Results 1 to 20 of 170

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member The_Cataclysm's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default The Definitive Static Rewards and Unique Chest Loot Thread

    This guide is now mantained by Dragon.Star. Check out the newest version of this thread: here

    Table of Contents

    I: Introduction
    II: Unique Boss Mob/Chest Loot
    III: Reward Choices
    IV: Collectible Turn Ins
    V: Unique Items with Unknown or Non-Unique Locations
    VI: Unique Patron Reward Items
    VII: Unique Special Event Items
    VIII: Risia Items
    IX: Unique Item Effects
    X: Handy Links
    XI: FAQ

    *Last Updated - September 10th* - Risia items added

    I: Introduction

    Contained within is the combined efforts of many people to pull all data about known uniques items.

    Big thanks to tr0tsky for making and maintaining the original list. Thanks to MysticTheurge for providing hosting of all the images you see. Thanks to everyone else who has helped out by giving info on items.

    If you know of an item not seen here or have a correction or screenshot to add you have 3 ways of doing so. First is posting the infomation in this thread. Second would be sending me a PM. The final option would be send me an e-mail at DDOitems@gmail.com.

    Warforged Armor base view (Adamantine body)

    II: Unique Boss Mob/Chest Loot (not 100% chance of spawn)
    • This section catalogs all loot that is found out of specific chests.


    Bring Me the Head of Ghola-Fan! - level 10
    • Fellblade - +4 Falcion, +4 Vertigo (Balcony)
    • Mystic Band - Helmet, Spell Penetration 5 (Treasure Room)
    • Royal Guard Mask - Helmet, Teleport 1/rest (Treasure Room)
    • Stave of the Seer - +1 Quarterstaff, +2 Intelligence, +2 Wisdom, +5 Use Magical Device, True Seeing 1/day (Ur-Keshik the Seer)


    Caverns of Korromar - Level 8
    Chains of Flame - level 12
    Chamber of Raiyum - Level 12
    The Church and the Cult - Level 9
    Cloven-Jaw Scourge: Caverns of Shaagh (STK 2) - Level 4
    The Crucible - Level 14
    The Crypt of Gerard Dryden (Catacombs 4) - Level 3
    Durk's Got a Secret - Level 2
    Garrison's Missing Pack - Level 2
    Gianthold Tor - Level 14
    The Grey Moon's Den: Extermination (Grey Moon Waning 4) - Level 7
    Gwylan's Stand- Level 7
    Halls of Shan-To-Kor (STK 3) - Level 5
    Haywire's Foundry (VoN 4) - Level 9
    • Bloodrage Symbiont - Trinket, Rage 3/rest, Proof Against Poison, Disease Immunity, -2 Will Save, -2 Con, DR 5/-
    • Lightning Rod - +1 Staff, Shocking, Greater Magnetism III, Lesser Lightning Resist (1 at end of every quest)

    Invaders! - Level 12
    • Note: All drop in the end drop. Items can only drop if the end boss that shares it's name is there.
    • Beholder Optic Nerves - Necklace, +7 Spot, +7 Search, Absorbs Beholder Spells 8 charges/rest
    • Garzuul's Bane - +3 Great Axe, Holy, Cold Iron
    • Prysuul's Bane - +4 Bastard Sword, Pure Good, Cold Iron
    • Tharkuul's Bane - +3 Sickle, Holy, Cold Iron
    • Tyrzza's Bane - +3 Rapier, Pure Good, True Law, Cold Iron
    • Tyrzza's Bane - +4 Rapier, Pure Good, Cold Iron (old version, no longer drops)

    Irestone Inlet - Level 4
    The Kobolds' New Ringleader - Level 2
    The Madstone Crater - Level 14
    An Offering of Blood
    The Pit - Level 7
    • Docent of Acid - +3 Docent, Conjuration focus, Superior Corrision IV, Acid Resistance (End Chest)
    • Muck's Doom - +2 Club (Glass), Ooze Bane (Avatar of Juiblex)
    • Robe of Acid - Conjuration focus, Superior Corrision IV, Acid Resistance (End chest)

