Does it increase the power of your Song of Freedom to dispel Symbol of Pain? It might- I haven't really tested.
That is not necessarily bad. A valid game design can have feats or enhancements whose only purpose is to serve as prereqs for other enhancements, indirectly increasing their cost.
welcome, to DDO where the game is in a constant state of evolution
i completely agree that your present bard might not be able to be a good "warchanter"
however, i believe that if you create a build, e.g., 10bard/2barbarian/2fighter 32-point human or dwarf, you will see that there is now a good alternative to the drow cc-specialist or the 2-weapon drow-finesse bard builds
you will basically have a "bardbarian" who makes his whole party even better at "war" than the regular bard & can keep himself raged, hasted & blurred/displaced, deal damage as an off-tank, & can also heal himself all at the same time
actually, if you have a "warchanter" & a "spellsinger" in the same party, that party IMO will be unstoppable
it sounds pretty awesome to me & i cannot wait until July when i can roll one up
Last edited by CSFurious; 06-26-2007 at 03:00 PM.
The feat will only be wasted until the bard can access Extra Song IV. At that point, it can be swapped out for something more useful, at least. And for a bard that already has Extra Song IV, there wouldn't be any feat cost. However, as you said, the benefits aren't nearly as great for this line.
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
No. Currently, the only purpose of perform is to gain access to new bard songs. For that purpose, the only thing that counts is the number of ranks in the skill. Enhancements, feats, or items that boost your perform have absolutely no use in the game currently. Yes, that is bad. I could understand a minor benefit leading to a much greater one. If Fascinate worked correctly, I wouldn't have an issue with this. However, currently it doesn't. Until it does, anything that adds to perform is useless. Making it a requirement for something else means you are forcing people to waste action points or feats for something that has no purpose. Either remove the requirement or give it a purpose.
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Perform does increase the DC of a Suggestion song, I'm pretty sure.
Perform should be changed to affect the save DC on fascinate as well, and also allow you to play music for money.Type /perform, and start playing a continous loop of music, and earn 1 cp * Perform per 5 minutes or something.
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Technically, according to this announcement, the Skill Perform 2 enhancement will have at least one use in the game: it qualifies you for Virtuoso.
You might not agree that it's appropriate for an enhancement to do nothing but be a prereq, however it's not 100% useless.
After all, Fighter level 3 is worse than Barb level 1 in every way. But Fighter 3 isn't useless, because it qualifies you to take Fighter 4 and get bonus feats. Or look at the Mobility feat in DDO: it virtually has no use except to qualify you for Spring Attack.
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
One other thing I’d like to point out, with each of these lines the comment reads:
…ability to expend a use of Bardic Music to :
1. Spellsinger: grant all nearby allies a +1 morale bonus to spell DC’s and a 10% morale discount on spell costs.
2. Virtuoso: to enthrall multiple enemies, fascinating them and inflicting a –2 penalty to attack rolls and Will saves even if the fascination is broken (in other words, a super-duper fascinate clickie!)
3. Warchanter: grant all nearby allies damage reduction 5/-.
So, it appears to me that say you have 18 Bard songs, for two of the above lines (spellsinger and Warchanter) you would have to sing 3 bard songs at the initial buffing stage rather than 2. You’d sing IC, IG and the super buff as indicated above. Therefore, you’ll be going through a lot more of your bard songs in a quest than you do right now. If your songs last 6 minutes, currently you have 56 minutes until you need a shrine (assuming you aren’t fascinating anything). With these lines, you’ll have 36 minutes before you need to get those songs back.
Not really a bad thing, I find both of my Bards have plenty of songs except in certain quests. It also makes sense that the Virtuoso gets extra songs as part of their line because they will be using their super-duper song to fascinate with as opposed to using the regular fascinate clickie…
Make sense?
I like the new enhancements. I will take warchanter on my mellee bard, and I will take spellsinger on my soon to be 32-point caster bard.
Good Job Turbine.
I do not mind the steep requirements. If you don't think they're worth the requirements then don't get them. It is a trade off. Everything in this game doesn't have to be about being uber.
Its funny how you have people complaining about the +1 weekends and everyone having uber loot making the game too easy and bla bla bla.
Then you have others complaining about enhancements, that taking feats or other enhancements are worthless, and they don't want to gimp their characters just to get a new enhancement.
Coming from NWN 1 I was let down big time when I played this game in beta. I had high hopes like everyone else. I learned to just enjoy the game for what it is. If at any point it isn't fun, just move on to a new game.
Mobility gives you an AC bonus while tumbling. Fighter level 3 gives you +1 BAB, 10 hp, and +1 to Reflex and Will saves. Perform enhancements and feats give you absolutely nothing. Zero. I said earlier I wouldn't mind sub-optimal requirements. But requirements that exist solely to be requirements are another thing entirely.
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Perform enhancements and feats open up the opportunity to expand your bard into new realms with the new enhancements, so I would hardly say they are worthless.
Thelanis: Axio/Pak/Flavord/Paxi/Axiomus/Efrit/Aximus/Axi/Paximus/Heysoos/DanielAsh/Axioma
-=[ Archangels ]=-
My point was that this is yet another melee enhancement. Maybe my Dwarven Skald heaves axes to cleave his enemies's skulls. Is it conventional? No. But it's heroic and mighty, too. Ranged and thrown has been overlooked and I don't agree with taking that direction with the game. There's more to D&D combat than STR and melee.