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Table of Contents
I: Introduction
II: Unique Boss Mob/Chest Loot
III: Reward Choices
IV: Collectible Turn Ins
V: Unique Items with Unknown or Non-Unique Locations
VI: Unique Patron Reward Items
VII: Unique Special Event Items
VIII: Risia Items
IX: Unique Item Effects
X: Handy Links
XI: FAQ
*Last Updated - September 10th* - Risia items added
I: Introduction
Contained within is the combined efforts of many people to pull all data about known uniques items.
Big thanks to tr0tsky for making and maintaining the original list. Thanks to MysticTheurge for providing hosting of all the images you see. Thanks to everyone else who has helped out by giving info on items.
If you know of an item not seen here or have a correction or screenshot to add you have 3 ways of doing so. First is posting the infomation in this thread. Second would be sending me a PM. The final option would be send me an e-mail at DDOitems@gmail.com.
Warforged Armor base view (Adamantine body)
II: Unique Boss Mob/Chest Loot (not 100% chance of spawn)
- This section catalogs all loot that is found out of specific chests.
Bring Me the Head of Ghola-Fan! - level 10
- Fellblade - +4 Falcion, +4 Vertigo (Balcony)
- Mystic Band - Helmet, Spell Penetration 5 (Treasure Room)
- Royal Guard Mask - Helmet, Teleport 1/rest (Treasure Room)
- Stave of the Seer - +1 Quarterstaff, +2 Intelligence, +2 Wisdom, +5 Use Magical Device, True Seeing 1/day (Ur-Keshik the Seer)
Caverns of Korromar - Level 8
- Aberrant Robe - Robe, Spell Resistance 17, Wizardry II (R'zzix)
- Chill Shard - +2 Throwing Dagger, Returning, Frost (Akuul)
- Disc of Enhancement - +3 Docent (Brunhilde Firegout )
- Grudgebearer's Plate - +2 Full Plate, Command (Adorgar the Grdugebearer)
- Mace of the Wraith - +2 Heavy Mace, Ghost Touch (Colvis Hammercrusher )
- Scarf of Warmth - Necklace, Lesser Cold Resistance (Oglethorpe The Prospector)
- Wraith's Skin - +1 Leather Armor, +5 Hide, +5 Move Silently (Horus Hammercrush)
- Xoriat Forged Blade - +1 Longsword, Anarchic, Flaming (Serruul)
Chains of Flame - level 12
- Cape of the Roc - Cloak, Feather Falling, Roc Strength* 3/day (End chest)
- Golden Greaves - Boots, DR 3/- , 15% Striding, (Minotaur chest)
- Hruvayah's Medallion - Necklace, Spell Penetration VI, Taint of Evil* (End chest)
- Ring of Baphomet - Ring, -1 Charisma, -1 Wisdom, Intimidate +11, Bestow Curse 3/day (Minotaur chest)
- Staff of Inner Sight - +2 Quarterstaff, +4 Intelligence (Library chest)
- Unkor's Cleaver - +4 Battle Axe, Keen (Locked room chest)
Chamber of Raiyum - Level 12
- Note: All items found in in the Treasure room
- Adherent's Pendant - Necklace, Superior Devotion IV, Wizardry II, Paladin only (dc 12)
- Bejeweled Letter Opener - +3 Dagger, Keen, Improved Devotion IV, Improved Resonance IV
- Mysterious Ring - Ring, Mysterious Effect*
- Silken Mail - +4 Chainmail, Mithril, +10 Move Silently, Axeblock,
- Sirroco - +3 Longsword, Sirroco*, Telekinetic*
- Spectacles of Spirit Sight - Goggles, Enchanment Focus, Necromancy Focus
- Vambraces of Inner Light - +3 Full Plate, +3 Charisma, Command
The Church and the Cult - Level 9
- Note: All items found in the end chests
