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  1. #61
    Community Member Kaish's Avatar
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    Default Metaphysic fix still not on the menu?

    I thought Metaphysic enhancement (to reduce the cost of mana) was supposed to be fixed in this patch. Apparently, it wont be done anytime soon.

    Can we have a time table on when it is suppose to be done?

  2. #62
    Community Member Tavok's Avatar
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    Quote Originally Posted by Samera View Post
    Spells
    • NEW – Offensive spells with "touch" range now possess significantly more lenient heading checks. These include Chill Touch, Ghoul Touch, Inflict (various) Wounds, Otto's (ir)Resistable Dance, Slay Living, and Touch of Idiocy.
    • The Crushing Despair FX are now persistent.
    Could someone explain to me what exactly they mean by "possesing significantly more lenient heading checks" mean?

  3. #63
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    Quote Originally Posted by Tavok View Post
    Could someone explain to me what exactly they mean by "possesing significantly more lenient heading checks" mean?
    The mob must be in front of you when you cast the spell. If the mob runs around you as you cast the spell currently, you get an error and the spell is wasted.

    So this is an increase from (guessing) 90 degree arc in front of you to a 180 degree arc.
    Jesus saves but only Buddha makes incremental backups.

  4. #64
    Community Member DKerrigan's Avatar
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    Quote Originally Posted by ArkoHighStar View Post
    Mod 5 has no level cap increase, it contains parts 3 and 4 to the litany of the dead series, which would be 10-12 for part 3 and 12-14 for part 4, they have indicated that part 4 will be much lke the gianthold with a raid and similar methods of getting raid ready, they are looking at overhauling the raid loot mechanic for this raid, but they have not stated how.
    One ward is awarded to the last one standing after the instance turns into a PvP style instance with friendly fire and whatnot. No seriously...I don't know, it was a joke.
    Mr. Potatohead...MR. POTATOHEAD!!! Backdoors are NOT SECRETS!!!

    If you're going to fortell DDOOOOOOOOOMMMMMMMM!!!!!, do it right
    Member of Cupcake's Muskateers (/wiggle)

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  5. #65
    Community Member DKerrigan's Avatar
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    Quote Originally Posted by GramercyRiff View Post
    How do you know there won't be a level increase? I think this (Sam's quote below) was a hint that the cap is increasing for mod 5.



    The bolded (ir) implies that this will affect Irresistable Dance, an 8th level spell Wiz/Sorc and 6th level Bard spell. That could be biased wishful thinking, but I'm not sure I could still play this game thinking that the next bulk of content will be LotD without having the cap increased as well.
    Don't forget that enemy casters can cast that spell already...
    Mr. Potatohead...MR. POTATOHEAD!!! Backdoors are NOT SECRETS!!!

    If you're going to fortell DDOOOOOOOOOMMMMMMMM!!!!!, do it right
    Member of Cupcake's Muskateers (/wiggle)

    Do you know what time it is in Tokyo right now? It's the future.

  6. #66

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    Quote Originally Posted by DKerrigan View Post
    One ward is awarded to the last one standing after the instance turns into a PvP style instance with friendly fire and whatnot. No seriously...I don't know, it was a joke.
    yes DDOMania 7 coming to a computer near you, with +5 darkwood folding chairs of bonebreaking as the only weapons allowed
    Fallen former minion of the Gelatinous Cube
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    Arko Highstar
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  7. #67
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    "Rogue Subtle Backstabber is now an active enhancement that has a toggled stance. While turned on, you will generate less hate on melee attacks."
    - Samera

    Why? *spits* Why oh why oh why?! *Gags* I prefer it permanent! One more thing to put on my hotbar......

  8. #68
    Community Member Riddikulus's Avatar
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    Quote Originally Posted by Aspenor View Post
    "Rogue Subtle Backstabber is now an active enhancement that has a toggled stance. While turned on, you will generate less hate on melee attacks."
    - Samera

    Why? *spits* Why oh why oh why?! *Gags* I prefer it permanent! One more thing to put on my hotbar......
    It's for those 2 or 3 rogues out there that have all of the AC bells and whistles who might actually want to tank.

    Of course why those particular rogues would even bother taking Subtle Backstabber in the first place is beyond me, but I guess they might want to be able to switch between turtle mode and backstab mode.
    Code:
     Sil - Human Paladin 14              Lava Divers           Tad - Drow Wizard 14
     Semolina - Elf Rog 13/Ftr 1             on              Rava - Drow Sorceror 7
     Riddikulus - Human Cleric 14          Khyber         Clamor - Warforged Barb 7
     Durum - Dwarf Ftr 10/Pal 3/Rng 1                Ridd - Dwarf Ftr 6/Rog 2/Pal 2

  9. #69
    Founder binnsr's Avatar
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    Quote Originally Posted by Riddikulus View Post
    It's for those 2 or 3 rogues out there that have all of the AC bells and whistles who might actually want to tank.

