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  1. #41
    Community Member iamsamoth0's Avatar
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    Lightbulb A new concept.

    Blessed Soul.
    Either given as a Silver Flame reward, or some other Faction. Or as a trinket.
    This ability allows you more time away from your soulstone, for all those times 1 more second(or 3 more steps) would get you to the rez shrine.
    I suggest maybe 5 more seconds, or up to double the current limit.

    Ideas, anyone?
    Last edited by iamsamoth0; 06-12-2010 at 08:16 PM. Reason: clarity
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  2. #42
    Community Member iamsamoth0's Avatar
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    Question I cannot, ...

    shield block with the Eternal Titan Wand, is this a problem? Was it not coded with the option, although I can switch to it in a shield blocked mode, but I cannot regain the position when I have it readied. I think this is a bug.
    Last edited by iamsamoth0; 06-15-2010 at 04:56 AM.
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  3. #43
    Community Member iamsamoth0's Avatar
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    Post Divine Healing.

    It should be updated.
    It seems to me this is an undervalued underused skill(feat?) it is SO useful. Comparatively seems weaker to other skills to me. And, it seems there are very few ways to augment and strengthen it.
    Last edited by iamsamoth0; 06-12-2010 at 08:15 PM. Reason: mas info
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  4. #44
    Community Member iamsamoth0's Avatar
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    Arrow Optional.

    I would like to see an option to allow the user to not load models at the character selection screen.

    Also that the up and down arrows be enabled inside the window. And the enter key.
    Last edited by iamsamoth0; 03-18-2008 at 07:17 PM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
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  5. #45
    Community Member iamsamoth0's Avatar
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    Default Testing for sig

    BarrelBane CrateSlayers
    Shamrocks
    Chunkss : Frothe :
    Aaliciaa
    Last edited by iamsamoth0; 05-11-2010 at 01:23 AM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
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  6. #46
    Community Member iamsamoth0's Avatar
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    Question Formal Request for Skinning help.

    I still want to change up my skin in game. Just hoping there will be some more authentic support.
    Curious if anyone has heard word of any?
    Last edited by iamsamoth0; 06-12-2010 at 08:08 PM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
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  7. #47
    Community Member iamsamoth0's Avatar
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    Wink Please someone second me on Hypno-Pattern!

    It's way to bright(on my screen) it interferes with gameplay. I love the spell just hate the effect on my screen when I close to engage a target, I actually love the effect from afar though, it looks amazing truthfully.
    Last edited by iamsamoth0; 03-27-2009 at 07:30 PM. Reason: clarity
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
    of Spew(Argo, Thelanis, Cannith);Chunkss[Argo]

  8. #48
    Community Member iamsamoth0's Avatar
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    Arrow Two things I want to add,

    caltrops(maybe that cause hamstring) and a dungeon (entrance, also)that is exposed and submerged in a tidal rhythm (preferably in the harbor for starters).

    Keeper told me they cannot render tides within the constraints of the game engine. Ah well...
    Last edited by iamsamoth0; 08-04-2010 at 02:41 PM. Reason: I have become more informed.
    The Truth~ +5 Transmuting Utterance of Puncturing .
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  9. #49
    Community Member iamsamoth0's Avatar
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    Post A flag of some sort.

    Either at character selection and some other places that signifies and denote a 32 pt build.

    This has been somewhat addressed as far as I understand it.
    But I would still like some indicator on the selection screen. Because I cannot remember if Hauler was my first 32, or if it was Haggyler(SP?)
    Last edited by iamsamoth0; 08-04-2010 at 02:43 PM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
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  10. #50
    Community Member iamsamoth0's Avatar
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    Lightbulb Thoughts on Guild Airships

    I am currently attempting to conceive some good suggestions for modifying the structure of enhancements available.
    I fear with this change/addition of Guild and leveling(which I eagerly anticipate), I would have little if any hope of ever accomplishing the upper echelon sophisticated embellishments. Even with some help from intermittent players. Within a 'reasonable?' time frame. It very well could years(2-3) to get to GL25(600,000+ Guild Points, roughly?). Even then the add-on's all decay or have to be maintained.