- Bloodplate Armor - +2 Full Plate, Deathblock
- Cloak of Shadows - Cloak, +7 Hide,+7 Move Silently, +2 Protection
- Fragment of the Silver Flame - Trinket, Protection from Evil
- Silver Longbow - +2 Longbow (1d10, 19-20/x3 crit), Holy
Cloven-Jaw Scourge: Caverns of Shaagh (STK 2) - Level 4
- Dhakaani Shield - +1 Heavy Wood Shield
- Robe of Resistance - Robe, +1 Resistance
The Crucible - Level 14
- Aquatic Bracers - Bracers, Underwater Action, +13 Swim, Improved Cold Resistance (Underwater chest)
- Ghost-Waking Cloak - Cloak, +3 Charisma, +3 Resistance
- Backstabber's Gloves - Gloves, +10 Bluff, +2 Sneak Attack Bonus (End chest)
- Daggertooth Belt - Belt, +3 Con, Enhancement: Fighter's Armor Mastery 2
- Surefooted Boots - Boots, +10 Balance, +20% Striding
- Skullsmasher - +5 Light mace, Orc Bane, +10 Intimidate
- Windlasher - +5 Falcion, Screaming, Feat: Weapon Focus (Falcion)
The Crypt of Gerard Dryden (Catacombs 4) - Level 3
- Battleworn Sword - +1 Greatsword, Ghost Touch (End chest)
- Gerard Dryden's Mace - +1 Heavy Mace, Lesser Undead Bane (Locked room chest)
- Gerard Dryden's Mace - +1 Heavy Mace, Undead Bane (Old Version, no longer drops)
- Gerard's Mail - Masterwork Chain Shirt, Mithril (End chest)
Durk's Got a Secret - Level 2
- Muckbane - +1 Club (glass), Lesser Ooze bane (Muck)
- Rahkat's Trifle - Trinket, +1 Charisma (Rakhat)
- Zizoo's Spangle - Trinket, +1 Intelligence (Zizoo)
Garrison's Missing Pack - Level 2
- Furor's Hide - Cloak, Lesser Axeblock (Furor)
- Kutik's Bead - Trinket, +1 Strength (Kutik)
- Miasma's Fang - +1 Dagger, +1 Fort Save , Deception (Miasma)
- Moog's Ornament - Trinket, +1 Dexterity (Moog)
- Peridot Ring - Ring, +2 Will Save
Gianthold Tor - Level 14
- Allegiance - +5 Khopesh, Elf Bane, Feat: Khopesh Proficiency (Black Dragon)
- Belt of the Seven Ideals - Improved Potency VII, Spell Penetration VII, Lawful only (DC 24) (Blue Dragon)
- Bronze Ingot Arcanum - +2 Quarterstaff, Superior Acid Lore, Superior Corrosion IV (Black Dragon)
- Bulwark of Storm's Fist - +3 Heavy Shield, +5 Constitution (White Dragon)
- Copper Ingot Arcanum - +2 Quarterstaff, Superior Lightning Lore, Superior Magnetism IV (White Dragon)
- Giantcrafted Siberys Compass - Trinket, +13 Search, +2 Resistance, +4 Will Save (Blue Dragon)
- Globe of Imperial Blood - +2 to all stats, Wizardry II (Black Dragon)
- Gloves of the Forgotten Craft - +13 Disable Device, +3 Dexterity, Feat: Thrown Weapon Focus (White Dragon)
- Great Axe of the Chained Soldier - +5 Greataxe, Immunity to Fear, Break Enhancement (level 12 caster) 1/rest (White Dragon)
- Hammer of the Leaden Clouds - +4 Warhammer, Thundering, 4% Weighted, Superior Sonic Lore, Greater Resonance IV (Blue Dragon)
- Helm of the Black Dragon - +5 Dexterity, Black Dragon Bolt* 1/day (Black Dragon)
- Helm of the Blue Dragon - +5 Intelligence, Lightning Bolt 1/day (Blue Dragon)
- Helm of the White Dragon - +5 Strength, Cone of Cone: 1/rest (White Dragon)
- Intricate Field Optics - +13 Spot, +2 Wisdom, Detect Secret Doors (White Dragon)
- Jorgundal's Collar - Necklace, 10% Melee Alacrity* (White Dragon)
- Madstone Rod - +1 Club, Dispel Madstone Effects: 50 charges (Wizard, Sorcerer, Bard only) (One drops after every Dragon Fight)
