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  1. #21
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    Alot of people in this game can't get the idea that the best thing for them to do, sometimes, is nothing. Or certainly is not to attack, but wait passively for someone else to do their job.

    1. rogues - often this means everyone else should wait while they disarm the trap.
    2. fighters - the caster waits for them to kill the mob
    3. mages - everyone else just shield blocks of surrounds the mob so that the mage can safely kill it.

    D&D is based on the idea that everyone has a role. In PnP, when the wizard casts levitate to get a better view of whats around, everyone else doesn't zerg forward to go kill things. Sometimes, oftentimes, D&D is about waiting around while one person does something and everyone else shoots the breeze.

    Unfortunately, because there is the "traditional" idea of 4 fighter types (including rogues) and 1 cleric and 1 arcane, the 4 fighters believe (through the tyranny of the majority) that every problem can be solved with a swing of a greataxe. They can, and hence, the complaints of widely varying difficulty.

    Personally, I never thought freshen the air was a difficult quest. I've never had any problems with it, I always thought it was sickeningly easy (compared to how "hard" it was supposed to be). However, I'm not zerging through there getting ripped to shreds by magic missles. I'm slowly ranging all the casters outside of MM range.

  2. #22
    Community Member HumanJHawkins's Avatar
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    Quote Originally Posted by Kethir View Post
    Personally, I never thought freshen the air was a difficult quest. I've never had any problems with it, I always thought it was sickeningly easy (compared to how "hard" it was supposed to be). However, I'm not zerging through there getting ripped to shreds by magic missles. I'm slowly ranging all the casters outside of MM range.
    I think you are a better player than you give yourself credit for... If you can slowly range all the casters in FtA from outside of MM range (at level) without drawing agro and having them move into MM range and hurt you bad, then you are a top notch elite player... While this has it's benefits, it limits the value of your claim that a particular quest is not difficult.
    Last edited by HumanJHawkins; 07-27-2007 at 03:30 PM.

  3. #23
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    Quote Originally Posted by HumanJHawkins View Post
    I think you are a better player than you give yourself credit for... If you can slowly range all the casters in FtA from outside of MM range (at level) without drawing agro and having them move into MM range and hurt you bad, then you are a top notch elite player...
    Wrong. Someone who can do that has shown himself to be a minimally competent player.

    The casters, by the way, generally CANNOT move into range because the map design doesn't allow them to move at all.

  4. #24
    Community Member miceelf88's Avatar
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    Default Huh

    Well, I guess I'm not minimally competent. For me, when I tried the ranged approach, if I could target the casters outside of MM range at all, (big if) They'd just hop down off their little pedestals and make a beeline for me.

  5. #25
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    Quote Originally Posted by miceelf88 View Post
    They'd just hop down off their little pedestals and make a beeline for me.
    You had me going there for a minute.

    I just repeated the quest to check if something had changed and that claim was now true- but it's not.

  6. #26
    Community Member miceelf88's Avatar
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    Default well, Gimpster

    to be honest, it's been a couple of months, so you may be right.

    But I am certain that I remember several casters descending on me from my place outside the big room. They may have been different ones than the ones on the perches. At the time, I was pretty busy, so I wasn't tracking all of them. I'm sure a minimally competent player could give you a definitive answer.

    But be honest, and back to the original issue- if freshen the air is such a breeze for you, wasn't TR even more of a breeze, particularly the parts that were up to L4?

  7. #27
    Community Member Tavok's Avatar
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    Quote Originally Posted by Gimpster View Post
    The only reason for that now is because Tangleroot has named loot, and Freshen the Air does not.

    Freshen is not a genuinely harder quest. It just doesn't offer good loot (nor good XP per minute), which means that players run it less. Because it's less used players are less practiced in how to do it, so they have more problems.

    Each time you do Tangleroot, chances are you have at least 2 members who could run it blindfolded. If you went into TR without knowing exactly where to go and what will attack when you get there it would be a whole lot harder than Freshen is.
    Agreed. Also, what are you using for your basis on what a level 5 quest should be, Freshen the Air, or Tangleroot? Should they increase all level 5 quests to be that of Freshen the Air, or bring Freshen the Air down to a level of the other level 5 quests?

  8. #28
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    Quote Originally Posted by miceelf88 View Post
    But be honest, and back to the original issue- if freshen the air is such a breeze for you, wasn't TR even more of a breeze, particularly the parts that were up to L4?
    I never said it was a "breeze", or even easy.

    However it's true that Tangleroot was easier for me than freshen the air: because I had a party for Tangleroot. Basically nobody does Freshen the Air, so I was there alone.

    If I had been soloing Tangleroot at that same level, it would have been a lot harder. That's another aspect of why a popular quest is naturally easier: more people are likely to help you do it.

  9. #29
    Community Member miceelf88's Avatar
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    Red face Thanks, Gimpster

    For me, TR was easier, as well. In both cases I was soloing.

    You're definitely right about the getting a group thing.

    But and this may be me being a noob, I found that the timer issue for Freshen the Air restricted my strategic options or at least added to the discomfort. I could be a lot more cautious in TR, because I wasn't on a timer.

    sorry i took your "minimally competent" and "removed the challenged" comments to imply it was easy. my bad.

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