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  1. #1
    Community Member Anathematic's Avatar
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    Default Trap in "Cabal for One" on elite

    I know this issue has been raised before, and supposedly the difficulty on this trap was lowered in update 4.1, but apparently the Search DC on this trap is still a whopping 61.

    After repeated searches of the forums, I've found that in most cases, the only two races that are able to achieve a Search skill this high are Drow and Dwarf, and that is with Skill Focus, a +15 item, and a +3 House D potion.

    On my halfling rogue, I am currently able to max out at 51. If I find every "uber" item I can (+15 item, +2 INT tome, +6 INT item, +3 potion), I just might be able to get the skill up to 60.

    So my question is, how exactly is this not an issue for all the rogues who aren't Elves or Dwarves? If I specifically built my rogue for this kind of thing, and I'm still unable to do it, what does that mean?

  2. #2
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    This is just my 2 cp:

    It means that people are going to have to accept imperfection and just deal with it.

  3. #3

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    Quote Originally Posted by Aspenor View Post
    This is just my 2 cp:

    It means that people are going to have to accept imperfection and just deal with it.
    But why is imperfection based solely on what race you choose, with no way to compensate (by using extra feats or items, etc)?
    Drakion, Leader of the Lightbringers - Argonnessen - A Founding Guild

    Currently Leveling: Drakyon the Sinner - Human Cleric

  4. #4
    Founder Gol's Avatar
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    17 ranks
    15 item
    7 intel mod (16 start, 2 tome, 6 item = 24 int)
    3 skill focus feat
    2 luck
    4 rogue skill enh
    5 rogue boost
    4 greater hero
    2 way of the mechanic
    1 find traps scroll via UMD

    60 Search without race considerations or raid loot. Best I can do. I can hit 62 with a Human, 62 with a Dwarf, 64 with Elf/Drow.

    Halflings and Warforged Rogues definately got the shaft.

  5. #5
    Founder Elfvyra's Avatar
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    Quote Originally Posted by Gol View Post
    17 ranks
    15 item
    7 intel mod (16 start, 2 tome, 6 item = 24 int)
    3 skill focus feat
    2 luck
    4 rogue skill enh
    5 rogue boost
    4 greater hero
    2 way of the mechanic
    1 find traps scroll via UMD

    60 Search without race considerations or raid loot. Best I can do. I can hit 62 with a Human, 62 with a Dwarf, 64 with Elf/Drow.

    Halflings and Warforged Rogues definately got the shaft.
    Then, once you've found it, all you need to do is come up with 68+ DD to disarm it. Or was it 70? Sure hope the rogues have enough APs to invest in DD, too. I'm sure glad they toned that trap down, aren't you? Sigh....
    So many idiots, so few comets....

    Quote Originally Posted by Eladrin View Post
    And by "Yes", I mean "No".

  6. #6
    Founder Gol's Avatar
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    you mean 68+ DD to not risk blowing it up, I presume.

    17 ranks
    15 item
    4 greater hero
    3 skill focus
    2 nimble fingers
    7 +5 tools
    6 stat mod
    2 luck
    4 rogue enh
    5 rogue boost
    65 total = 15% chance of blowing it up (rolls of 1, 2, and 3) seems perfectly acceptable.

  7. #7
    Stormreach Advisor
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    It's funny to see these "trap-monkey" rogues get frustrated on this trap. How hard is it to accept there is one trap in the game that is almost impossible to disable? It does not mean the game is broken or some races are unbalanced. This is one single chest that doesn't have anything special in it (as far as I know). I think we should be able to live with it

  8. #8
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    Quote Originally Posted by Elfvyra View Post
    Then, once you've found it, all you need to do is come up with 68+ DD to disarm it. Or was it 70? Sure hope the rogues have enough APs to invest in DD, too. I'm sure glad they toned that trap down, aren't you? Sigh....
    A little FYI I crit failed that trap today on a 70! Which would mean the mark to disable was atleast 76.