- Manacles of Ceaseless Toil - Bracers, +3 Strength, +3 Constitution, Remove Exhaustion 3/rest (Black Dragon)
- Mantle of the Dragonfriend - Cloak, +5 Charisma, +7 Diplomancy
- Ring of Stormreaver Prophecy - +5 Wisdom, +2 Resistance
- Silver Ingot Arcanum - +2 Quarterstaff, Superior Ice Lore, Superior Glaciation IV (Blue dragon)
- Skyvault Shield - +4 Heavy Shield, Mithril, Twilight (Blue Dragon)
- Tortured Livewood Longbow - +5 Longbow, Acid Arrow* (Black Dragon)
The Grey Moon's Den: Extermination (Grey Moon Waning 4) - Level 7
- Sickle of Sypheros - +1 Sickle, Frost (end chest)
Gwylan's Stand- Level 7
- Arlyn's Staff - +1 Quarterstaff, +1 Protection (Arlyn Feathercrest)
- Barbarian's Spirit - Bracers, Rage 1/Rest (Twin Horn)
- Giant-Stalker's Knife - +1 Kukri, Greater Giant bane (Suropox)
- Gwylan's Blade - +2 Shortsword, +2 Perform (Stacks with other item), Roaring
- Minotaur Hair Belt - Belt, Balance +5 (Crippler Bigfoot)
- Phiarlan Ring - Ring, +5 Perform (Yarbur)
- Roguebane Breastplate - +2 Breastplate, Light Fortification (Vargo Bodybreaker)
- Thuranni Stalker's Mail - +2 Chainmail (Lyandiir Arrowfel)
Halls of Shan-To-Kor (STK 3) - Level 5
- Ring Of Feathers - Feather Falling
- Sword of the Giant Slave-Master - +1 Greatsword, Elf Bane
- Wayfinder's Armor - +2 Chainmail
Haywire's Foundry (VoN 4) - Level 9
- Bloodrage Symbiont - Trinket, Rage 3/rest, Proof Against Poison, Disease Immunity, -2 Will Save, -2 Con, DR 5/-
- Lightning Rod - +1 Staff, Shocking, Greater Magnetism III, Lesser Lightning Resist (1 at end of every quest)
Invaders! - Level 12
- Note: All drop in the end drop. Items can only drop if the end boss that shares it's name is there.
- Beholder Optic Nerves - Necklace, +7 Spot, +7 Search, Absorbs Beholder Spells 8 charges/rest
- Garzuul's Bane - +3 Great Axe, Holy, Cold Iron
- Prysuul's Bane - +4 Bastard Sword, Pure Good, Cold Iron
- Tharkuul's Bane - +3 Sickle, Holy, Cold Iron
- Tyrzza's Bane - +3 Rapier, Pure Good, True Law, Cold Iron
- Tyrzza's Bane - +4 Rapier, Pure Good, Cold Iron (old version, no longer drops)
Irestone Inlet - Level 4
- Dink's Leather Wraps - +1 Studded Leather (Dink)
- Hobble's Crossbow - +1 Repeating Heavy Crossbow, +1 cold dmg/hit (Hobble)
- Mutiny's Tooth - +1 Dagger, +1 Acid dmg/hit (Mutiny)
- Scurvy's Cloak - Cloak, Lesser Fire Resistance (Scurvy)
- Skartongue's Ladel - +1 Light Mace, +1 Electrical dmg/hit (Skartongue)
- Yaaryar's Magnificent Band - Ring, +1 Resistance (Yaaryar)
The Kobolds' New Ringleader - Level 2
- Bloodknuckle's Loincloth Waistband - Belt, Light Fortification (Bloodknuckle)
- Bloodknuckle's Smasher - +1 Maul (Bloodknuckle)
- Brakhash's Axe - +1 Battleaxe (Brakhash)
- Bronkarz's Cloak - Cloak, +1 Will Save (Bronkarz)
- Grundok's Boots - Boots, +1 Jump (Grunok)
- Madoorah's Vest - +1 Leather Armor (Madoorah)
- Rhakmel's Dagger - +1 Dagger (Rhakmel)
The Madstone Crater - Level 14
- Ancient Band - Ring, Heavy Fortication, +3 Protection (end chest)
- Axe of Adaxus - +5 Battle Axe, Slicing, Improved Fire Resistance (end chest)
- Crystalline Scepter - +3 Club, Greater Combustion VII, Evocation Focus
