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  1. #1
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    Default +1 loot? lvl 17 chests.? who r u kidding

    Just wanted to say to the devs. If you think this +1 loot from lvl 17 chests will attract players to come back. Your wrong. o wait a +2 chr ring with improved acid res min lvl 13 rr warforged or a +3 scimmy of vertigo +10 comon man who r u kidding lol Ive played since ddo first was launched and i must say it was actually funner in the game when not everyone had a vorpal and u werent expecting to get ubber items because of high lvled chests so when something like a para disruptor or vorp droped it actually impressed you. I think you guys have developed the game way to fast and are wondering why players are leaving.. I mean if you want to say it's +1 loot add something like flaming vorp or something man not this seeker +6 vertigo +4 junk knowone wants it and knowones gonna continue to play if you keep it up. This is the 3rd +1 loots weekend and i think by far the worst it's almost better to take the time to reroll a lowbie for the xp then to quest for lvl 17 junk :P
    Last edited by mabar_plow; 07-08-2007 at 11:26 AM.

  2. #2
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    Quote Originally Posted by mabar_plow View Post
    Just wanted to say to the devs. If you think this +1 loot from lvl 17 chests will attract players to come back. Your wrong. o wait a +2 chr ring with improved acid res min lvl 13 rr warforged or a +3 scimmy of vertigo +10 comon man who r u kidding lol
    Maybe you should put down your can of Vienna Sausages and go outside. Play some catch with your kid sister or something.

  3. #3
    Community Member OKCRandy1's Avatar
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    Quote Originally Posted by Gaijinspecial View Post
    Maybe you should put down your can of Vienna Sausages and go outside. Play some catch with your kid sister or something.
    /lol agree
    Home Town Stormreach, Sarlona
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  4. #4
    Community Member Vinos's Avatar
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    Quote Originally Posted by mabar_plow View Post
    Just wanted to say to the devs. If you think this +1 loot from lvl 17 chests will attract players to come back. Your wrong. o wait a +2 chr ring with improved acid res min lvl 13 rr warforged or a +3 scimmy of vertigo +10 comon man who r u kidding lol Ive played since ddo first was launched and i must say it was actually funner in the game when not everyone had a vorpal and u werent expecting to get ubber items because of high lvled chests so when something like a para disruptor or vorp droped it actually impressed you. I think you guys have developed the game way to fast and are wondering why players are leaving.. I mean if you want to say it's +1 loot add something like flaming vorp or something man not this seeker +6 vertigo +4 junk knowone wants it and knowones gonna continue to play if you keep it up. This is the 3rd +1 loots weekend and i think by far the worst it's almost better to take the time to reroll a lowbie for the xp then to quest for lvl 17 junk :P
    Is there a point to this? So you had some bad rolls. Big deal and also it wasn't the +1 loot weekend that killed the economy. It was MOD 4(a.k.a. lootfest)

  5. #5
    Community Member Klattuu's Avatar
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    You are aware that what you get out of a chest is based on a die roll, right?

    Chest level is just a modifier to increase your chances of getting better loot.

    Level 17 chests are not a guarantee of a +5 Vorpal Bastard Sword of Destruction nor does it mean the chest won't contain mostly spell components, gems, and scrolls.

    It's not the chest, it is the random factor tied to what's in the chest.

  6. #6
    Community Member Ranmaru2's Avatar
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    I wasn't aware that there were any lvl 20 quests in the game at the moment..The max level chests right now are about level 15/16 as the formula is the quest level minus 3.
    Quote Originally Posted by Thomas Huxley
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  7. #7
    Founder Gol's Avatar
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    Quote Originally Posted by Ranmaru2 View Post
    I wasn't aware that there were any lvl 20 quests in the game at the moment..The max level chests right now are about level 15/16 as the formula is the quest level minus 3.
    Max level chests currently is 13. Prison is base 14, 16 on elite, minus 3 is 13. On +1 weekends, it reaches 14 which is a big deal since only Madstone/Crucible/Prison/Tor/Reaver are level 14 quests, and will be the only ones dropping level 14 req gear.

