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This would be the preferrable solution. But wider facing arcs and pay on execution (assuming spells get this option too) are a good start!
Maybe for fast casting Sorcs, but my slow Wiz and Cleric can "track" moving mobs pretty easily while casting. And I am by no means a twitch player. Then again, the Sorc spell goes off faster and he doesn't need to "track."
But yes, it could be difficult for non-mouse players.
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From the Feat Index
According to Complete Divine it changes a spell to have a range of 30 feet, turns it into a ray (and thus requires a ranged touch attack roll) and uses a spell slot two levels higher than normal.Reach Spell CD 84 You can cast touch spells without touching the spell recipient.
Reach Spell DD 51 The deity can cast touch spells without touching the spell recipient.
Reach Spell DF 20 You can cast touch spells without touching the spell recipient.
Reach Spell FP 215 You can cast touch spells without touching the spell recipient.
Edit -- Oh. It's in the SRD too.
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I'd like to see the range/facing check be the first thing completed before any other spell functions take place. If the enemy moves then it still hits them because they were in LoS. It would be a great segway to FINALLY include touch ACs.
Dude! Now I know why you don't like Spring Attack!
Last edited by QuantumFX; 07-16-2007 at 03:35 PM.
Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
- Epic and Legendary Mysterious ring upgrades, please.
- Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
- Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
- Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
- Redoing the drop rates of tomes in generic and raid loot tables.
Actually the compedium says we already have something like reach, as it list slay living as a spell you can enlarge:
http://www.ddo.com/index.php?page_id...vl=5&cmi=5:4:5
You can kiss my mouse then. I'm not a twitch player, and I suck at shooter games for good reason. Not to mention to play twitch you also need to have a pretty darn good computer, or drop the settings to where they are super ugly, else you are going to comp lag and way over shoot your look/turn/jump/swing.
Last edited by Gol; 07-16-2007 at 04:55 PM.
This is just vile of you. The problem usually comes about when a target runs at/past you as you try to cast. He's in range, he's targetted, and he was in your forward arc.
In order to get the spell off, it requires you to turn, move backwards, and click on the spell.
This isn't too much to ask to have the firing arc changed for spells with such short ranges to eliminate an otherwise unnecessary frustration.
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Give us better (any) testing tools on Risia and help stop the reign of obvious, and silly, bugs!
Originally Posted by EP_Harlow
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Give us better (any) testing tools on Risia and help stop the reign of obvious, and silly, bugs!
Originally Posted by EP_Harlow
Amen.
Nor, might I add, are held/helpless archers still shooting a great AI change. I recently tried "From Beyond the Grave" (the one with the pyres you have to light while you protect the gate), and now when I halt-undead the archers, they still keep shooting. I can only attribute that to AI changes.
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Give us better (any) testing tools on Risia and help stop the reign of obvious, and silly, bugs!
Originally Posted by EP_Harlow
Relegating everyone to your particular play style does not seem like a sage move to me. It's not for everyone, and forcing people to do so simply narrows the user base. Either they will see the benefit of the method when you say how to use it, or they will not. Calling them, effectively, idiots does nothing but lose your point, makes you look immature, and dissuades people from your point.
This all being said:
- Clicking on a spell in mouse-look mode is impossible
- Moving while using a keyboard shortcut, and using a mouse to turn, is nearly impossible
Both of these things preclude the effective use of touch-range spells on moving targets, especially when you are not their target.
Generally speaking the only way to do it was to have a temporary-halting spell such as Hypnotism or Greater Command, and then pick them off, or wait till they reached their target and stopped moving (hoping the target doesn't move again and commence its movement).
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Give us better (any) testing tools on Risia and help stop the reign of obvious, and silly, bugs!
Originally Posted by EP_Harlow
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Give us better (any) testing tools on Risia and help stop the reign of obvious, and silly, bugs!
Originally Posted by EP_Harlow
Hardly a flame! I am happy for you and others that had issues with 90 degree issue and got changes instituted to help your enjoyment of the game.
I don't understand the Barry Sanders reference. Doesn't make any sense regarding the issue. I might be slow on the uptake or you were being whitty and I don't see it, but whatever.
You did say you disagreed with some of my points, which implies you agreed with some others? In good debate, you may want to mention that also. It develops a common ground of agreement so those that are debating don't need to rehash that argument.
The one thing I did notice is the dev's are not making it 360 degrees. At least there still is room for chance. Using your Barry Sanders reference, it would be like the referee missing a holding call and Barry taking one to the house for a touchdown. The other team (symbolizing the guy who thought he hit with a slay living but did not) is ****ed off but understands that missed calls (target in front of you on screen but message saying not in line of sight) are part of the game.
Based on the number of respondents that agree with you something had to be changed. It is good to see that the devs read this stuff and make changes to keep the customer happy. I am also as glad that they didn't completely cater to the majority and left a small window for guys like me that like a greater challenge. Using your football reference again, you like instant replay, I don't.
Now go put slay living back in your spell inventory and insta death away!
P.S. Completely off subject but I laughed when you mentioned Barry Sanders! He is my favorite player of all time! Loved watching him at Oklahoma State (still have video of his last game, the 1988 Holiday Bowl). When the Lions (my favorite football team) drafted him it was like the stars were aligned. Wife is still ****ed that I named our dog "Barry Sanders"!
I agree with you .. 270 degrees is going to give me probably a 95% success rate, but then again I am used to tracking things as they go by like a sniper with my finger on the spell hotkey. I actually like this aspect of DDO.
I suppose the only improvement they could make is to improve the smoothness of enemy movement. Many of them slide around very quickly and sometimes erratically.
Server Sarlona / MST / Guild Enslaved / Characters Ionos, Cydekik, Xalavan, Rodessa, Hethrow, Ramsteen