- Girdle of Giant Brawn - Belt, +6 Strength, -3 Wisdom, -3 Intelligence
- Iron Beads - Necklace - Greater Magnetism 6, Lightning Lore
- Steady Handed Armbands - Bracers, +3 Dexterity, +1 competence to hit (end chest)
An Offering of Blood
- Note: Items can be found in any of 3 rooms after 2nd Aspect
- Ancient Vulkoorim Dagger - +4 Dagger, Greater Giant Bane, Giant Slayer*
- Vulkoorim Fighting Leathers - +5 Leather Armor, Lesser Fire Resistance, +5 Hide
- Ward of Undeath - +2 Heavy Steel Shield, Ghost Touch, Flaming, Undead Bane
The Pit - Level 7
- Docent of Acid - +3 Docent, Conjuration focus, Superior Corrision IV, Acid Resistance (End Chest)
- Muck's Doom - +2 Club (Glass), Ooze Bane (Avatar of Juiblex)
- Robe of Acid - Conjuration focus, Superior Corrision IV, Acid Resistance (End chest)
Plane of Night (VoN 6, Warded Dragon Chest) - Level 10
- Azure Necklace of Prophecy - Necklace, Superior Magnetism III, Lightning Resistance
- Belt of the Mroranon - Belt, +6 Strength, Moderate Fortification
- Cloak of the Silver Concord - Cloak, +2 Charisma, +10 Haggle, +10 Diplomacy, Persuasion
- Crimson Necklace of Prophecy - Necklace, Superior Combustion III, Fire Resistance
- Docent of Grace - +2 Docent, +5 Dexterity,+5 Tumble, +5 Balance
- Dragon's Eye - Trinket, Magi, Superior Efficacy V
- Hammer of Life - +4 Maul, +2 Natural Armor, +10 Heal, +10 Repair , Restoration 1/day
- Helm of the Mroranon - Helm, +6 Wisdom, +7 Intimidate
- Ironweave Robe - Robe, +5 Armor Bonus, Wizardry II, Greater Magnetism V
- Kundarak Delving Boots - Boots, Freedom of Movement, +5 Move Silently
- Kundarak Delving Goggles - Goggles, Blindness Ward, +10 Spot, +10 Disable Device
- Kundarak Delving Suit - +5 Chainmail (6 max dex), Mithril, +5 Silent Moves, +5 Search
- Kundarak Warding Bracers - Bracers, +3 Constitution, +3 Resistance, +3 Protection
- Kundarak Warding Shield - +5 Heavy Steel Shield, +2 Resistance
- Ring of the Silver Concord - Ring, +4 Charisma, +2 Protection , Command
- Ruby Encrusted Gauntlets - Gloves, Flamestrike 1/rest (caster level 15)
- Silver Necklace of Prophecy - Necklace, Superior Glaciation IV, Cold Resistance
- Stonemeld Plate - +4 Full Plate, DR 5/-, Camoflauge 5/Rest
- Sword of Shadow - +5 Greatsword (18-20/x3 crit), Adamantine
- +2 stat tome (any type)
Prison of the Planes - Level 14
- Charoush's Inferno - +5 Bastard Sword, Flaming Burst (Fernia room)
- Death's Locket - Necklace, Deathblock, Cause Fear 3/rest (Dolurrh room)
- Dream Visor - Goggles, +13 spot, -7 Search (End chest)
- Kardin's Eye - Trinket, +5 Resistance (Xorian room)
- Ring of Shadow - +10 Move Silently, +10 Hide, 10% Blur (Mabar Room)
- Ring of the Djinn - Lightning Resistance, Lightning Absortion 33% (Lamannia Room)
- Royal Scimitar - +3 Scimitar, Keen, Destruction (Shavarath Room)
- Spiked Boots - +7 Balance, Immunity to Slippery Surfaces (Risia Room)
The Reaver's Fate (Stormreaver Warded Chest) - Level 14
- Amulet of the Stormreaver - Necklace, +4 Protection, Greater Lightning Resistance, Chain lightning 3/rest
- Cloudburst - +5 Greatsword, Shocking Burst, Cloudburst
- Dreamspitter - +5 Quarterstaff, Greater Evil Outsider Bane, Greater Enchantment Focus (+2 to DCs), Life Stealing*
