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  1. #21
    Community Member dameron's Avatar
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    Quote Originally Posted by Aspenor View Post
    Yes but this mechanic also replicates the fact that you would have to discover the location of your target. You wouldn't KNOW where they were teleporting to.
    That doesn't matter at all, teleporting within visible range doesn't give you the opportunity for a hide check nor would it require a spot roll to find someone who's teleported.

    As soon as you reappear, which in PnP is instantaneous, everyone knows exactly where you are and could take their readied action.

    What turbine really should to do is implement "Blink" since so many of their mobs do it anyway.

  2. #22
    Community Member dormetheus's Avatar
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    This is a ridiculous complaint. Now, targetting through doors and walls is an exploit, and you do that every day, constantly.

    Really, every time a target moves from your LoS, it should break from your focus orb. You're just lucky your character has 360 degree vision and can see through walls.

    A realistic complaint could be that "target nearest enemy" is broken. Since I use mouselook most of the time, I hate cycling through 3 different enemies when one is charging right at me. But, maybe I'm just doing it wrong.

  3. #23
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    Quote Originally Posted by dameron View Post
    That doesn't matter at all, teleporting within visible range doesn't give you the opportunity for a hide check nor would it require a spot roll to find someone who's teleported.

    As soon as you reappear, which in PnP is instantaneous, everyone knows exactly where you are and could take their readied action.

    What turbine really should to do is implement "Blink" since so many of their mobs do it anyway.
    This is just one of those things that's up for interpretation of the DM, in my opinion. In this case, I think Turbine has the right to say you don't know where the Quori teleport the warforged body to.

    Plus just hitting tab again isn't that big of a deal. You don't even need him in your focus orb to hit him, either.

  4. #24

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    Targeting that particular foe is irrelevant. If the casters begin dropping extended fog and extended maximized firewalls when a the warforged is still yellow named, he'll be dead soon enough.

    Fool deserves to die anyway for conspiring with fleshlings.
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  5. #25
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    Not sure about the PnPness of this, but imagine you are your character for the moment...

    You are fighting the monster and poof it disappears. How are you going to know where it will be next? The monster does not have a little circle on it. It's invisibility is not like Wonderwoman's "invisible" plane in the cartoons, where it is invisible but you know exactly where it is. (ouch dated myself on that one ) You can be ready to attack, but you should have no idea where your target is. In reality, you'd probably just wildly swing your sword around...which is what we basically do.

    I say leave it as is.

  6. #26
    Community Member Falco_Easts's Avatar
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    So someone teleports and dissapears from infront of you and appears behind you, beside you etc... and you should be able to keep firing on them without having to look for them.

    yeah, right....
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  7. #27

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    Quote Originally Posted by JelloMold View Post
    Not sure about the PnPness of this, but imagine you are your character for the moment...

    You are fighting the monster and poof it disappears. How are you going to know where it will be next? The monster does not have a little circle on it. It's invisibility is not like Wonderwoman's "invisible" plane in the cartoons, where it is invisible but you know exactly where it is. (ouch dated myself on that one ) You can be ready to attack, but you should have no idea where your target is. In reality, you'd probably just wildly swing your sword around...which is what we basically do.
    As I said before, the PnPness of that theory is, well, not. In D&D you're absolutely 100% able to "ready an action." You tell the DM that you want to cast X spell as soon as Y target becomes visible.

    Then the very fraction-of-a-second that creature Y reappears you interrupt all other actions and cast your spell. It doesn't matter if the target appears right next to you or 50 feet away, behind of you or in front of you (of course that's because D&D doesn't do facing), you cast your spell.

    Think of it this way, the focus orb is not actually you being able to target a creature, it's simply knowing that that creature is there. Even if the creature stayed in your focus orb, you'd have to do some turning in order to actually find where it reappeared. So it's not so much that you magically, instantly know where the target has reappeared, simply that you know the target is out there and is going to reappear.
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  8. #28
    Community Member JD2134's Avatar
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    These changes to the POP boss WF means the end battle now takes maybe two min to finish verse 30 seconds.

    O well

  9. #29
    Community Member AEschyl's Avatar
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    Quote Originally Posted by JD2134 View Post
    These changes to the POP boss WF means the end battle now takes maybe two min to finish verse 30 seconds.

    O well
    lol well said
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  10. #30
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    Correct me if I'm wrong, but as far as I knew, you didn't have to have a mobile targeted to actually swing at it and do damage to it.

    Failing to see the problem here?

  11. #31
    Founder & Hero cdbd3rd's Avatar
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    Quote Originally Posted by dormetheus View Post
    ... I hate cycling through 3 different enemies when one is charging right at me. But, maybe I'm just doing it wrong.
    I don't have the game up atm to check, but look through the keymap options. IIRC there's one there for targetting nearest..

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  12. #32
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    Quote Originally Posted by Aspenor View Post
    You can't be serious
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  13. #33
    Community Member Tavok's Avatar
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    I don't understand your blind outrage at Turbine, because they aren't really exploiting anything. The boss is wayyyy easy to begin with, the teleporting makes it a bit more fair. But I do agree that a monster should remain in the focus orb after going invis, teleporting, etc. My main issue with this is rezzing, even if the target snaps back to his stone which is IN RANGE of your spell, he won't be in the focus orb any more. This is particularly annoying (and expensive) when trying to raise with scrolls.

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