    One possible resolution for this could be favor locked or influenced rewards.
    ~That is to say that certain rewards can be influenced by accomplished or potential favor rewards. I.E. You have tier 3 Silver Flame already, that entitles you to maybe a cheaper or longer lasting guild hireling(Spirit Binder).
    ~Or a skiff Open at GL10
    ~Have a tavern heal without the tavern keep. (A lesser presence)
    ~A 'Slight' Alter of change(Etc.) that maybe only transmutes the Ham, and condense the shards.
    ~Access to all job 'billboards' in current area. Unless I guess, they are still covered by fog.
    ~Some sort of medical lift. in wilderness areas. A limited teleportation(Could be one time use, or possibly clicky style). Anyone ever play Total Annihilation: Kingdoms, remember the Gnomes Aerial Juggernaut? :P

    781,250=GL25
    at rate of 50
    15,625 Trophies
    Roughly 3-4 day....
    3906
    Heh 10.9726 years to achieve GL25

    Critical points:
    Can renown be farmed by cycling people out willing or not at lower levels?
    Can wilderness transportation be opened simply by running there once?
    Do you think the guild announcements will be excessively prevalent? This one seems stupid buts begs the question~ Will they(guilds) also make announcements when the renown declines through a threshold?
    What are the implications of recruiting a capped character into a lowbie guild?
    Last edited by iamsamoth0; 06-14-2010 at 02:27 AM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
    of Spew(Argo, Thelanis, Cannith);Chunkss[Argo]

  11. #51
    Community Member iamsamoth0's Avatar
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    Lightbulb Null slots

    One thing I have realized, and may sound silly to some.
    Is there is no way to null a gear slot, that is to say you can't empty a slot using the hotbar. Which may seem counter intuitive but it would be in order to protect my gear from unnecessary wear and tear at low(any) level to avoid excessive repair fees.

    I wish they would allow the dragging of the 'empty' slot into the hotbar.
    Last edited by iamsamoth0; 06-15-2010 at 05:03 AM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
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  12. #52
    Community Member iamsamoth0's Avatar
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    Question Mailing money

    I never knew this but at least now when I send money it automatically converts it into the higher currencies. What reason is there for this?
    I'd like to see the monies I mailed reach the recipient intact. I have for some unknown reason begun to not want the lower currencies to be drawn to zero when repairing or buying items. Why does it not take the appropriate values if they can be had? If it wants 2pp, 4gp, and 7 sp, and I actually have those denominations on hand, why not simply take that exactly?
    I can't explain why I think it's a good idea to hold onto it, but I also can't think of a reason why I can't keep my coppers if I wanna...
    Last edited by iamsamoth0; 06-09-2010 at 10:46 PM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
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  13. #53
    Community Member iamsamoth0's Avatar
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    Lightbulb Possible Guild advancement structure.

    Note, this list assumes that decay will be set at 25+.

    Renown in Gold as per and courtesy of ~DDOWikki~

    • Lvl 1: Guild Chat : Guild Character Compilation : Guild Ready 'Room' Posting ^8 : Jukebox^ that lets us play any DDO song. : A disco ball spell switch^(inlaid decal cool-down timer{3min.}) that makes all the henchpeople dance : A desk at which a wizard could see all spells inscribed in spellbook : Spell Prep Area(like inside a tavern) : Auto-Raid area where the default is 12 man party inside ship : Ability to 'opt-out' of Guild Announcements that spam the world^1 : Ability to toggle Guild Level with Guild Rank : Tavern Quality Log out times : A Ship Lamp which you can adjust the the interior lighting(aka portholes?) : Death Damage(Item wear) exempt Area : Mooring available in Market District with 150 Coin Lord Favor : Individual(s)Guild Storage{IGS}*~ Coins(limit 50k(gp)/lvl) : Desk allows player(PC's) to view personal tally and record of Deeds, Tales, etc. : Email*9 : Coin Plinko*10 : Guild Register : Guild Leader/Officers can 'host' up to eleven visitors :