- Gauntlets of Eternity - +13 Heal, +13 Repair, Devotion VI, Superior Healing Lore, , Eternal Faith*
- Head of Good Fortune - Trinket, +2 Good Luck, Moderate Fortification
- Madstone Boots - +4 Dexterity, Potency VII, Striding 20%, Unknown Madstone Boots ability*, Madstone Rage 1/day
- Madstone Shield - +5 Tower Shield (Gem, DR 6), Tower Shield Proficiency
- Ring of Lies - +4 Charisma, +13 Diplomacy, +11 Bluff, +10 Haggle, +10 Perform
- Stormreaver's Napkin - +6 Intelligence, Spell Focus Mastery*
- Tenderizer - +5 Morningstar, Admantine, Impact, Weighted 5%, +2 Strength
- Treason - +5 Short Sword, Keen, +3 Sneak Attack, Deception, Treason*
- Ventilated Bracers - +5 armor bonus, +3 Disable Device (stackable)
- +2 and +3 Stat Tomes
Redwillow's Ruins - Level 6
- Cloak of Silence - +5 Move Silently (Drow chest)
- Cloak of Troll's Resistance - Cloak, Lesser Cold Resist, Lesser Lightning Resist, Lesser Sonic Resist
- Drow Hunter's Armor - +4 Studded Leather Armor (Drow chest)
- Flamedagger - +1 Dagger, Flaming, Burning Hands 3/rest
- Gargoyle Granite Plate - +2 Full Plate, DR 2/-
- Maul of Might - +2 Maul, 1d6 Force dmg/hit
- Poison-Tipped Crossbow - +3 Light Crossbow, 1d6 poison/attack
- Ring of Trollish Regeneration - Ring, 1 hp/min regen, +2 Armor Bonus (No longer drops)
- Savage Sword - +1 Bastard Sword, Enfeebling (Savage Tooth)
- Scorpion Tail Shortbow - +2 Shortbow, 1d6 poison/attack
- T'korcha Family Scimitar - +3 Scimitar, Keen (Drow encounter)
- Twig of the Giant Mage - +1 Staff, Spell Resistance 15
Retrieve The Stolen Goods (Baudry Part 3) - Level 2
- Boots of the Long Step - Boots, +5% Striding (Kharnos)
- Garzad's Helm - Helm, DR 1/-
- Ring of Rage - Ring, Rage 1/rest (Churnak)
- Sword of Pain - +1 Short Sword, +1 Acid dmg/hit (Hurleb)
The Sacred Helm (STK 2 Sub-quest) - Level 3
- Cloven-Jaw Longbow - +1 Longbow
- Shaagh's Helm - Helm, +3 Intimidate
The Sands of Menechtarun
- Bloodstone - Trinket, +6 Seeker (Undead area, Thirsty One and Palumak the Scourer)
- Bow of the Elements (Air) - +4 Long bow, Shocking Burst, +2 Dexerity (Undead area, Whirling Ozann)
- Bracers of the Hunter - +5 Hide, +2 Sneak Attack, +2 Reflex (Drow Area, Wokran Kull)
- Chainmail Coif - Helmet, Superior Devotion III, Sacred* (Firebrand area, Darkfur)
- Collapsible Shortbow - +5 Shortbow, +7 Jump, +7 Tumble, +7 Swim (Firebrand area, Lt. Ayurro)
- Coronation Shield - +4 Heavy Shield, Blinding (Undead area, Thirsty One and Palumak the Scourer)
- Dynastic Falcata - +4 Khopesh, Adamantine, True Law, +2 Charisma (Undead Area, General)
- Firestorm Greaves - Fire Resist, Fire Absorption 33% (absorbs 1/3 of all fire damage taken after other protections) (Firebrand area, Commander Errulf)
- Flint - +4 Dagger, Shocking Burst (Firebrand area, Haraja the Firedancer)
- Gloves of the Falcon - +2 dex, +10 spot (Firebrand area, Lt. Ayurro)
- Hyena Claw Necklace - +3 Constitution, +7 Intimidate (Windlasher area, Stinkpelt)
- Mirage - +5 Scimitar, Ghost Touch, Deception (Drow Area, Utach Sandcrawl)
- Mummy Wraps - +4 Padded Armor, Fearsome (Undead Area, Thumok The Mad)
- Ring of Spell Storing - Restores 25 spell points 3/rest, Exclusive (Undead Area, General)
- Robe of Fire - Robe, Superior Combustion 3, Evocation Focus, Fire Resist (Undead area, Thumok the Mad)
- Shard of Vollun - Trinket, Wizardry III, Improved Radiance III (Drow Area, Volrune The Curate)
- Shield of the Scorpion - +4 Heavy Shield, Spearblock (Drow Area, Wokran Kull)
- Spiked Turban - Helmet, +3 Protection, +3 Resistance (Drow Area, Mendexathazz)
- Sting - +4 Shortsword, Proof Against Poison, Large Scorpion Poison (1d4 Con every crit, 1d4 after a minute, Fort Save DC 14) (Drow area, Utach Sandcrawl)
- Stinkpelt's Hide - +5 hide armor (6 max dex), -1 charisma (Windlasher area, Stinkpelt)
- Thornlord - +4 Longbow, +2 extra damage (Windlasher area, Yurrugh the Swift)
- Tinder - +1 Quarterstaff, Superior Combusion IV (Firebrand area, Haraja the Firedancer)
- Tourney Armor - +5 Full Plate (ac 7, max dex 2, armor check -3) (Firebrand area, Commander Errulf)
- Weathered Targe - +3 Light Shield, Densewood, Improved Lightining Resistance (Undead area, Whirling Ozann)
- Vulkoorim Dervish Robe - Lesser Fire Resistance, +4 ac (Drow area, Mendexathazz)
- Vulkoorim Pendant - Necklace, Superior Nullification II, Improved Devotion II, Taint of Evil* (Drow area, Volrune The Curate)
- Whirlwind - +5 greatsword, screaming (1d6 sonic on every hit), Telekinetic* (Windlasher area, Den Mother)
- Wolf Whistle - Charm Canine 3/day (Windlasher area, Den Mother)
- Xuum - +3 Falcion (2d6), Flaming (Firebrand area, Darkfur)
- Zephyr - +3 Short Sword, Finesse (Windlasher area, Yurrugh the Swift)
Sewer Rescue - Level 1
- Amulet of the Brute - Necklace, +1 Constitution, -1 Intelligence, -1 Wisdom
- Trogskull Helmet - Helm, +1 Resistance
Shadow Crypt - Level 9
- Cloak of Protection - Protection +3, Spell Resistance 17 (Big Chest)
- Dusk - +4 Docent, Dusk (10% blur) (Big Chest)
- Phase Hammer - +3 Maul, Adamantine, Ghost Touch, Greater Incorporeal Bane (Big Chest)
- Shards of Lights - +3 Arrows, Ghost Touch, 75% Returning, Cure Moderate (Left End Chest, Big Chest)
- Tenebrous Stiletto - +4 Dagger, Adamatine, Ghost Touch, Deception, +7 Hide
- Witching Hour - +2 Quarterstaff, Adamantine, Ghost Touch, Superior Nullification V, Greater Void Lore (Big Chest)
Slavers of the Shrieking Mine - Level 10
- Resonant Guard Suit - +4 Studded Leather, Sonic Guard, Lesser Sonic Resist, -5 Move Silently
- Ring of the Ancestors - Raise Dead 1/day, Good Alignment required (Lord Ythrixid)
- Shrieking Star - +2 Morningstar (Glass), Roaring, Sound Burst 1/day
The Smuggler's Warehouse - Level 2
- Calamity's Carapce - +1 Hide Armor
- Chiku's Bauble - Trinket, Heal +3
- Chitin Shield - +1 Light Steel Shield
- Deezil's Ornament - Necklace, Resist Energy: Fire 1/rest
- Raktu's Trifle - Necklace, Absorbs Magic Missiles (20 charges)
Stealthy Repossession - Level 2
- Glik's Bangle - Trinket, +2 Will Save
- Jeeka's Spangle - Trinket, +2 Armor Bonus
- Neecha's Bead - Trinket, +2 Fortitude Save
- Wazul's Amulet - Necklace, +2 Reflex Save
Stormcleave Outpost - Level 8
- Essence of the Scout - +2 Docent, Silent Moves
- Giant's Roar - +2 Longbow, Roaring (Xantilar)
- Helm of the Flame - Helm, Power II, Improved Devotion II (Insgadreer)
- Iron Cleaver - +1 Battleaxe, Acid Burst (Ulagash)
