Vienemen 17 Human ArchWizard, 28 pt build approaching 3000 Flava
Landerghast 17 Human Kensai Blender
Wizards Handbook Vienemen's Vault
Some of your questions will be answered in an article that is slated to be posted tomorrow
NEW – Cleric and Paladin Unyielding Sovereignty now has significantly longer range (matching other healing spells) and requires line of sight to the target.
As Yno says Yay!
Binding is Admitting Defeat ~ YndrofianPlook~Squidgie~Eyern~Irnbru~Grotesque
Of The O.S.D, Argonnessen
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
-Rogues may still want their enhancement line for their Way of the...specializations..."If I'm reading this right then there is no reason for a Human Rogue to take the 'Rogue Skill Boost' or 'Rogue Damage Boost' since you can get the same plus three more 'Boosts' for the cost of 1 enhancement line."
Last edited by DareDelvis; 06-25-2007 at 02:42 PM.
Fellowship of the Bling Ghallanda
Main: Shado
Tier 1 Alts: DareDelvis; Ottis; Tortelvis
Tier 2 Alts and Banks: JoeBiten; Hary Darkness; BurnyCynders; Ashhole; Mournfist; Maimonides; DareDelviss; Aeteentee; DareSoulvis; Rambam; Jawill; DoubleDee; Myzadventure; Krav Maga; Snakecobra; and others
Looks good so far, especially the fix to rogue sneak attack with elemental weapons.
As for the emp/max working with FoD...that's not a bug, it's supposed to work that way, does in PnP as well although in PnP those meta's with FoD actually serve a very useful purpose, the damage is commensurate with level to actually HURT a mob instead of tickling it. Hopefully disabling these 2 meta's with fire shield is just a temp situation so they can actually make them work properly.
Ummm, re bards and Level Min Levels on when they could take the Song of the Dead and Makers enhancements. From what I recall however, you need to be Bard 10 to even take Extra Song IV, so lowering the minimum to Bard 6 or 9 for the Maker or Dead songs does not help for a normal bard.
Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Looks like my two fighters will still be the only characters I have to get quest rewards generated outside the simple weapon proficiency.
The notes indicate Extra Song IV not Lingering Song, and where is this Virtuoso I enhancement? I do not recall seeing it anywhere. Perhaps I am dense? Or is it a FEAT that you need to take to enable Enhancements, much like Toughness FEAT and Toughness Enhancements have synergy?
Sarlona - The Ko Brotherhood :Jareko-Elf Ranger12Rogue8+4E; Hennako-Human Cleric22; Rukio-Human Paladin18; Taellya-Halfling Rogue16; Zenako-Dwarf Fighter10Cleric1; Daniko-Drow Bard20; Kerriganko-Human Cleric18; Buket-WF Fighter6; Xenophilia-Human Wiz20; Zenakotwo-Dwarf Cleric16; Yadnomko-Halfling Ftr12; Gabiko-Human Bard15; lots more
It's either a bug or a stupid design.
Wizards who cast FOD want to kill the monster totally- they don't want to hurt it a little. Many wizards would be happier if they could turn off the damage portion of FOD completely so they don't pull aggro.
If DDO had a good system to control the use of meta-magic, so that you could turn it on and off instantly, or you could associate metamagics with a specific spell icon, then it would be OK to allow Maximized Empowered Finger of Death. In that case, it would be only the player's fault if he wastes 6x the mana on a FOD spell.
However, considering that DDO has no good way to toggle metamagics except push an icon and stand still waiting for a progress bar, Max/Emp should be disabled from FOD just like they are disabled for PK.
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
All new items look nice... I like the Assassin Poison that reduces SR by 10... that could be useful
HUman Verrsitility is actually getting better. I myself don't like boosts too much but... I can deal. I can't recall can humans get extra Uses via an enhancment? One thing I'd like to see is a way to boost the time to 30 sec maybe a 2 tier Enhancment
Extended Boost 1 & 2
+5sec
+5sec
total of +10
costs 1 and 2 respectively
Aesop
Does Human Versatility stack with other bonuses to the same things? I would assume so. If so, is the cooldown timer shared?
If that's the case, could there be an increase to the duration timer?
If there's anything that could need a bonus (or double bonus, with a class ability), it would probably need longer than 20 seconds to activate, activate second boost, and then get in more than a few swings.
Maybe that's the intent. I just hate having to be so frantic about a boost.
_________________________
Give us better (any) testing tools on Risia and help stop the reign of obvious, and silly, bugs!
Originally Posted by EP_Harlow
"Rogue Subtle Backstabber is now an active enhancement that has a toggled stance. While turned on, you will generate less hate on melee attacks."
Why? Will it have a cooldown time? Can I have it and Combat Expetise up at the same time? If I use a spell like ability like a clickie will it break the backstabber mode like it does combat expetise? I smell yet another nerf. You just made all cooldown times hooked together, so now if I want to activate a haste I have to wait for the cooldown before I hit my rage or my power clickies.... now it seems your trying to force me to do this with the backstabber ability....so now I have to hit my power clickie, then my haste, then my combat exp, then my backstabber...the whole time waiting for the cool down time on each...hell the fight will be over. STOP KILLING MY STYLE! If this is not the case then nevermind...but what is the logic otherwise behind this move if not another nerf.
Snioc
Thelansis
Shadow Alliance