    Plane of Night (VoN 6, Warded Dragon Chest) - Level 10
    Prison of the Planes - Level 14
    The Reaver's Fate (Stormreaver Warded Chest) - Level 14
    • Amulet of the Stormreaver - Necklace, +4 Protection, Greater Lightning Resistance, Chain lightning 3/rest
    • Cloudburst - +5 Greatsword, Shocking Burst, Cloudburst
    • Dreamspitter - +5 Quarterstaff, Greater Evil Outsider Bane, Greater Enchantment Focus (+2 to DCs), Life Stealing*
    • Gauntlets of Eternity - +13 Heal, +13 Repair, Devotion VI, Superior Healing Lore, , Eternal Faith*
    • Head of Good Fortune - Trinket, +2 Good Luck, Moderate Fortification
    • Madstone Boots - +4 Dexterity, Potency VII, Striding 20%, Unknown Madstone Boots ability*, Madstone Rage 1/day
    • Madstone Shield - +5 Tower Shield (Gem, DR 6), Tower Shield Proficiency
    • Ring of Lies - +4 Charisma, +13 Diplomacy, +11 Bluff, +10 Haggle, +10 Perform
    • Stormreaver's Napkin - +6 Intelligence, Spell Focus Mastery*
    • Tenderizer - +5 Morningstar, Admantine, Impact, Weighted 5%, +2 Strength
    • Treason - +5 Short Sword, Keen, +3 Sneak Attack, Deception, Treason*
    • Ventilated Bracers - +5 armor bonus, +3 Disable Device (stackable)
    • +2 and +3 Stat Tomes

    Redwillow's Ruins - Level 6
    Retrieve The Stolen Goods (Baudry Part 3) - Level 2
    The Sacred Helm (STK 2 Sub-quest) - Level 3
    The Sands of Menechtarun
    • Bloodstone - Trinket, +6 Seeker (Undead area, Thirsty One and Palumak the Scourer)
    • Bow of the Elements (Air) - +4 Long bow, Shocking Burst, +2 Dexerity (Undead area, Whirling Ozann)
    • Bracers of the Hunter - +5 Hide, +2 Sneak Attack, +2 Reflex (Drow Area, Wokran Kull)
    • Chainmail Coif - Helmet, Superior Devotion III, Sacred* (Firebrand area, Darkfur)
    • Collapsible Shortbow - +5 Shortbow, +7 Jump, +7 Tumble, +7 Swim (Firebrand area, Lt. Ayurro)
    • Coronation Shield - +4 Heavy Shield, Blinding (Undead area, Thirsty One and Palumak the Scourer)
    • Dynastic Falcata - +4 Khopesh, Adamantine, True Law, +2 Charisma (Undead Area, General)
    • Firestorm Greaves - Fire Resist, Fire Absorption 33% (absorbs 1/3 of all fire damage taken after other protections) (Firebrand area, Commander Errulf)
    • Flint - +4 Dagger, Shocking Burst (Firebrand area, Haraja the Firedancer)
    • Gloves of the Falcon - +2 dex, +10 spot (Firebrand area, Lt. Ayurro)
    • Hyena Claw Necklace - +3 Constitution, +7 Intimidate (Windlasher area, Stinkpelt)
    • Mirage - +5 Scimitar, Ghost Touch, Deception (Drow Area, Utach Sandcrawl)
    • Mummy Wraps - +4 Padded Armor, Fearsome (Undead Area, Thumok The Mad)
    • Ring of Spell Storing - Restores 25 spell points 3/rest, Exclusive (Undead Area, General)
    • Robe of Fire - Robe, Superior Combustion 3, Evocation Focus, Fire Resist (Undead area, Thumok the Mad)
    • Shard of Vollun - Trinket, Wizardry III, Improved Radiance III (Drow Area, Volrune The Curate)
    • Shield of the Scorpion - +4 Heavy Shield, Spearblock (Drow Area, Wokran Kull)
    • Spiked Turban - Helmet, +3 Protection, +3 Resistance (Drow Area, Mendexathazz)
    • Sting - +4 Shortsword, Proof Against Poison, Large Scorpion Poison (1d4 Con every crit, 1d4 after a minute, Fort Save DC 14) (Drow area, Utach Sandcrawl)
    • Stinkpelt's Hide - +5 hide armor (6 max dex), -1 charisma (Windlasher area, Stinkpelt)
    • Thornlord - +4 Longbow, +2 extra damage (Windlasher area, Yurrugh the Swift)
    • Tinder - +1 Quarterstaff, Superior Combusion IV (Firebrand area, Haraja the Firedancer)
    • Tourney Armor - +5 Full Plate (ac 7, max dex 2, armor check -3) (Firebrand area, Commander Errulf)
    • Weathered Targe - +3 Light Shield, Densewood, Improved Lightining Resistance (Undead area, Whirling Ozann)
    • Vulkoorim Dervish Robe - Lesser Fire Resistance, +4 ac (Drow area, Mendexathazz)
    • Vulkoorim Pendant - Necklace, Superior Nullification II, Improved Devotion II, Taint of Evil* (Drow area, Volrune The Curate)
    • Whirlwind - +5 greatsword, screaming (1d6 sonic on every hit), Telekinetic* (Windlasher area, Den Mother)
    • Wolf Whistle - Charm Canine 3/day (Windlasher area, Den Mother)
    • Xuum - +3 Falcion (2d6), Flaming (Firebrand area, Darkfur)
    • Zephyr - +3 Short Sword, Finesse (Windlasher area, Yurrugh the Swift)