- Lesser Boots of Striding and Springing - Boots, +10% Striding, +5 Jump (Helos)
- Nuushmaar's Adamantine Tooth - +2 Rapier, Adamantine
- Onyxhorn - +2 Dagger, Finesse (Onyxhorn)
- Robe of Winter - Robe, Improved Fire Resistance (Pious)
Swiped Signet - Level 3
- Ruined Signet Brooch - Trinket, +1 Heal (end chest, always there)
The Tear of Dhakaan - Level 7
- Armor of Amok - +1 Hide Armor, Rage 3/day
- Dueling Schlager - +2 Rapier (1d8 base damage) (Champion Arkar)
- Face of the Demon - Helmet, +2 Fortitude, +5 Intimidate, -5 Spot, -5 Listen (Champion Nartar)
- Grievous Blade - +2 Dagger, Puncturing
- Guardian Mantle - +1 Steel Tower Shield, Spearblock
- Ironweave Tunic - +3 Chain shirt, DR 3/Bludgeoning, -2 Reflex (Champion Prantag)
- Rusted Shamshir - +2 Scimitar, Cold Iron, Keen, Lesser Aberration Bane
- Sword of Thirty - +2 Greatsword (3d4), Keen (Champion Guptrak)
- Yogg-Ratha Plate - +1 Full Plate, Acid Resistance, Protection from Evil 3/day (Champion Krazna)
Tempest Spine - Level 10
- Choker of the Silver Tongue - Necklace, +5 Diplomacy, +5 Bluff (Fire and Ice)
- Cloak of Invisibility - Cloak, +2 Protection, Invisibility 1/rest (A'tchkar)
- Elemental Mithril Breastplate - +3 Breastplate, Mithril, Improved Cold Resistance, Improved Fire Resistance
- Eternal Wand of Charm Monster - Wand, Charm Monster 2/rest
- FullPlate of Giants - +4 Full Plate, DR 5/- (End Chest)
- Gleaming Adamantine Plate - +4 Full Plate, Adamantine, Proof Against Poison, Command (End Chest)
- Goggles of Perception - Goggles, +5 Spot, +5 Search (Inevitable)
- Imbued Darkleaf Banded Armor - +3 Banded Armor, Darkleaf, Resistance +4
- Maelstrom - +1 Greataxe, Anarchic, Frost (Fire and Ice)
- Mithril Breastplate of the Elements - +1 Breastplate, Mithril, Cold Resistance, Fire Resistance (No longer drops)
- Nightblade - +2 Falchion, Byeshk, Keen (Zerisenz)
- Platemail of Giants - +1 Full Plate, DR 5/- (End Chest)
- Robe of Arcane Puisance - Robe, +3 Armor, Potency IV (End Chest)
- Robe of Arcane Power - Robe, Potency IV (End Chest)
- Robe of Potency - Robe, Improved Potency II
- Shining Adamantine Plate - +2 Full Plate, Adamantine, Proof Against Poison, Command (End Chest)
- Star of Irian - +2 Morningstar, Righteous, Holy
The Titan Awakes - Level 12
- Battle Coin - Trinket, +1 Compentence Bonus To Hit, Heal Moderate (self only) 3 charges, 1 recharge/rest
- Belt of Brute Strength - +6 Strength, Greater False Life
- Bereavement - +5 Battle Axe, Keen, Seeker +10
- Bravo's Sword - +3 Shortsword, +5 Sneak Attack
- Centurion Armor - +5 full plate (2 max dex, -4 armor check penalty), +4 Reflex
- Chattering Ring - +3 Dodge, +13 Spot, -10 Move Silently
- Gyroscopic boots - +10 Balance, 30% Striding
- Insulated Armor - +4 half plate (10% ASF), Mithril, Lightning Resistance, Lightning Bolt Ward*
- Jungle Cloak - Hide +10, Regrowth (Heal yourself for 100 points over 2 minutes) 1/rest
- Nullcloth Gown - Robe, Spell Resistance 20, Lighning Resistance, Cold Resistance, Fire Resistance, Magical Null (15% arcance chance of failure)
- Rattle Charm - necklace, Greater Acid Lore, Greater Sonic Lore, Proof Against Poison