  9. #9
    Community Member Mad_Bombardier's Avatar
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    Quote Originally Posted by Gol View Post
    17 ranks
    15 item
    7 intel mod (16 start, 2 tome, 6 item = 24 int)
    3 skill focus feat
    2 luck (is raid loot. +1 luck is normal)
    4 rogue skill enh
    5 rogue boost
    4 greater hero
    2 way of the mechanic
    1 find traps scroll via UMD

    60 Search without race considerations or raid loot. Best I can do. I can hit 62 with a Human, 62 with a Dwarf, 64 with Elf/Drow.

    Halflings and Warforged Rogues definately got the shaft.
    Add to the list:
    +2 Inspire Competence Bardsong
    +1 Alchemical Fox's influence potion (+2 INT grants +1 to all INT skills)
    +3 Alchemical Fox's skill potion
    66 Search (and before you ask/complain, the potions are FREE from collectables)

    All races can hit this chest if they spec for it. However, as said, respeccing to hit this one chest is not in the best interest of a well rounded player. To update to Gol's numbers, the highest Search I can currently tally is 74 on a Dwarf Rogue with all 3 dragonmark feats. Now THAT'S the highwater mark.

  10. #10

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    Quote Originally Posted by Mad_Bombardier View Post
    Add to the list:
    +2 Inspire Competence Bardsong
    +1 Alchemical Fox's influence potion (+2 INT grants +1 to all INT skills)
    +3 Alchemical Fox's skill potion
    66 Search (and before you ask/complain, the potions are FREE from collectables)

    All races can hit this chest if they spec for it. However, as said, respeccing to hit this one chest is not in the best interest of a well rounded player. To update to Gol's numbers, the highest Search I can currently tally is 74 on a Dwarf Rogue with all 3 dragonmark feats. Now THAT'S the highwater mark.
    If this is indeed true and works, then I retract my previous comments and will say that there is nothing wrong with the trap.

    Obviously, my build can't hit that box, but it doesn't matter, as long as it's my build that is holding me back, not my race.
    Drakion, Leader of the Lightbringers - Argonnessen - A Founding Guild

    Currently Leveling: Drakyon the Sinner - Human Cleric

  11. #11
    Community Member Raithe's Avatar
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    Quote Originally Posted by Mad_Bombardier View Post
    Add to the list:
    +2 Inspire Competence Bardsong
    +1 Alchemical Fox's influence potion (+2 INT grants +1 to all INT skills)
    +3 Alchemical Fox's skill potion
    66 Search (and before you ask/complain, the potions are FREE from collectables)

    All races can hit this chest if they spec for it. However, as said, respeccing to hit this one chest is not in the best interest of a well rounded player. To update to Gol's numbers, the highest Search I can currently tally is 74 on a Dwarf Rogue with all 3 dragonmark feats. Now THAT'S the highwater mark.
    Conversation:

    Rogue: Ok, here we are at the Cabal for One trap. I'm getting out my checklist. I'm a trap monkey rogue, and don't have much UMD so I'm going to need everyone's help with this. K, here we go. Greater heroism please.

    Wizard: Didn't mem it.

    Paladin: I have a Gird, here you go.

    Rogue: Ok, good. That was a close one. Inspire competence please.

    Wizard: We don't have a bard. We actually don't even have a cleric. It's just us four.

    Rogue: Oh right. K let me cast this find traps scroll. Oops rolled a 2. Try again. Good. Now I need to drink that +2 skills potion. Let me find it... ah here it is. Let's see now... action boost... activated. Searching... hey my search icon got pulled off my toolbar accidentally. Hang on everyone... got it back. K need to wait for my action boost to reset...

    Warforged Barbarian: We'll be in the next room...

  12. #12
    Founder binnsr's Avatar
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    Quote Originally Posted by Gol View Post
    17 ranks
    15 item
    8 intel mod (16 start, 2 tome, +2 levelups, 6 item = 24 int)
    3 skill focus feat
    2 luck
    4 rogue skill enh
    5 rogue boost
    4 greater hero
    2 way of the mechanic
    1 find traps scroll via UMD

    61 Search without race considerations or raid loot. Best I can do. I can hit 63 with a Human, 63 with a Dwarf, 67 with Elf/Drow.

