 10 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 11 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 12 (Fighter) Ability Raise: STR Skill: Disable Device (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Improved Two Weapon Fighting Level 13 (Fighter) Skill: Disable Device (+1) Skill: Use Magic Devicee (+1) Level 14 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+3) Skill: Spot (+1) Skill: Use Magic Device (+1) Enhancement: Rogue Skill Boost I Enhancement: Rogue Skill Boost II Enhancement: Rogue Fire Trap Lore I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Item Defense I Enhancement: Human Adaptability Dexterity I Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Enhancement: Rogue Subtle Backstabber I Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Way of the Mechanic I Enhancement: Rogue Disable Device I Enhancement: Rogue Disable Device II Enhancement: Rogue Open Lock I Enhancement: Rogue Open Lock II Enhancement: Rogue Search I Enhancement: Rogue Search II Enhancement: Rogue Dexterity I Enhancement: Rogue Dexterity II Enhancement: Rogue Improved Trap Sense I
Code:Character Plan by DDO Character Planner Version 2.70 DDO Character Planner Home Page Level 14 Lawful Good Drow Male (2 Fighter / 2 Paladin / 10 Rogue) Hit Points: 120 Spell Points: 0 BAB: 11/11/16/21 Fortitude: 10 Reflex: 13 Will: 3 Starting Ending Feat/Enhancement Base Stats Base Stats Modified Stats Abilities (Level 1) (Level 14) (Level 14) Strength 17 22 22 Dexterity 16 17 20 Constitution 10 10 10 Intelligence 14 14 14 Wisdom 8 8 8 Charisma 11 12 12 Tomes Used +1 Tome of Dexterity used at level 1 +1 Tome of Charisma used at level 1 +2 Tome of Strength used at level 14 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 14) (Level 14) Balance 7 20 20 Bluff 1 1 1 Concentration 0 0 0 Diplomacy 1 1 1 Disable Device 6 18 27 Haggle 1 2 2 Heal -1 -1 -1 Hide 7 21 21 Intimidate 1 1 1 Jump 6 9 9 Listen -1 -1 1 Move Silently 7 21 21 Open Lock 7 22 28 Perform n/a n/a n/a Repair 2 2 4 Search 6 18 24 Spot 3 15 19 Swim 3 6 6 Tumble 4 6 6 Use Magic Device 5 18 21 Level 1 (Rogue) Skill: Balance (+4) Skill: Disable Device (+4) Skill: Hide (+4) Skill: Jump (+3) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+1) Skill: Use Magic Device (+4) Feat: (Selected) Nimble Fingers Level 2 (Fighter) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Two Weapon Fighting Level 3 (Paladin) Skill: Disable Device (+1) Skill: Use Magic Device (+1) Feat: (Selected) Skill Focus: Disable Device Level 4 (Paladin) Ability Raise: STR Skill: Disable Device (+1) Skill: Use Magic Device (+1) Level 5 (Rogue) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+4) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 6 (Rogue) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+2) Skill: Use Magic Device (+1) Feat: (Selected) Skill Focus: Use Magic Device Level 7 (Rogue) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+3) Skill: Search (+1) Skill: Spot (+2) Skill: Use Magic Device (+1) Level 8 (Rogue) Ability Raise: STR Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+2) Skill: Use Magic Device (+1) Level 9 (Rogue) Skill: Disable Device (+1) Skill: Hide (+2) Skill: Move Silently (+2) Skill: Open Lock (+2) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Rogue) Skill: Balance (+3) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 11 (Rogue) Skill: Balance (+3) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 12 (Rogue) Ability Raise: STR Skill: Balance (+3) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Critical: Slashing Weapons Level 13 (Rogue) Skill: Balance (+2) Skill: Disable Device (+1) Skill: Haggle (+1) Skill: Hide (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Level 14 (Fighter) Skill: Open Lock (+1) Skill: Use Magic Device (+1) Feat: (Fighter Bonus) Greater Two Weapon Fighting Enhancement: Rogue Skill Boost I Enhancement: Rogue Skill Boost II Enhancement: Rogue Skill Boost III Enhancement: Drow Melee Attack I Enhancement: Drow Melee Attack II Enhancement: Drow Melee Damage I Enhancement: Drow Melee Damage II Enhancement: Elven Dexterity I Enhancement: Elven Dexterity II Enhancement: Rogue Fire Trap Lore I Enhancement: Follower of Vulkoor Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Item Defense I Enhancement: Rogue Subtle Backstabber I Enhancement: Rogue Subtle Backstabber II Enhancement: Rogue Sneak Attack Acccuracy I Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Sneak Attack Training III Enhancement: Way of the Mechanic I Enhancement: Rogue Disable Device I Enhancement: Rogue Disable Device II Enhancement: Rogue Open Lock I Enhancement: Rogue Open Lock II Enhancement: Rogue Search I Enhancement: Rogue Search II Enhancement: Rogue Dexterity I Enhancement: Rogue Improved Trap Sense I
I'm not married to either of these ideas... just some to start
1) I like the idea of Strength-based TWF
2) I was also thinking maybe 2 Rng instead of 2 Pal - To get Favored Enemy, TWF, Rapid Shot for free, instead of Divine Grace (although +4 to all saves would be nice)
3) I also thought of Pal 3 / Fgt 1 for Disease/Fear Immunity... but I don't think it's really worth it.
4) I am not opposed to pure Rogue, but it seems that MC helps get to GTWF by L14
5) I am not stuck on all the feats either... SF: UMD and SF: DD may not be necessary... for a Human Least & Lesser Dragonmark of Passage would also be nice..
Just some thoughts for you all to chew on and help me out with.