  8. #8
    Community Member Jaywade's Avatar
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    also not everyone has a vorp either....
    In Game- Hsc, Malcis, ESD, Narsfilth, Nashnarlar, Axeslar, Darksilence, Nullnvoid, Norvex, Takanobu, Warzerk, Harshnarlar, Antibio, Zintarnarlar, Zorest, Axenroses and Intherear Originally Posted by kaidendager "I find a larger flaw with gathering data from dissatisfied customers and forcing proposed changes on a satisfied player base"

  9. #9
    Community Member dameron's Avatar
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    Quote Originally Posted by Klattuu View Post
    You are aware that what you get out of a chest is based on a die roll, right?

    Chest level is just a modifier to increase your chances of getting better loot.
    Yes, but the concept that the Duergar king and his retinue just fought to the death to protect a +1 lesser acid guard full plate of acid resistance is moronic.

    They can't produce adventuring content fast enough, don't seem interested in adding things to do while not adventuring, so it's all about the loot after a certain level.

    To that end 90%+ of the loot has to be sh*t. The "end game" is borked beyond reason. It's a joke.

  10. #10
    Community Member Lorien_the_First_One's Avatar
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    Quote Originally Posted by dameron View Post
    Yes, but the concept that the Duergar king and his retinue just fought to the death to protect a +1 lesser acid guard full plate of acid resistance is moronic.

    They can't produce adventuring content fast enough, don't seem interested in adding things to do while not adventuring, so it's all about the loot after a certain level.

    To that end 90%+ of the loot has to be sh*t. The "end game" is borked beyond reason. It's a joke.
    Actually too much of the loot is good. As many have said before me this is a monty hall loot system that has WAY too many Vorpals, Paras, Distrupters, etc out there. As much as I also get a bit grumpy when I get a +1 bastard sword of useless vendor fodder, its better that than more vorpals drop.

    In PnP we left behind much of what we found, vendored huge amounts of stuff we brought back in our portable holes/bags of holding, and felt lucky if we found one or two really nice things for each of us over the course of adventuring while levelling up from one level to the next. (And really nice might mean going from a +2 sword to a +3 flaming sword, I'm not talking vorpal drops, no way we would have a vorpal at only level 14!)

    Drop the end game concept and you are fine. Have you capped? Great, time to either take a break or do the D&D thing and move on to your next char.

  11. #11

    Default My dice deserted me...

    *wipes at her very tired eyes*

    Ok, so my dice deserted me all weekend. I played my cleric, get a disrupter and it's a crossbow...

    I play my ranger and the best she saw was a plus 5 con neck...

    I play lowbies, and get excited over a great axe lol

    I loved this weekend. While I may have horrible loot luck, I met up with friends, drank too much caffenine, ate too much junk food, got no sleep and wished I could take today off to recuperate...

    And I enjoyed this one more than any of the others so far... I think it was just that all the people on were people who loved the game as much as I do...

    WAIT... there is a couch in the office... Hmmmm

    See ya in Stormreach...

  12. #12
    Community Member Talon_Moonshadow's Avatar
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    Quote Originally Posted by Lorien the First One View Post
    Actually too much of the loot is good. As many have said before me this is a monty hall loot system that has WAY too many Vorpals, Paras, Distrupters, etc out there. As much as I also get a bit grumpy when I get a +1 bastard sword of useless vendor fodder, its better that than more vorpals drop.

    In PnP we left behind much of what we found, vendored huge amounts of stuff we brought back in our portable holes/bags of holding, and felt lucky if we found one or two really nice things for each of us over the course of adventuring while levelling up from one level to the next. (And really nice might mean going from a +2 sword to a +3 flaming sword, I'm not talking vorpal drops, no way we would have a vorpal at only level 14!)

    Drop the end game concept and you are fine. Have you capped? Great, time to either take a break or do the D&D thing and move on to your next char.
    The problem is not really the loot.....the problem is the lvl cap itself. When you run a high lvl quest once, everyone doesn't get a vorpal.......but when you run it 1,000 times (or MMO runs it for you) then everyone (but me ) has a vorpal.
    If there was no lvl cap, most people would be much higher lvl by the time they got their uberloot.....and then it would be appropriot.
    I gave up a life of farming to become an Adventurer.