    Halflings and Warforged Rogues definately got the shaft.
    Fixed it for ya .. with the proper (read ultimate) gear and a massive investment in APs and feats, any class can theoretically get it..
    -=]ArchAngels[=-

  13. #13
    Community Member Riddikulus's Avatar
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    Quote Originally Posted by binnsr View Post
    Fixed it for ya .. with the proper (read ultimate) gear and a massive investment in APs and feats, any class can theoretically get it..
    The question is whether or not the ability to Search and the ability to Disable mutually exclusive.
    Code:
     Sil - Human Paladin 14              Lava Divers           Tad - Drow Wizard 14
     Semolina - Elf Rog 13/Ftr 1             on              Rava - Drow Sorceror 7
     Riddikulus - Human Cleric 14          Khyber         Clamor - Warforged Barb 7
     Durum - Dwarf Ftr 10/Pal 3/Rng 1                Ridd - Dwarf Ftr 6/Rog 2/Pal 2

  14. #14
    Community Member Beherit_Baphomar's Avatar
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    Quote Originally Posted by Aspenor View Post
    This is just my 2 cp:

    It means that people are going to have to accept imperfection and just deal with it.
    Being unable to find one trap is hardly an imperfection. Maybe this trapbox was made by a dwarf/elf rogue with uber gear and skills. Something warforged/hafling rogues cant get their pretty lil heads around.
    Binding is Admitting Defeat ~ Yndrofian
    Plook~Squidgie~Eyern~Irnbru~Grotesque
    Of The O.S.D, Argonnessen
    Quote Originally Posted by Grace_ana View Post
    At least I'm not on G-Land.

  15. #15
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    Quote Originally Posted by Beherit Baphomar View Post
    Being unable to find one trap is hardly an imperfection. Maybe this trapbox was made by a dwarf/elf rogue with uber gear and skills. Something warforged/hafling rogues cant get their pretty lil heads around.
    The trap was made by a hobgoblin.

    Goblins are notorious for mechanical traps. They love them.

  16. #16
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    So my question is, how exactly is this not an issue for all the rogues who aren't Elves or Dwarves? If I specifically built my rogue for this kind of thing, and I'm still unable to do it, what does that mean?[/QUOTE]

    i'm not sure why rogues expect to find every box in the game.

    i don't think DDO ever promised you would be able to find and disarm all traps, just that rogues "tend" to be best at doing so.

    with that in mind i would say your expectations are too high or you need to get used to disappointment.

    i always thought boxes were kind of lame anyway. why go to the trouble of designing this deadly intricate trap that some professional could just simply turn off?

  17. #17
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    Personally, that trap in Cabal elite is the part in the quest (when I am on my thief) that I laugh maniacally at the rest of my non-improved evasion counterparts. I mock them and tease them and see how many times I can get them to die in the trap trying to loot it

    If they had ninja skills like me, they wouldn't have that problem

  18. #18
    Master Cryptologist Wulf_Ratbane's Avatar
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    Quote Originally Posted by Aspenor View Post
    Personally, that trap in Cabal elite is the part in the quest (when I am on my thief) that I laugh maniacally at the rest of my non-improved evasion counterparts. I mock them and tease them and see how many times I can get them to die in the trap trying to loot it

    If they had ninja skills like me, they wouldn't have that problem
    I suppose if you had close to 300 hit points like me, you wouldn't need improved evasion.

    Regular evasion works just fine, your leetness.

  19. #19
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    Quote Originally Posted by Wulf Ratbane View Post
    I suppose if you had close to 300 hit points like me, you wouldn't need improved evasion.

    Regular evasion works just fine, your leetness.
    May be true nuff No need for personal attacks though.

  20. #20

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    Quote Originally Posted by Wulf Ratbane View Post
    I suppose if you had close to 300 hit points like me, you wouldn't need improved evasion.

    Regular evasion works just fine, your leetness.
    LOL
    Hands you a Cupcake One of Many of the O'Rum Ferretus's

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