- Seven Fingered Gloves - +11 Disable Device, +11 Open Lock, +5 Use Magic Device, -10% to arcane spell failure
- Shining Crescents - +5 Sickle (two handed, 2d6) - Admantine, Vertigo +6, Tendon Slice +6
- Skull Fetish Mask - +6 Charisma, Void Lore
- Titanic Docent - +5 Docent, Titan Shield (DR 30/- and SR 30 for 15 seconds. 1 charge/rest)
- Visor of Concentration - -7 Spot, +10 Concentration, Repair Lore, Ice Lore, Reconstruction 5, Glaciation 5
- +2 stat tome (any type)
Twilight Forge - Level 12
- Adoryn's Malice - +2 Light Mace, Admantine, Greater Construct Bane
- Dream Cloak - +3 Charisma, Enchantment Focus, Deep Slumber 3/day (End Chest)
- Helm of Freewill - Fear Immunity, Spell Resistance 17
- Returning Axe of Embers - +4 Throwing Axe, Returning, Flametouched Iron
- Signet of Caustic Persausion - Improved Corrision 4, Melf's Acid Arrow 3/rest
Walk the Butcher's Path - Level 2
- Jade Ring - +1 Resistance (Shaman Prysass)
- Kneeza's Bauble - Trinket, +1 Wisdom
- Maul of Vengeance - +1 Maul, Adamantine (Vorag the Vengeful)
- Ring of Time - Slow 1/rest (Warlock Cyressy)
The Xorian Cipher - Level 8
- Chaos Band - Ring, +3 Int, Power III, -2 Will Save
- Chaosgarde - Bracers, Chaosguard*, +2 Dodge bonus (Lawful align only, DC 20)
- Planar Gird - Belt, Chaosguard*, Greater Heroism 1/rest
- Reaver's Ring - Ring, Light Fortification, Fear Immunity, -2 Will
- Sign of Xoriat - Necklace, +7 Spot , -2 Will, Shout 3/rest (Chaotic align only, DC 20)
- Thaarak Fang - Trinket, Proof Against Poison, +2 Con, -2 Will
Zawabi's Revenge (Warded Chest) - Level 12
- Bracers of the Demon's Consort - Demonic Curse, Demonic Shield, Demonic Retribution, Demon Consort Hidden Effect*
- Bramble-Casters - Gloves, Greater Spearblock (dr 10/slashing or bludgeon), ThornGuard (1d8 damage to attackers)
- Chaosblade - +5 Khopesh, Anarchic, True Chaos, Lesser Vampirism (drains 1 hp of target's life force whenever it does damage)
- Cloak of the Zephyr - cloak, Blurry (20% perma blur), invisibility 1/day
- Dustless Boots - Striding 20%, Move Silently +15, Hide +11
- Greenblade - +5 kukri, Force Burst (1d6 force on every hit, 1d10 on criticals), Greater Arcane Lore
- Demon Scale Armor - +5 scale mail (light armor), Proof Against Poison, Improved Lightning Resistance
- Lion-Headed Belt Buckle - +4 Strength, +4 Con, Immune to Fear, Roar (Causing melee attackers to resist or be Shaken)
- Marilith Chain - +5 chainmail, DR5/Lawful or Good, Taint of Evil*, Seeker +6, Shatter +6
- Pouch of Jerky - trinket, Greater False Life, heal +11, Eat Jerky 3/day (removes poison and disease, regenerate health?)
- Sandstorm Goggles - Blindness Ward, True Seeing
- Seal of Earth - Ring, Natural AC +3, Acid Resistance, Stoneskin (level 12 caster, 3/day, self only)
- Shining Crest of St. Markus - Helmet, Deathblock, Improved Devotion VI, Lesser Healing Lore
- Staff of Arcane Power - +2 Quarterstaff, Good Luck +2, Arcane Power Spell Selection* (25 charges, 1 recharge per day), (Wizard, Sorcerer and Bard only, DC 26)
- Storm - +4 Heavy Crossbow (1d12), Keen, Thundering, Shocking Burst, extra +4 to hit
- Torc of Prince Raiyum-de II - necklace, Greater Spell Penetration VI, Wizardry III, Transform Kinetic Energy*
- +2 stat tome (any type)