    Of course why those particular rogues would even bother taking Subtle Backstabber in the first place is beyond me, but I guess they might want to be able to switch between turtle mode and backstab mode.
    Some of us have a good ac and don't want to tank on our rogues.. I have a paladin and fighter for that sort of shenanigans!
    -=]ArchAngels[=-

  10. #70

    Default Nice!

    Am glad to see the changes coming, and will work on my patience so I can wait without spazzing out ...
    Officer of X since Beta, now on New Xoriat, (a.k.a. Thelanis)
    Plumwine, Elriq, Icewine, Shadowwine, Mythrylwine, Spiritwine, Neowine, PlumwinezMule, Starwine,.

  11. #71
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    Quote Originally Posted by Netah View Post
    Merlask rules Thelanis!
    Oh but the reign of terror of the Merlask could be so much more with a whip!!

    Where there's a whip there's a way
    Thank you all!
    INTRODUCING: Thelanis Thursdays (Sarlona Sundays now up and running too!)
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  12. #72
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    Quote Originally Posted by Riddikulus View Post
    It's for those 2 or 3 rogues out there that have all of the AC bells and whistles who might actually want to tank.

    Of course why those particular rogues would even bother taking Subtle Backstabber in the first place is beyond me, but I guess they might want to be able to switch between turtle mode and backstab mode.
    Well I have a plenty respectable AC, and I have no desire to turn it off. Does this mean it turns off when I cast a spell? Can I have subtle backstabber and combat expertise at the same time?

  13. #73
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    Quote Originally Posted by Ziggy View Post
    since it will be a stance? probably not.
    to which question ziggy?

    *ziggy ninja ftw*

  14. #74
    Founder Ziggy's Avatar
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    Quote Originally Posted by Aspenor View Post
    Well I have a plenty respectable AC, and I have no desire to turn it off. Does this mean it turns off when I cast a spell? Can I have subtle backstabber and combat expertise at the same time?
    since it will be a stance? probably not.
    R.I.P. Xoriat 8/2/07 ______________[]Ninja Posts:726.5 bunninja is watching
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  15. #75
    Founder binnsr's Avatar
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    Quote Originally Posted by Aspenor View Post
    to which question ziggy?

    *ziggy ninja ftw*
    I believe he's saying you can't have CE and SBS active at the same time .. which would make me more sad..
    -=]ArchAngels[=-

  16. #76
    Community Member Talcyndl's Avatar
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    Quote Originally Posted by binnsr View Post
    I believe he's saying you can't have CE and SBS active at the same time .. which would make me more sad..
    IIRC, a developer stated it will not be treated like a stance. So you will be able to have it active with CE.

    In addition, it's supposed to remain active through various actions (zoning, casting, etc.). My fear is that dying will reset it to it's default state which may be inactive.

    Pain in the butt IMO. Just one more thing to worry about for rogues.

  17. #77
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    Quote Originally Posted by Talcyndl View Post
    IIRC, a developer stated it will not be treated like a stance. So you will be able to have it active with CE.

    In addition, it's supposed to remain active through various actions (zoning, casting, etc.). My fear is that dying will reset it to it's default state which may be inactive.

    Pain in the butt IMO. Just one more thing to worry about for rogues.
    Thanks for the info Tal, I was scared there for a minute Still ****ed about this though. I'll never want it turned off. Just one more item to throw on the 10 hotbars on my screen. Soon I'll be up to 11.

  18. #78
    Founder Ziggy's Avatar
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    Quote Originally Posted by Aspenor View Post
    to which question ziggy?

    *ziggy ninja ftw*
    Oooohhhh you shifty shifty ninja you.
    R.I.P. Xoriat 8/2/07 ______________[]Ninja Posts:726.5 bunninja is watching
    Information from devs ______________Member of Cupcake's Muskateers!____
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  19. #79
    Community Member RACRGUY's Avatar
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    Quote Originally Posted by Samera
    Prison of the Planes

    * Cochitlehua has remembered that he has "Teleport Without Error" as an at-will spell-like ability.
    What's to stop him from teleporting out of the prison and leaving us to fight the enviroments until we die.

  20. #80
    Community Member bobbryan2's Avatar
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    Quote Originally Posted by RACRGUY View Post
    What's to stop him from teleporting out of the prison and leaving us to fight the enviroments until we die.
    And for that matter... what's the justification for imprisoning someone in a prison with all of their powers intact?

    Especially teleportation.
    Last edited by bobbryan2; 07-10-2007 at 01:13 PM.

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