Originally Posted by
Dark Vengeance
I would respond to a lot more of this post, but it's almost 5pm on a Friday here.
A 14th level fighter with +5 full plate and +6 STR bracers will have 13 AC from his armor, a maximum of 1 from his DEX without enhancements, and will need to spend a body slot for the armor, a second item slot for a deathblock item, and a third slot for the bracers. So ignoring all other items and assuming a human with a DEX bonus of 1, that fighter has 24 AC and 3 item slots used. A set of +5 deathblock armor is ML 16, and can only spawn as a race-restricted item on 14th level quests on elite during a +1 loot weekend (and to my knowledge, nobody has ever actually pulled one).
A 14th level rogue (as per your example) receives +11 AC from DEX and 6 from the bracers....the deathblock uses up the body slot. If we ignore all other items and assume human, the rogue has 27 AC and uses 3 item slots...one for the robe, one for the bracers, and one for the DEX item (because 32 DEX cannot currently be reached without one).
So let's review...the rogue in this scenario gets 3 more AC, plus rogue skills, plus stealth, plus backstabbing, plus evasion, plus extra skill points. Now granted, he won't do the same damage as the fighter with +6 STR, but with a DEX that high, he can take finesse and hit just as often (for even more damage if he can hit the mob without drawing aggro)...and in an era where paralyzers are common, DPS isn't necessarily the most important aspect of melee.
I'm sorry but I disagree. You just gave me an example where (all other things being equal) a rogue in a robe is better suited for melee than a fighter in full plate.
Bring the noise.
Cheers.............