I'm sure its been said before, but has any thought been given into making Manyshot a feat you can activate and have remain active, the way power attack works. That is how it was designed in PnP and although this isn't PnP I think it would really help even out ranged combat with melee combat. It would basically work like power attack too. You just turn it on and you can shoot more than one arrow but at a penalty to attack, which the Devs could sort out to decide whats fair. You could also go as far as to have a line of enhancmetns, similar to the Barb PA enchancments, that let you shoot more arrows at a time at the cost of attack.
An example would be at lvl 6 you can shoot two arrows at a time for -4 to attack. At lvl 12ish you can shoot three arrows for -6 to attack, and at lvl 18ish you can shoot four arrows at a time for -8 to attack.
The degree of penalty also depends on what gear the devs add to the game and what the mobs ac ends up at, maybe a -4,-8,-12 progression would be better.
I'd really like to see some kind of response as to why this wouldn't work, or a "hey I'll bring it up next time we meet."
Thank you,
Andy