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  1. #61
    Community Member Dragonhyde's Avatar
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    Mar 2006
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    As for leaving extend out I feel that is really bad since a bard does not get a lot of extra feats to play with anyway. But if thats the case then I hope when you start planning the enhancement subclasses for sorcs and mages that they are held to the same requirement difficulty as bards were. Warchanter= str 13 base then power attack and weapon focus
    Spellsinger= Most metamagic feats except extend(because it is common)

    So given that we were held to those types of prereqs I hope mages will have similar requirements such as maybe combat casting as a have to take feat and maximize/heighten are not on the lists.
    Halflings Rule and never irritate anyone that can cast dispell

  2. #62
    Community Member Yvonne_Blacksword's Avatar
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    May 2006
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    Magical training?
    a "and one of the following" prereq?
    I would take it but it wont let me..
    I am so confused!!!

    help!

    at least I can take the power attack feat.

    Is this a bug in my screen?

    Why hasn't my bard been magically trained?
    Noep

  3. #63
    Founder Freeman's Avatar
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    Feb 2006
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    Quote Originally Posted by Yvonne Blacksword View Post
    Magical training?
    a "and one of the following" prereq?
    I would take it but it wont let me..
    I am so confused!!!

    help!

    at least I can take the power attack feat.

    Is this a bug in my screen?

    Why hasn't my bard been magically trained?
    Magical Training is the feat that wizards, sorcs, and clerics get at first level that gives them bonus spell points. You can't actually take it as a feat while leveling. A bard that multi-classes into one of those would receive the feat for free.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  4. #64
    Community Member
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    Aug 2006
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    Ok, so I get that the new songs for these enhancements weren't supposed to and don't last as long as the regular bard songs.

    That I understand.

    What I don't get, is why?

    Why don't they last as long? What was the reasoning? Not really *****ing here, just curious.
    Khyber (Formerly of Aundair)
    Keepers of the Arcane

    Kendon Dorak - Level 5 Elven Rogue / Level 3 Fighter / Level 2 Ranger
    Aguila Rohan - Level 11 Human Paladin
    Senshi Silverbane - Level 5 Human Cleric / Level 1 Fighter
    Supremo Swashbuckler - Level 8 Drow Spellsinger Bard
    Ignacio Wolfbane - Level 5 Dwarven Fighter

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