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  1. #1
    Founder Darksolar's Avatar
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    Default The Warforged Wizard

    This Idea Come from 'Lejes' of Kyber

    Warforged Wizard
    Str 8
    Dex 13 +1 Tome +6 Item = 20
    Con 18 +1 Tome +6 Item +1 Enhancment = 26
    Int 18 +3 Enhancment +6 Item +3 Level Raise +2 Tome = 32
    Wis 7 +1 Tome = 8
    Cha 6

    1st Mithril Body
    1st Extend Spell
    3rd Mental Toughness
    5th Empower Spell
    6th Imp Mental Toughness
    9th Spell Pen
    10th Heighten Spell
    12th Greater Spell Pen
    15th Spell Focus
    15th Maximize Spell
    18th Greater Spell Focus
    20th Quicken Spell?

    HP Break Down 14th Level
    56 Class +20 Heroic +10 Favor +30 Greater False Life +112 Con
    228 HP

    AC Break Down 14th Level
    10 Base +2 Chaos Guard +5 Protection +3 Barkskin +10 Armor +5 Dex +6 Shield +1 Haste +3 Chattering Ring
    45 Ac +1 if you get a Twlight Mith Heavy Shield +2 if you get a Real Barks

    So you now have a decent Ac so not everything hits you auto 42 is easy to get to and requres no raid loot your hp is a large 228 I know a lot of people who dont even have that as a tank/hybrd.

    Best of all you can Heal yourself yes Heal yourself 1 Reconstruct Spell is more then enough to heal yourself also you have a 25 concentration without an item you might cast spells when geting hit.

    You Could also drop a Feat maybe Improved Mental Toughness or Greater Spell Pen or Greater Spell Focus and take Combat Expertise this will let you drop a firewall click it and go into block mode for 7 more ac for a total posible or 52 and 55 if you get a real barkskin and find yourself a beter shield add 4 if a paladin is near for 59 ac standing in your own firewall leting mobs burn.
    Last edited by Darksolar; 08-02-2007 at 02:48 PM.
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  2. #2
    Founder riexau's Avatar
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    Default

    Lejes actually dropped MT and IMT for SF and GSF:necro. 1200sp is plenty if you stick to fingers and firewalls (I rarely run out before I come across a shrine).

    AC is only half the reason it's so tough to kill. 50ac + displacement + >200hp = good times. With reconstructs doing >200, you basically have unlimitted LOH's. (could scroll it, but what other level 6 spells are there worth taking?). Also with a mod fort item, you're at 100% fort (and there's no shortage of mod fort items/docents)

    There are only three downsides to playing this build (one of which is being fixed in mod5)

    1) The game becomes 'easy mode'. Even big skeletons with lamp posts on elite are no match for a maximized-empowered-extended firewall while you block and reconstruct yourself.
    2) People 'encourage' you to play your wizard when you'd rather roll with a gimped toon for a change of pace.
    3) Your end rewards are gonna suck until mod5.

  3. #3
    Founder Darksolar's Avatar
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    Oh comon we let you play other toons but really you just play so well as a wizard

    yes I know you droped the Mental Toughness feats but not everyone plays a wizard as well as you and know how to get all the millage you do out of your mana.

    and there will be 3 clones soon enough so you will have to play it even less
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  4. #4
    Founder riexau's Avatar
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    Thanks

    Wouldn't be so bad if there were actually raid items that a wizard -needed-

    Maybe a legendary (+75%) potency item of sorts :P

  5. #5
    Founder yynderjohn's Avatar
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    Default question

    So you just take the 15% arcane penalty for Mithral Body? Or is there an enhancement later that gets rid of it?

  6. #6
    Founder Darksolar's Avatar
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    Default

    there is an enhancment that gets rid of it and there are also arcane docents for 5-15% redux on spell fail
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