Given the activity I'm seeing in the forums concerning the upcoming merger, I thought I might as well throw out some thought fodder for people to ruminate on...
The question has been raised before with lots of good insightful comments and ideas from both sides, so I'm hoping that some fresh eyes will give it a go...
I believe that favor should be accumulated by account, not by character. Each character can only obtain the favor/quest like they do now, but it is cumulative towards your total; be it 400 (Drow), 1750 (Tome or 32-pt build), etc. If you are the guy who has 1 toon with 2400 favor, congratulations, but to the player base, I would rather you had 6 characters each with 400 favor. Why? Because there is 6 times the opportunity for me to quest with you in the low-mid level quests where grouping is sparse and would provide greater variability on the high end as more characters obtain their levels.
More and more I'm seeing LFM lvl 14s zerging through low level content to build their 1750 for tomes. How much more play would quests get if any favor you obtain counts towards your favor reservoir? Want to play your lvl 4 but don't because you are trying to get that +2 Strength tome, relax.. it counts to your cashing it in when you have enough..
Complaints before that were raised were people saying that it would allow a person to obtain multiple tomes for the same toon. My reply was and is.. who cares? This isn't Guild Wars where the ultimate end game is PvP. I don't care if the people I'm questing with has a 32 point build with a +3 tome for every attribute. I don't care. We are questing together for our common cause (yeah I know you all are thinking loot, xp... nope: for fun!)
More people playing multiple characters creates greater opportunity for finding interesting chars to quest with. Not every run should be POP... More people playing more characters, and consequently more classes, improves DDO with greater variability and versatility.
Thoughts?......