    {400}
    • Lvl 2: Town Quality Regen : Highly Rendered Integrated Zoomable(HRIZ) Map of Stormreach (Interactive)^2 : Mirror Sheet ^3 : Temporal Instance^4 : Coat of Arms. Maybe just a simple decal on the tail fin(s) for now(use the MyDDO avatar) : Able to see Area/Zone wide 'employment billboards' : The ability to open in a dialog window similar to vending, all of the characters belongings no matter where they are and interact with said list.*3 :

    {1350}
    • Lvl 3: Consumption of Food&Drink allowed : Ability to open and view the action point dialog window{book} : Transit Charter^5(100000gp)~ Allows Mooring in any House with at least Tier II favor :

    {3200}
    • Lvl 4: IGS*~ Collectible Storage(1page) : Pastry Cupboard^10 : Tavern Presence^9~ Communal Warmth..! that could be the tile tip :

    {6250}
    • Lvl 5: IGS*~ Gems&Jewelry(1page) : Lvl. 1-3 Reagent Vendor**(any) : Ability to (view)open&annotate (current)character's maps{Mapbook} : Guild Mail(No Charge?) : Compass Trinket(FF 2/day +3 Swim, Prevents Tumbling less than 0, Bound to character, Exclusive) that you could pass out to newcomers...worth 1cp) : Lvl. 1-2 Inscription Materials :

    {10800}
    • Lvl 6: IGS*~ Food Stuffs(1page) : Lvl. 1-2 Scroll Vendor** : Tavern Gamblebot (like at leaky dinghy) : Attire Closet*4 :

    {17150}
    • Lvl 7: IGS*~ Potions(1page) : Ability to open the level advancement dialog window : Silver Flame Presence that will cure ailments(At cost) :

    {25600}
    • Lvl 8: IGS*~ Inscription&Component&Tools&Kits(1page) : Lvl. 4-6 Reagent Vendor** : Lvl. 3-4 Inscription Materials :

    {36450}
    • Lvl 9: Lvl. 1-3 Potion Vendor** : Guild Affirmation I^6 : Lesser Warp Time : Hireling Vendor**(Melee) Lvl.1-3 :

    {50000}
    • Lvl 10: IGS*~ Ammo(1page) : Skiff!!(Not sure what it means but it sounds good) : Lvl. 7-8 Reagent Vendor** : Lvl. 5-7 Inscription Materials : Food vendor that sells food worth 1pp or less : Tiny Guild Augments : Lvl. 3-4 Scroll vendor** : Ranks beyond Member, Officer, Leader :

    {66550}
    • Lvl 11: IGS*~ Scrolls&Ingredients(1page) : Effect similar to bracelet of friends(Recipients must recall if in dungeon) : Blacksmith*** (Sound repairs at a reasonable premium{He's on an airship with a box of burning rocks}) : Lvl. 1-2 Wand Vendor** :

    {86400}
    • Lvl 12: General Vendor*6 : Hireling Vendor**(Melee) Lvl. 4-6 : Hireling Vendor**(Clr,Wiz,Sor,Brd) Lvl. 1-3 : Lvl. 4-6 Potion Vendor ** :

    {109850}
    • Lvl 13: Tavern Rest : Guild Broker(Equip-able items worth 20,001 to 72,001gp, selling only) : Lvl. 3-4 Wand Vendor** : Lvl. 9 Reagent Vendor** : Lvl. 5-6 Scroll Vendor** : Lvl. 8-9 Inscription Materials : Guild Affirmation II^6 : Skill Buff :

    {137200}
    • Lvl 14: Lvl. 7-8 Potion Vendor** : Hireling Vendor**(Clr,Wiz,Sor,Brd) Lvl. 4-6 : Resist Idol (2pt[all])/10min.~ or 4(on one type)/6min.(nonstacking)~{3/day(24hr.day)} :

    {168750}
    • Lvl 15: Wall Inlaid Rest Decal : Guild PvP pit : Access To P Tier I Reward(s) : Hireling Vendor**(Melee) Lvl. 6-8 : Lvl. 7-8 Scroll Vendor** : Quiver Locker*8 :

    {204800}
    • Lvl 16: Tavern Presence(3hp/12sp) III^9 : Hireling Vendor**(Melee) Lvl. 9 : Lvl. 5-6 Wand Vendor** : Call to Arms Whistle*9 :

