# Bladesworn Transformation
* Prereqs: Cleric 6 or Paladin 9, Follower of the Lord of Blades, 16 (Cleric) or 28 (Paladin) Action Points Spent
* Cost: 4 Action Points
* You are a devoted follower of the Lord of Blades, and your faith has been rewarded. Activate this ability to become a juggernaut of destruction for 60 seconds. (You have a +4 profane bonus to Strength, a +4 natural armor bonus to AC, a +4 profane bonus on damage rolls, and proficiency in all simple and martial weapons. Your base attack bonus equals your character level. You have lost your spellcasting ability. You have immunity to critical hits and sneak attacks, but cannot be healed by healing spells.) Cooldown: 20 minutes.
20 Minutes just makes this enhancement too trivial.....
I propose lowering the cool down to 5 mintues... this would still make the ability a situational ability... but would allow more than one use in a given quest.
For example... this would allow an individual to use the ability in the beholder area in VON3 and most likely again at the end of the quest with the last beholder. (since beholders are for paladins as well as battle clerics worst enemy in terms of offense since we can't use DF or DP)
Given the requirements of being WF which is not the most logical choice for Paladin race -2 to wis and cha, lose of feat do to body selection, healing penalties, and resulting investment in enhancements non-WF would not need to spend for example Healer's Friend and faith tier 1 and tier 2 costs (given that paladins already need to devote a significant # of enhancements toward their aura's and cha enhancements)
WF Paladins are a rare sight as it is anyone I think can see just looking around their given server. For those reasons listed above. Obviously Turbine feels they need to institute some incentive... but with an excessive cool down.
In concession to the cooldown reduction I think most WF would easily give up the the immunity to critical associated with the ability. Also, the simple and marshall weapon proficiency is not nessisary... as obviously the Paladin already has these proficiency's and a "battle cleric" WF (only individuals I can envision wanting to make effective use of this ability) are only going to be carrying around weapons that they can use. It is highly unlikely they would carry weapons around with them that they could use 1 minute every 20.
So I open this thread for support or opinions.... I think this is a reasonable proposal in the idea to make a nice enhancement a much more usable feature. Given it's current trivial status.