    Quote Originally Posted by Jandric View Post
    ..., but I honestly think the solution is to group with less whiny people.

  13. #13
    Stormreach Advisor Denomicon's Avatar
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    Quote Originally Posted by dameron View Post
    Yes, but the concept that the Duergar king and his retinue just fought to the death to protect a +1 lesser acid guard full plate of acid resistance is moronic.

    They can't produce adventuring content fast enough, don't seem interested in adding things to do while not adventuring, so it's all about the loot after a certain level.

    To that end 90%+ of the loot has to be sh*t. The "end game" is borked beyond reason. It's a joke.
    I always thought the Duergar were protecting that glowing sword on the pedestal.
    There are only 10 types of people in the world. Those who understand binary and those who don't.


  14. #14
    Community Member Ithrani's Avatar
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    Quote Originally Posted by mabar_plow View Post
    +3 scimmy of vertigo +10 :P
    Since this is junk mind sending it to me for free... Vertigo +10 is an awesome weapon effect, and to have it on a +3 scimitar is even better cause 1. it is a+3 weapon and not a +1 and 2. It is a scimitar and not a less commonly used weapon. What are you talking about? You obviously do not know the value of an item, nor do you even understand how the loot tables work in this game. So please take it somewhere else.
    PROUD LEADER OF BLACK MANTIS - Sarlona
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  15. #15
    Founder Ziggy's Avatar
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    Quote Originally Posted by mabar_plow View Post
    Just wanted to say to the devs. If you think this +1 loot from lvl 17 chests will attract players to come back. Your wrong.
    you do realize this isnt a welcome back weekend right?

    This is a hey sorry about the downtime loot weekend.

    Deal.

    everyone gets crappy loot rolls.
    R.I.P. Xoriat 8/2/07 ______________[]Ninja Posts:726.5 bunninja is watching
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  16. #16
    Founder akla_thornfist's Avatar
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    I pulled 3 nice items all weekend, wizardry 5 helm, greater fire resist cloak and a +2 greater giant bane weapon thats it, am i complaining nope had a blast thats all that matters in the end.
    akla thornfist lev 17fighter- healalot thornfist lev 19cleric- aklasek thornfist 13fighter 4 paly- healthis thornfist lev 17 32pt cleric- seakla lev 8 rogue, proud member of unbreakable

  17. #17
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    Quote Originally Posted by mabar_plow View Post
    Just wanted to say to the devs. If you think this +1 loot from lvl 17 chests will attract players to come back. Your wrong. o wait a +2 chr ring with improved acid res min lvl 13 rr warforged or a +3 scimmy of vertigo +10 comon man who r u kidding lol Ive played since ddo first was launched and i must say it was actually funner in the game when not everyone had a vorpal and u werent expecting to get ubber items because of high lvled chests so when something like a para disruptor or vorp droped it actually impressed you. I think you guys have developed the game way to fast and are wondering why players are leaving.. I mean if you want to say it's +1 loot add something like flaming vorp or something man not this seeker +6 vertigo +4 junk knowone wants it and knowones gonna continue to play if you keep it up. This is the 3rd +1 loots weekend and i think by far the worst it's almost better to take the time to reroll a lowbie for the xp then to quest for lvl 17 junk :P

    Less Red Bull, more Poland Spring...and definitely LESS internet.

  18. #18
    Community Member striker1922's Avatar
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    Talking + 1 loot sniff sniff

    quit winning the best thing my wizard pulled all weekend was +6 intell goggels warforge only lol. you know what made it fun grouping with players that i haven,t seen in a while and guild runs, so you had a few bad rolls i have still yet to get any vorpla,paralizer,disrupter weapons since i started, Annie says, smile have fun enjoy the game.

  19. #19
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    Default Weekend

    I'm a fairly new player compared to you guys, but I loved the loot weekend. It was awesome to run around with people, doing quests, and meeting new people. No matter how many times I run the kobald assault, I will love the fact that me and my frinds beat up a bunch of kobalds.

  20. #20
    Hatchery Founder Ganak's Avatar
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    Loot weekends rock
    The Nak Abides - Argo - Ascent
    Ganak Goblinjuicer ~ Xanak the Irregular

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