    {245650}
    • Lvl 17: IGS*~ Wands(1page) : Hireling Vendor**(Clr,Wiz,Sor,Brd) Lvl. 7-8 : Lvl. 9 Potion Vendor** : Pirates Cove Available*5 :

    {291600}
    • Lvl 18: IGS*~ Eldritch Materials&Tomes(1page) : Lvl. 7-8 Wand Vendor** : Quiver Locker*8 : Guild T(6)vT(6) pit(Visitors Allowed) :

    {342950}
    • Lvl 19: Stone of Transmutation(Hams, shards, crystals) : Lvl. 9 Scroll Vendor** : Hireling Vendor**(Clr,Wiz,Sor,Brd) Lvl. 9 : Collectible Kiosk*1 :

    {400000}
    • Lvl 20: A visable cloak or article guild-themed : Food Vendor that sells 1pp+ food and acts as normal bartender(Buy/Sell/Decent Repairs) : Lvl. 9 Wand Vendor** : Spirit Binder if Tier III w/ SF***** : Ability to bestow titles to Guildmates :

    {463050}
    • Lvl 21: Minor Resist 3all/5one [same duration(s) as above] : Portal Closet*2 :

    {532400}
    • Lvl 22: An alcove that creates a Figurine of Wondrous Power[I]****[/I(1/day)] single use bound to character, exclusive (min.Lvl 3)(The hellhound, I <3 him) :

    {608350}
    • Lvl 23: Stone of Chance(0 Durability/20%Chance fully restored or lost forever) : Wand Vendor**Lvl. 9 : Quiver Locker*8 :

    {691200}
    • Lvl 24: Guild Auctioneer : Guild Affirmation III^6 : +1 Skills :

    {781250}
    • Lvl 25: Ship is named(and displayed) : Beacon granted to members(2/day{24hr}) : Guild Pawn Broker(72kgp and up)Will maintain items : Ability to tailor make {Hirelings}NPC(s)^7 :


    Lvl 25+: For the competitors a trophy room with a case, that will fill up with the already rewarded trophies, deeds, and completions, etc. with a date name and time(top 5), for all to see.
    ~Guild Storage(s)
    ~Mooring becomes available in wilderness areas.
    ~Ability to invite in opposing guild members into PvP pit for GvG mayhem. Two twelve man raid teams. Optional No regen pits.
    ~Bank Liaison
    ~Public Auctioneer
    ~Stat Idols
    ~Resist Idols
    ~Buffbots
    ~Guild Affirmation IV+
    ~Tavern Heal Crit Chance
    ~Tavern Aura Auto-Heals Ailments
    ~Small Guild Augments
    ~Access Feat Re-Spec
    ~Rez Shrine Decal?
    ~Higher house favor tiers III+(150&400) and TF(1000&2500)
    ~An explorer area exclusive to ship owners


    ~Dialog windows showing advancement, feats, AP could be represented by book-bindings on a shelf.

    Mailbox
    Access To J Tier Reward(s) : Access To D Tier Reward(s) : Access To K Tier Reward(s) : Access To SF Tier Reward(s) : Access To CL Tier Reward(s) : Access To FA Tier Reward(s) :


    *Looking at the list above, I would not initially be off-put if all the renown numbers had an additional 1 in front of them.

    ?Guilds achieving higher ranks than 25 could choose to be themed into 'Families', or choose types skills to specialize in.
    Combat House
    Mechanic House
    Arcane House
    Either blunting the pile-on of high level buffs, or allowing players to actually maximize the skills they prefer.
    Making certain categories of buffs available with augmented progression.
    Last edited by iamsamoth0; 07-10-2010 at 08:44 PM. Reason: meh
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  14. #54
    Community Member iamsamoth0's Avatar
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    Lightbulb Guild Structure Addendum

    Explanations for previous threads enumerations.

