Page 2 of 2 FirstFirst 12
Results 21 to 26 of 26
  1. #21
    Community Member nbhs275's Avatar
    Join Date
    Jun 2006
    Posts
    1,902

    Default

    Because if you play your hand right on a fighting caster, you can have near-infanite SP. Add in the fact heals are faster to top me off, and that i don't have to switch to a wand, and im moving through the quest faster. Nevermind the fact that its always nice to not let your party go down. I doubt your gunna pull out a wand mid fight to keep the other guy from going from incapped to dead.

    Oh, and another thing. You cant res without burning alot of scrolls. That sucks.
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

  2. #22
    Community Member
    Join Date
    Nov 2006
    Posts
    2,333

    Default

    Quote Originally Posted by nbhs275 View Post
    Because if you play your hand right on a fighting caster, you can have near-infanite SP. Add in the fact heals are faster to top me off, and that i don't have to switch to a wand, and im moving through the quest faster. Nevermind the fact that its always nice to not let your party go down. I doubt your gunna pull out a wand mid fight to keep the other guy from going from incapped to dead.

    Oh, and another thing. You cant res without burning alot of scrolls. That sucks.
    With the shrine change that is a much smaller issue.... It is not that often that you cannot get to a shrine to rez someone.

    Look not everyone cares about CC casting and healing. I would gladly trade those for DPS and still buff well. The 10/4 warchanter has strong songs, good buffs, and excellent DPS. Also, it is a FACT that it is very survivable with close to 300 hitpoints, blur/displacement. Just because it does not fit with what YOU want to do does not make it "inferior" or "run circles" around it.

  3. #23
    Community Member nbhs275's Avatar
    Join Date
    Jun 2006
    Posts
    1,902

    Default

    Quote Originally Posted by EinarMal View Post
    Keep saying that to yourself as the cap increases if it makes you feel better. You did not have SF Enchantment or Heighten. Good luck landing those spells in the future. Your looking at what a DC in the low to mid 20's? That is not going to cut it....your just lucky current high end content is filled with low will save mobs.
    Thats ok, next level bump you gain 2 damage and i gain 6th level spells. Which is otto's IRRISISTABLE Dance, and Charm Monster, Mass. Both cater to low DC casters. The first has no save, which the second, just means you have taken 25-50% to your side.
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

  4. #24
    Community Member nbhs275's Avatar
    Join Date
    Jun 2006
    Posts
    1,902

    Default

    Yes, but thats also your opinion.
    Aundair, New Khyber
    Alreck Gingerbarrel(15clr/1barb), Torrak Gingerbarrel(16 Brd), Oat(13 Rgr/3Ftr), Moxxy(16 Sor), Thorrac Gingerbarrel(6 Pal/1 Ftr) <<Current Toons>>

  5. #25
    Community Member
    Join Date
    Nov 2006
    Posts
    2,333

    Default

    Quote Originally Posted by nbhs275 View Post
    Thats ok, next level bump you gain 2 damage and i gain 6th level spells. Which is otto's IRRISISTABLE Dance, and Charm Monster, Mass. Both cater to low DC casters. The first has no save, which the second, just means you have taken 25-50% to your side.
    Look thats fine and if we didn't have a cap then I would say fine it just takes me a couple more levels to get there, for Otto's anyway. Again some people do not want to play a Bard as a CC caster, but would rather focus on fighting/buffing.

  6. #26
    Community Member
    Join Date
    Nov 2006
    Posts
    2,333

    Default

    Quote Originally Posted by nbhs275 View Post
    Yes, but thats also your opinion.
    That is like saying 1=1, everything here are simply people's opinions! I can show you that the 10/4 does more damage, and it is clear that you have more spell points and are better at more things. What is a matter of opinion is whether it is better to be very good at a few things or pretty good at many.
    Last edited by EinarMal; 08-04-2007 at 04:06 PM.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload