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Thread: Wild Idea...

  1. #1
    Community Member thermobarix's Avatar
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    Default Wild Idea...

    Greetings and Salutations!

    Here's my wild idea to address the massive amounts of money and loot that people have accrued, which might (just an opinion) be leading them into DDO boredom, stagnation, etc...

    Sometime in the future, create an expansion, possibly even making it another realm (I dunno, maybe a Dragonlance-esque world...be creative). Have lots of quests, new monsters, maybe even new character races and classes, new loot, etc.

    Here's the key: a character can "transfer" to the new realm (and, possibly, at some point in the future, transfer back), BUT...the character may not transfer with ANY equipment whatsoever, save for a set amount of Platinum Pieces in his pocket (e.g. 20K PP).

    A possible way to do the "transfer" might involve a solo quest or quests designed to inform the player of the backstory for the new realm. You could even have it end with the character being required to give up his gear to a "boatman" or a "banker" instead of actually killing a boss to end the quest just prior to the actual transfer. The possibilities are endless.

    Once in the new realm, the character no longer has access to any of his previous inventory (it will be stored in Stormreach, for his eventual return if possible, and if he desires to return...also, any equipment gained from the new realm stays there, except maybe 1000K PP, should he ever go back to Stormreach).

    After arriving in the new realm, the character first appears in a city of some sort, and is able to purchase equipment, weapons, components, etc. from the vendors there.

    After getting geared up, the character finds a party and then adventures! After completing a certain amount of quests or perhaps accruing a certain amount of favor in the new realm, then whatever new races and classes become available to him to create a new character.

    I know, crazy idea, but, it certainly would both reinvigorate interest in the adventuring (possibly putting less focus on the looting), and, at the same time, allow the developers to create a parallel world of D&D content!

    Just my 2 cents worth.

    Kind Regards,
    Thermo
    Last edited by thermobarix; 07-12-2007 at 02:10 PM.

    Ghallanda (Fernia Refugee)
    Ironhammer/Avi/Aviya/Zaerix/Hoplite/Grakdash/Grakdasha/Xirabomreht/Yussarian/ForgedSacred

  2. #2
    Community Member Draiden's Avatar
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    No reason to leave behind the equipment, really. You wouldn't want to take your lvl 14 character and run all of the lvl 1 quests in order to reclaim appropriate gear. Besides, why would the captain of the ship ask you to leave your gear? He probably wouldn't wanna see you in your skimpies, anyways.

    The rest, however, is sound advice to Turbine. We've all been screaming and yelling for more content, and many of us would love to play in Forgotten Realms and/or Dragonlance settings. I'm pretty sure some licensing issues arrise with that, however.

    In either case, MORE CONTENT! And I don't mean a new raid series, I mean a whole new city with a lot more quests. I want to cap my next toon without having to run the same quests again. I have the path to lvl 14 too well paved at this point.

  3. #3
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    Impaqt's Avatar
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    sigh....

    Dont you think we would of had FOrgotten Realms, Dragonlance, or even Greyhawk for that if A: The License was Availabale, or B: WotC Wanted DDO to be in those settings?

    We got Ebberon Folks..... DDO Will Always be Ebberon..... I see absolutely no reason why this would Solve any PP issue at all... People would just start new characters in the new seting and in a few months, the PP Issue would be back full steam.

    You wana Solve PP issues? Give us something to spend out Plat on! Housing and Crafting......

    THere is too much lat in this game for one Incredibly Simple Reason.

    We have NOTHING to spend it on....

    Give us things to waste our plat on and the problem will go away.....

    Other thanthat, COntinue to add more high end content like they have been doing is the onlything we can hope for.
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  4. #4
    Community Member Taur's Avatar
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    I think that this is a good idea except for the obvious licensing issues. I do however think that the character should be able to carry everything in his inventory. Or if you have to leave things behind, there needs to be a reason.

  5. #5
    Community Member thermobarix's Avatar
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    The licensing...have some faith, when it comes to licensing, where there is a will (and some $), there is ALWAYS a way.

    As for leaving items, my idea was to leave the stuff behind and only allow a set amount of PP precisly so the economy in the new realm would not get trashed from the get-go.

    I see two ways that could be used to go around the higher level characters not having proper weapons/equipment in the new realm:

    1. Allow vendors to sell MLwhatever weapons/equipment (but no added enchantments to these except +whatever). Further enchanted items could drop in chests and be bid on in the AH once your character earns enough PP in the new realm to be able to afford them.

    2. Perhaps have a stipulation that only characters say, level 4 and below are allowed to "transfer" to the new realm.

    Just some ideas.

    Kind Regards,
    Thermo
    Last edited by thermobarix; 07-12-2007 at 05:50 PM.

    Ghallanda (Fernia Refugee)
    Ironhammer/Avi/Aviya/Zaerix/Hoplite/Grakdash/Grakdasha/Xirabomreht/Yussarian/ForgedSacred

  6. #6
    Community Member DKerrigan's Avatar
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    I'm all for this concept excepting that it needs to remain in Eberron. There should be an expansion pack (EP) team that does nothing but code for a boxed, marketed, paid EP. The EP should include, new races, new (prestige!) classes, new weapons, new spells for ALL casting classes and about 2 major mod cycles (6 or so updates) worth of new content, including new public areas, new quests (at least one of which is a raid); but it definitely needs to remain in the "realm" of Eberron. All plural because if it's just a race and a class with couple spells and a quest, it'll a) suck and b) fail in the retail market. Maybe Khorrvaire (sp). Would be a nice way to add the cool flavor stuff like the Inspired and all that (MT and the Loremasters could expound on that, if they desire.)

    No spelljammers flying down from the heavens to whisk people away by the boat load to an entirely different campaign setting. No. (Though it could be interesting if they brought spelljammers to this plane with no way of leaving...direct path to the different planes :L ::drool:: extraplanar adventuring)
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