    * IGS(Individual Guild Storage) is earned by accomplishing Patron favor. Different tiers of favor for various Patrons will grant access to the extra storage.
    • Tier I: 75 Coin Lord Favor
    • Tier II: 75 Free Agent Favor
    • Tier III: House K 75 Favor
    • Tier IV: House J 75 Favor
    • Tier V: House P 75 Favor
    • Tier VI: Silver Flame 75 Favor
    • Tier VII: House D 75 Favor
    • Tier VIII: The Twelve 75 Favor
    • Tier IX: Agents 75 Favor
    • Tier X: Yugoloth 75 Favor
    • Tier XI: 1000 Total Favor

    ** This series of vendors only sell(unreduced prices{No repairs or selling of items, haggle will work}).
    *** The blacksmith only repairs, no buy no sell(haggle).
    **** Alcove will only be available to Guild Leaders that have attained 1750 Total favor. This 'feature' can be used as a multi-purpose tool. Simply a bowl in an alcove. Users pay for Silver Flame Benefits, withdraw inscription materials, spell components, guild token items are distributed.
    ***** If Guild Leader has 400+ favor w/ Silver Flame the Binder, will also cast heal(at cost). And offer the permanent buff of Blessed Soul. http://forums.ddo.com/showpost.php?p...5&postcount=41

    ^ Or allow player to bring in one of the band groups that appear in taverns in Stormreach to 'play' the DDO Tunes. In addition to 1d6 spell effects with random durations, and frequency. Including Soundburst, Slow Fog, Obscuring Mist, Glitterdust, Hypno Pattern, Water Breathing, etc.
    ^1 Or instead allow player to buy mega-phones so they can yell to everyone, 'We gots a GL85! ye-yeah'.
    ^2 This would be either wall or tabletop, showing all the houses and their connected Explorer Area(That are known to user?), in an insert(unless it(The entire map) can have zooming capabilities). The Map itself would be a continental map(splash screen size). Global(X'endric?) essentially with several layers of zoom, with the first layer on a hex grid. When you mouse over dots(Chalices or Dungeon Entrances, etc.) it shows similar to MyDDO tooltip, but with PC's quest info{Highest difficulty completed, if it is active or not started, etc. And how much XP was gained, which optionals, time, amount of renown, etc.} in a fairly descriptive manner. Maybe it would compare against Guild Avg's, etc.
    ^3 Mirror when clicked shows an old style D & D character sheet, or maybe just takes you to DDO, with an updated current profile. With the option to Print it out. And the fact it is in fact, a good mirror.
    ^4 Minor Plane Shift, creating an instance within the ship where all spells are active, able to summon pets and/ or hirelings etc. to test new gear, or swap gear configurations. Eventually becomes the PvP Pit supporting parties(teams) with breakables about. Possibly requiring Tier II Favor of the Free Agents. The room{Instance} has one prone target, a lone broccoli spear subbing in for the bacon. It can be tab targeted. It takes no real damage, but is scaled as per 'Dungeon Scaling' parameters. Full combat dialog, examine will reveal hp, ac, saves, fort rating, etc.
    ^5 This is a Tier I Total Favor reward. The transit charter must be renewed if it is to include previously un-included areas(Possible Haggle event).
    ^6 Guild Affirmation's are based on individual PC statistics(Favor): Possibly concurrent.
    • Tier I: Treaded Path(Warp Time) 5% Striding Public. Requires 75 Silver Flame Favor
    • Tier II: Insightful Precept: +3 Non-Stacking Spot, UMD, Jump, & Tumble Public {5min. Instance}. Requires 400 Total Favor.
    • Tier III: Blessing of Spirit: +1 All Skills Stacking Public {5min. instance}. Requires 75 Twelve Favor.
    • Tier IV: Guild Token{Exclusive, Bound CH, Equips to hand, 1cp}~1/day{24hr} Divine Healing(cast as min. lvl.3, min. wis) Possibly single use, or could be an Upgrade to the Guild Rainments which would be perm{1/rest}.
    • Tier V:

    ^7 Allows player to dictate what race, class, level, particular feats, and spells. In addition to arming them.
    ^8 Combined who listing showing all available toons opted in to 'ready pool' associated with an individual.
    ^9 Tavern Presence Tiers:
    • Tier I: Grants tavern heal and a non residual +1 skills inside ship.
    • Tier II: Camouflage(10min. Public, Instance). Upon exiting.
    • Tier III: Improved Tavern Regeneration 3hp/12sp does not stack.
    • Tier IV: Presence overwhelmingly suppresses minor debuffs, removing them(Bane, Curse, Blindness, etc).
    • Tier V:

    ^10 For all those times Turbine Nerfs and gives us cakes...! (1page)I still have all but one of my birthday cake slices. In addition upon Tier II Tavern Presence, it will repair any cake, pastry, damaged edible, consumables if left inside for 24hr.
    *1 Collectible Kiosk will astrally project player to the vendor of an examined collectible. With a death pop-up specified for projection. Player cannot move. Only transact collectibles.
    *2 Closet Portal will work as one way link to Stormreach Teleporters already established.
    *3 A tab that resembles the sell(Inv) tab. And with an additional `Worn` Tab(like repair only re-categorized). Allow spawning of new tabs with a drop down dialog(Potions, Rings, Helms). Maybe use the AH dialog window.
    *4 Ability to interchange item(s) appearance, individually, with equivalent Guild Version. And create Guild Rainment (Simple outfit, theme of GL's choice {Exclusive, Bound AC, 1cp})
    *5 Dry-dock berth(Free Transit~Not included on Transit Charters, Unlockable Quasi-Favor.) is available in addition to Standard Mooring in Three Barrel Cove. The alternate mooring would be in/at the quasi-town in the bay. Dry-docking would simply put the ship in the same instance, as a door or walk up.
    Complete all wilderness areas, rares, and associated quests, have 750 total favor. Earn the title {Champion}Baron? That's guild renown.
    *6 Sell >20,001gp(No Haggle?)
    *7 Eldritch~Mail allows player to see, & 'open' mail without interacting(Removes the heads up icon on the examine window). Accessed by 'pint sized' mail box on desk. Even plays the music if you are close enough.
    *8 Each consecutive level of locker grants space for one additional quiver(max.4?).
    *9 Whistle will call to arms the 'creator' of the whistle {Single Use, Exclusive, BA}. A pop-up will appear stating, 'An ally requests your help! Will you heed the Call to Arms?'. Minor Gate/1 use token. Be careful who you give these too.
    *10 Drop coin-op'd bacon bits to tiny Plinko Velah, for her to puff fire(Which is a comparatively huge burning hands spell). Turn your cp into a gp! Save verse tickle damage 1/tick for 10 sec.
    *11 Character Compilation while similar to the Quest Log in appearance it functions mainly to inform players about secondary player characters in the same guild.
    The three tabs would be titled; Register, Valuables, Biographical.
    ~The Register would list show the number of Deeds, Tales, Lg & Sm Trophies, etc.
    ~Valuables would show Net worth, , and would even allow the 'inspection' of belongings possibly in MyDDO-ish manner. Being able to flip through inventory pages, etc.
    ~[Detailed though..]Abbreviated Character Sheet Showing Stats, Feats, AP, Spells Mem'd?, etc.

    And to save people from losing the things they have in the Guild Ships, have a 'Lost and Found' at the Showroom. That duplicates the best ship to 'catch' all the gear. Allow the player to withdraw it from a universal mailbox that works for everyone. ~Repercussions Unknown.
    Last edited by iamsamoth0; 07-10-2010 at 08:59 PM. Reason: making space
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
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  15. #55
    Community Member iamsamoth0's Avatar
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    Post Extraneous Airship Details

    Extraneous details such as being involved with the characters(NPC) within the airship. By doing them favors that could yield content and rewards.
    ~As opposed to the layout currently is it possible for the vendors to be a part of the airship?
    ~Possibly an opportunity to incorporate spellbooks and/or writing scrolls, spell research.
    ~Also an opportunity to benefit from internally acquired renown. For those individual who contribute to the guild, extra pages of Individual Guild Storage. Grant titles such as Herald, or gives a effect similar to philarns pendant(warp time).
    ~An opportunity to inter-weave the gaining of favor through-out Stormreach. For getting House P tier IV you get buffbot in airship. Or any method.
    ~A small suite of add-on's to personalize the airships exterior. Standard, Finesse, or War(And a special sub choice; Founder). Standard is as is, Finesse would focus on lines and symmetry, war would have rams, shutters, railing for obstructing marauders(Maybe even a non-functioning trebuchet).
    ~Three separate interior schemes. Palor, General, Quarters. Each could have slightly differing layouts.
    ~Possibly bringing in the concept of attraction of followers. Ships could have a number of slots dedicated to stewards, or logistical 'hook-points'. As a base the Sparrow would have 3 steward/logistical spots(5,and 6 respectively). To serve the function of a vendor, etc.
    ~Renown could also be awarded for helping new members in some fashion(and/or being rewarded by them. 0 deaths,not power-leveling. bonus for taking higher level through harder content?)
    ~Renown could be granted by other players somehow that avoids abuse.



