I made this build as I tend to zerg through quests for loot. The build is focused around healing itself so there is little or no need for a cleric to assist with healing. This is a 32pt build and the focus on high sp is for the many times ill be healing myself with curemod (20sp/cast). I'll be wearing adherant's pendant so besides the +50% to my heals from enhancements I'll also get an additional 50%. When the cap rises I'll also get access to cure serious wounds. Don't pay too much attention to the order of the enhancements as I really didn't care too much in the planner I never plan those out
Suggestions would be appreciated.
Code:Character Plan by DDO Character Planner Version 2.70 DDO Character Planner Home Page Level 14 Lawful Good Halfling Female (1 Paladin \ 12 Ranger \ 1 Cleric) Hit Points: 194 Spell Points: 537 BAB: 13\13\18\23 Fortitude: 16 Reflex: 18 Will: 10 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 14) Strength 14 18 Dexterity 16 20 Constitution 14 14 Intelligence 12 12 Wisdom 14 15 Charisma 8 8 Tomes Used +1 Tome of Strength used at level 1 +1 Tome of Wisdom used at level 1 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 14) Balance 4 13 Bluff -1 -1 Concentration 6 19 Diplomacy -1 -1 Disable Device n/a n/a Haggle -1 1 Heal 6 19 Hide 7 22 Intimidate -1 -1 Jump 6 11 Listen 2 4 Move Silently 7 22 Open Lock n/a n/a Perform n/a n/a Repair 1 1 Search 1 1 Spot 6 12 Swim 4 14 Tumble n/a 6 Use Magic Device n/a n/a Level 1 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Feat: (Selected) Toughness Level 2 (Ranger) Enhancement: Ranger Sprint Boost I Enhancement: Halfling Luck I Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Defense I Enhancement: Ranger Devotion I Enhancement: Ranger Dexterity I Level 3 (Cleric) Feat: (Selected) Mental Toughness Enhancement: Halfling Dexterity I Enhancement: Halfling Cunning I Enhancement: Cleric Life Magic I Level 4 (Ranger) Enhancement: Ranger Favored Resistance I Level 5 (Ranger) Level 6 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Selected) Toughness Enhancement: Ranger Devotion II Enhancement: Ranger Energy of the Wild I Level 7 (Ranger) Enhancement: Halfling Luck II Enhancement: Ranger Favored Attack I Enhancement: Ranger Favored Damage II Enhancement: Ranger Dexterity II Level 8 (Ranger) Enhancement: Halfling Dexterity II Enhancement: Ranger Favored Defense II Level 9 (Ranger) Feat: (Selected) Improved Critical: Piercing Weapons Enhancement: Halfling Luck III Level 10 (Ranger) Enhancement: Ranger Devotion III Enhancement: Ranger Energy of the Wild II Level 11 (Ranger) Level 12 (Ranger) Feat: (Selected) Improved Mental Toughness Enhancement: Ranger Favored Resistance II Enhancement: Ranger Devotion IV Level 13 (Paladin) Level 14 (Ranger) Enhancement: Ranger Favored Attack II Enhancement: Ranger Favored Damage III Enhancement: Ranger Energy of the Wild III