My question of the day is about public instances. What is the queuing protocol for multiple instances and will it be addressed/fixed? I cannot tell you the number of times that DDO places me in the full 1-Gianthold instance when there is a 2-Gianthold instance with 5 players in it. I can tell you the number of times I was automatically put into the empty 2-Instance; only twice! I can see if I was a solo player and there were 48/50 player spots in 1-Instance, that the protocol would try to fill 1-Instance with ungrouped individuals.
I have looked through the Knowledgebase and seen few suggestions. I recall that if your party leader is in 1-Instance, DDO keeps the party together and shifts the whole party to 1-Instance, regardless of overcrowding. But, why does DDO consistently put a party of 6 into an overcrowded 1-Instance when there is an open 2-Instance waiting? Why must I wait 2 minutes for 1-Instance to load, then manually rezone to 2-Instance? Why do you bother to add a 2-Instance, if the public instance queue protocol doesn't use it or only rarely uses it?
Again, there is little documentation for Public Instances in the DDO Knowledgebase, other than it's existance and how to switch between instances. I am working from my experiences and my party's experiences. But, with server mergers coming and the possibilities of numerous public instances, will any of the queuing protocols change to cope with more players? Any other player experience or official explanations are welcome.