    ~Some interaction with Compendium and Quests information. Hybrid interaction between these two sources of info. Maybe spelling out in color the histories of Eberron. Such as those provided in the forums that have been compelling and informative.

    Such as~

    Quote Originally Posted by Dylos_Moon View Post
    There's actually already a plotline in ddo that includes a dracolich, we just haven't gotten to that point in the storyline yet.

    The plotline I am refering to is the Waterworks>Shan To Kor>Tempest Spine>Vault of Night>Gianthold>Reaver's Refuge

    There is evidence that The Truthful One, is behind Sorjek's actions in the Reaver's Refuge. The Truthful One, along with the Ancient Stormreaver, closed off Dal Qour, in doing so, both of their lives were sacrificed. However The Truthful One betrayed the stormreaver at the last moment, using the magics they cast to shut off Dal Quor and destroy the 13th moon of Eberron to become a Dracolich.

    In the Reaver's Refuge storyline, The Truthful One made Sorjek into a Lich, and had him gather the six dragon warriors in Stealer of Souls to create an Undead Draconic Army. However Sorjek failed.

    What The Truthful One has been up to since is unknown.

    There are two major storylines in DDO, the first I mentioned, and the other is the LoTD>Vale>Subterrain>Amarath. Yes, you read that right, the Devils invading Stormreach was the result of the Abbot. At this time I am still unsure of where Demon Sands and The Titan fit, though, the Titan and Inspired Quarter/Dreaming Dark do relate to the Stormreaver/Truthful One Storyline, I cannot figure out where they fit exactly, as while they relate, the events are not as a result of. But then, the storyline isn't a straight line anyway, its more of a web of events leading to each other.

    The Truthful One could not have turned Sorjek into a lich if not for us killing him in Tempest Spine, the dragons would not have arrived in stormreach, if not for us killing Velah, the stormreaver would not be in the reaver's refuge if not for us destorying his doomsday device. Additionally, Velah tells us "A terrible Doom is written in Kundarak's Shards", because Velah had already seen what was going to happen to stormreach in the Draconic Prophecy. Yes, Velah knew what would happen to us, and she tried to warn us, but as she said "foolish mortals do you think I sold my freedom for mere greed?" we would not listen to her warnings.

    The Truthful One is coming...it's only a matter of time.
    (Which the gist of, should be bound into a book titled, 'From the Sewers to the Refuge, the Story of Private Jake'.)~
    and here...

    Quote Originally Posted by theholydarkness View Post
    no Offense, But It Was Pretty Lackluster.

    Think. Remember The Setting You've Licensed.

    This Is Eberron. A Planet With 13-1 Moons That's Recently Concluded A 100 Year War That Saw An Entire Sector Of A Continent Sacked In The Ascension Of A New Race Of Warrior Androids.

    A Planet In Which An entire Continent Is Controlled By Dragons. Whose Constant Manipulations And Schemings Weave The Fates Of Entire Regions.

    A Planet Whose Magic Is Influenced By The Orbits Of Its Moons Aka Planes, In Which Unspeakable Horrors And Blasphemy Routinely Pours Out To Sack And Conquer, Destroy And Desecrate.

    Of Sufficiently Advanced Magic To Resemble Technology, Instead Of The Other Way Around.

    In Which The Only Thing Standing Between Tense Peace And Complete Domination By Vile Dreameaters, Insane Aberrations, Giant Lich Overlords, Or Ruthless Tyrannical Devils (not To Mention The Zombie Pirates), Is You And Your Skill. Your Wits. Your Sword. And The Comrades Who Choose To Stand Beside You.

    Dude. It Was A Typical Internet Advertisement. Make This Thing Grab Me More. Emphasis The Free Part. Emphasis The High Adventure Part. The Fact That You've Won So Many Awards For The Awesome Gameplay Is Something They Can Find Out Once They Get To The Website. First, Get Their Attention With The Fact That This Is Eberron.

    Its Got Action. It Needs A Hero. You!

    ~theholydarkness Out~
    This passage should be quoted in the prologue to the Eberron Codex.

    after reading that again I want a global map, maybe semi celestial. A globe that projects images of the placement of the moons. In slow orbit.
    Last edited by iamsamoth0; 06-25-2010 at 10:02 PM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
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    of Spew(Argo, Thelanis, Cannith);Chunkss[Argo]

  16. #56
    Community Member iamsamoth0's Avatar
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    Lightbulb Extranous Guild Details

    ~Instead of designing another UI for bank containers, if it were possible to make the 'pages' 5x4 block pages into single layers, or half or two-thirds horizontally? Creating an interface for standard, large, medium, and small containers. Drawers or cabinets, or a chest different from loot chests. Or crates and barrels. To accommodate something like a collectible container. Or a drawer with 5 horizontal slots, and the Quiver Locker would have 4 vertical slots for inventory as an example. It would open various avenues for game immersion. Maybe.
    ~A mechanism similar to locks in PC inventory that applies to shared chests with rank restrictions.
    ~If not airships then guild boats(parked in the harbor, transit, etc), or guild (Halls)housing, if not that then player housing.
    Guilds should also be rewarded, awarded Guest Passes. Or earn a 'kitty' for purchasing them.
    ~Another series of Guild Airships. One idea would be a series that does not, or gains fewer 'slots' trading off for Passenger Capacity. Some guild that have many members may not actually have the cash for the bigger ship, but evidently need the space regardless.
    ~Also an opportunity to grant internal renown. For those individual who contribute to the guild, extra pages of Individual Guild Storage. Grant titles such as Herald, or gives a effect similar to philarns pendant(warp time).
    ~Allow guilds to own more than one ship, with a prefix of {Champion}Commodore for the Guild-leader. If a guild spends all they have on the Sparrow a second one would make more sense than buying the Falcon.
    ~Introduction of a new UI skin call it Guild Themed. Something that has been vetted and authorized. Finally.
    ~Some way to distinguish new/low level players guild mates, so as to allow small focused skill buffs. Long lasting +5 haggle, etc could be really helpful to a newer player. Only for members, and NOT for officers. Some mechanism that would have influence, an incentive to join.
    ~The Guild PvP pit could have breakables, but what would be unique is the ability to stock a chest(10items?) that would drop in the course of a fight. Not breakable by home team. Either one side puts up, or both. Could get complicated though.
    Last edited by iamsamoth0; 06-27-2010 at 04:42 AM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
    of Spew(Argo, Thelanis, Cannith);Chunkss[Argo]

  17. #57
    Community Member iamsamoth0's Avatar
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    Default Several Spells

    Know Alignment
    Identify
    Chromatic Orb
    Improved Invisibility
    Silence 15'
    Passwall
    Wizard Eye
    Lightning Bolt
    Detect Magic
    Remove Curse
    Last edited by iamsamoth0; 06-23-2010 at 04:44 AM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
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  18. #58
    Community Member iamsamoth0's Avatar
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    Lightbulb The Steam Tunnels

    Need a revamp. Underground explorers, etc.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
    of Spew(Argo, Thelanis, Cannith);Chunkss[Argo]

  19. #59
    Community Member iamsamoth0's Avatar
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    Post Intelligent Weapons

    As per DMG.
    Last edited by iamsamoth0; 06-25-2010 at 04:04 AM.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
    of Spew(Argo, Thelanis, Cannith);Chunkss[Argo]

  20. #60
    Community Member iamsamoth0's Avatar
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    Post Shields

    Need some love.
    The Truth~ +5 Transmuting Utterance of Puncturing .
    BarrelBane Crateslayers~Shamrocks.
    of Spew(Argo, Thelanis, Cannith);Chunkss[Argo]

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