    Sewer Rescue - Level 1
    Shadow Crypt - Level 9
    • Cloak of Protection - Protection +3, Spell Resistance 17 (Big Chest)
    • Dusk - +4 Docent, Dusk (10% blur) (Big Chest)
    • Phase Hammer - +3 Maul, Adamantine, Ghost Touch, Greater Incorporeal Bane (Big Chest)
    • Shards of Lights - +3 Arrows, Ghost Touch, 75% Returning, Cure Moderate (Left End Chest, Big Chest)
    • Tenebrous Stiletto - +4 Dagger, Adamatine, Ghost Touch, Deception, +7 Hide
    • Witching Hour - +2 Quarterstaff, Adamantine, Ghost Touch, Superior Nullification V, Greater Void Lore (Big Chest)

    Slavers of the Shrieking Mine - Level 10
    The Smuggler's Warehouse - Level 2
    Stealthy Repossession - Level 2
    Stormcleave Outpost - Level 8
    Swiped Signet - Level 3
    The Tear of Dhakaan - Level 7
    Tempest Spine - Level 10
    The Titan Awakes - Level 12

    Twilight Forge - Level 12
    Walk the Butcher's Path - Level 2
    The Xorian Cipher - Level 8
    • Chaos Band - Ring, +3 Int, Power III, -2 Will Save
    • Chaosgarde - Bracers, Chaosguard*, +2 Dodge bonus (Lawful align only, DC 20)
    • Planar Gird - Belt, Chaosguard*, Greater Heroism 1/rest
    • Reaver's Ring - Ring, Light Fortification, Fear Immunity, -2 Will
    • Sign of Xoriat - Necklace, +7 Spot , -2 Will, Shout 3/rest (Chaotic align only, DC 20)
    • Thaarak Fang - Trinket, Proof Against Poison, +2 Con, -2 Will

    Zawabi's Revenge (Warded Chest) - Level 12
    • Bracers of the Demon's Consort - Demonic Curse, Demonic Shield, Demonic Retribution, Demon Consort Hidden Effect*
    • Bramble-Casters - Gloves, Greater Spearblock (dr 10/slashing or bludgeon), ThornGuard (1d8 damage to attackers)
    • Chaosblade - +5 Khopesh, Anarchic, True Chaos, Lesser Vampirism (drains 1 hp of target's life force whenever it does damage)
    • Cloak of the Zephyr - cloak, Blurry (20% perma blur), invisibility 1/day
    • Dustless Boots - Striding 20%, Move Silently +15, Hide +11
    • Greenblade - +5 kukri, Force Burst (1d6 force on every hit, 1d10 on criticals), Greater Arcane Lore
    • Demon Scale Armor - +5 scale mail (light armor), Proof Against Poison, Improved Lightning Resistance
    • Lion-Headed Belt Buckle - +4 Strength, +4 Con, Immune to Fear, Roar (Causing melee attackers to resist or be Shaken)
    • Marilith Chain - +5 chainmail, DR5/Lawful or Good, Taint of Evil*, Seeker +6, Shatter +6
    • Pouch of Jerky - trinket, Greater False Life, heal +11, Eat Jerky 3/day (removes poison and disease, regenerate health?)
    • Sandstorm Goggles - Blindness Ward, True Seeing
    • Seal of Earth - Ring, Natural AC +3, Acid Resistance, Stoneskin (level 12 caster, 3/day, self only)
    • Shining Crest of St. Markus - Helmet, Deathblock, Improved Devotion VI, Lesser Healing Lore
    • Staff of Arcane Power - +2 Quarterstaff, Good Luck +2, Arcane Power Spell Selection* (25 charges, 1 recharge per day), (Wizard, Sorcerer and Bard only, DC 26)
    • Storm - +4 Heavy Crossbow (1d12), Keen, Thundering, Shocking Burst, extra +4 to hit
    • Torc of Prince Raiyum-de II - necklace, Greater Spell Penetration VI, Wizardry III, Transform Kinetic Energy*
    • +2 stat tome (any type)
    Last edited by The Cataclysm; 09-16-2007 at 07:26 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload