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Originally Posted by
KristovK
An example of the attitude so prevelent among the elitist/powergamer minority in DDO...and in most other MMOs and many other online games as well, I've seen this in games from Doom2 to Battlefield 2142. Hells, I've even been guilty of it myself when I was playing competatively in the leagues for prizes/money, but at least I actually had a reason to not want to spend my time with newbs, money, real world money, was at stake.
Now...in DDO, your time is worth..well...jack squat. We pay a flat monthly fee to play, so if you spend 1 hour a month or 500 hours a month doesn't matter, the price is the same. No contests, no prizes, no nothing but actually playing the game for the ingame rewards which have 0 real world value..baring the plat sellers that is.
So I really fail to see how it's a WASTE OF YOUR TIME to play this game with people who may not be as good as you, people who don't know everything in a quest forwards and backwards, people who are JUST LIKE YOU WERE WHEN YOU FIRST STARTED! Someone took the time to show you how to play, why can't you return that favor?
Ah..yes..it's because you are too busy running the 4 raids over and over and over trying to get that special named raid item you need for your build or to be uber or just to brag about. And the new loot mechanic means you'll have to spend even more time doing exactly what you are doing NOW full time anyway, HOW DARE TURBINE DO THAT TO YOU! Er..hang on a minute...you already do nothing but run raids...so...how does the new loot mechanic actually change that? Someone on Risia told me they didn't like the new mechanic because it means people will farm the raids more, and I asked them, 'how is that any different from now?'...they got real quiet and finally answered...'it isn't is it?'.
You folks who do nothing but raid already DO NOTHING BUT RAID...how does this change that in any way? It doesn't, your playing time will be spent in exactly the same manner it was before. You won't take PUGers along, you won't increase the size of your raid groups beyond what is needed and you'll continue to run each raid as soon as whatever characters you have can run them again. How many of you have run VoN6 50 times and not gotten a SoS? How many of you have run X raid Y times without getting Z item, even doing them with 2 or 3 people? What would have been the reaction of the people in the screenshot for this Titan raid if they pulled 2 of the docents instead of the loot they got instead? That's right, they'd have pitched a fit about it since none of them are Forged and that would be 2 named items that were totally useless to them...at least they'll get more coin from vendors for what they got then those 2 docents would have garnered. What if they'd pulled 2 items that each of them already had, which is quite probable for raid oriented guilds right now, I know more then a few people who only run raids for the tomes that might drop, they have everything else..and even the tomes are iffy..they've used so many that they only have 1 stat not bumped +2 yet. But they KEEP running the raids over and over and over...waiting on new content..which means waiting for a new raid to add to their list of 4 things to do 2x a week with each character they have...it's all they do. The new loot mechanic doesn't change that one bit, you'll continue to play exactly as you have been, only difference is...well....you might make a little more coin off a raid then you did before.
Most people don't like change...unless it's change they ask for and that means change that increases their percieved power. Anything else and they are against it, no matter if it helps the game or not, ESPECIALLY if they think it'll lower their percieved power in any way, shape or form, such as changing loot tables. Nevermind that this change is good for the game, they hate it because it somehow makes them less powerful in some indefinable way.