Ok I understand making raid loot a little harder to come by but the results that are coming in from Risia are kind of scary and made me think of a few more things.
I still think my raid loot idea is best of both worlds...
http://forums.ddo.com/showthread.php?t=116320
My guild and I were discussing this last night and there is a more dangerous affect to Turbine's subscriber base than less raid loot and people being ****ed.
Looking at what out guild does. I would guess we will have exhausted the new content within 2 weeks. And be totally bored of it in like 4-6
I am being generous with some of that depending on how good it is for fun, killing your friends and loot.
We fall back between the times of mods to doing small raids. We are a guild of about 5-8 people and we just like to have fun and we are good friends. Pugging it out isnt fun for the pugs IMO we are all on ventrilo and dont talk to the pugs really unless we are telling them where to stand with their hands in their pockets.
We find new and harder ways to do the raids if we can and like to run them small to make they actually challeneging.
Sure we could get more people and it would be easier but whats the point we like to be challeneged. So hence the small runs. Its about keeping us interested in the game and not wandering off to try WOW (yes some of us havent) or like me thinking about installing my odl copy of Baldurs gate and BG2 just to do something fun.
We get the most fun out of small raids and trying to screw up a party memeber doing something - make him fall in the lava etc.
Then we get through all the trials and tribulations and sabotage we would like to know we are going to get something at the end. Carrot and the stick baby. The system NOW isnt great the system propsed has some merit but the system I suggested would be better than either. I would be happy to keep running small raids for tokens if I needed to knowing that eventually my 60+ titan run would result in the stupid belt.
hence you create a system that generates pseudo-content for us hard core games. Sure we are doing the same thing over and over but we do it contentedly working towards a goal. its not real content but it keeps us bringing you our money and we dont ***** much cause we are working towards something.
This isnt unprecedented either:
Planar Gird....doing Xorian over and over and over - feels like content :P
Blodstone and other desert stuff we know that was put in to allow us ot do it over an over - feels like content
Scale Armor - geez I have 3 toons in it and grinding away for 2 more sets - its like content
its work but there is a reward
teh system you are proposing really doesnt offer that its more like here please do this more but you will get less.
We are sorta barely hanging on between content now but there is just enough work to keep me around and I am generally seen as the Turbine apologist in my guild.
Think about it devs...if raiding loot could also be like scales in a combo system you just extended the content and life in a manner of speaking and you say thats your intent.
Short of quadrupling the content soon - this is your next best hope to keeping us hard core guys around