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  1. #21
    Founder EightyFour's Avatar
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    I think at some point one of the developers said it was fixed, but I just avoid those quests to begin with, and now that something that went so wrong with it I just don't want to step into it anymore to find out, so I avoid that one, I'll do the other three, but I'm not going to chance spend an hour to an hour and 1/2 in there to find out that the mummy is bugged.
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  2. #22
    Community Member FoxOne's Avatar
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    Default useless CS

    Check this out,

    about a month ago,we decided to knock off the crapopolis.So we hit all of them except shadow crypt & king.We do the whole shadow king quest to get to the end.

    He is unkillable.We place a ticket.A Gm comes on to tell us we have to re-do the quest.The next day as i login i notice they have something saying that issue came up & will be fixed at the next patch.

    Here we are a few updates later & still bugged.If i get to the end & the Gm tells me to redo it,i'll close that account pretty **** fast.When it's a known issue,f'n do something about it.The same as the "june" update or any other new thing they implement , never works smoothly.

    Watch the disasters strike again as of 9am friday for the loot week-end.Let's see if they learnt anything from the last one.If it's so bad i can't enjoy the biggest incentive in the game then that'll be the end of this game.Too bad i love it,sometimes difficult choices are the best ones.

    Any new mmo coming out worth throwing my money at guys?(NOT Turdine)

  3. #23
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    Impaqt's Avatar
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    I've run the shadow serious numerous times inteh last month or so with no isues.. Yes, its fixed.
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  4. #24
    Community Member Lyletuba's Avatar
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    Quote Originally Posted by Impaqt View Post
    I've run the shadow serious numerous times inteh last month or so with no isues.. Yes, its fixed.
    Thanks. I had it bug out on me the same way a few patches ago. Since then I've thought like FoxOne - not going near it until I hear the all-clear.
    Khyber Server - Disposable Heroes Guild
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  5. #25

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    Ran it twice about a week and a half ago on elite, two different toons, no issues. But then, maybe we just got lucky.

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  6. #26
    Community Member Tanka's Avatar
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    Ran it at least thrice with no issues whatsoever.
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  7. #27
    Stormreach Advisor
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    It has been fixed a while ago. If you experiment a bug, make sure you bug report it (and pray the GM will help, which is rarely the case for bugs that are not officially acknowledged).

  8. #28
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    Quote Originally Posted by bobbymono View Post
    Hmmmm... my group waited for a GM and they told me that there was a way to beat him. We just didnt do it right thats the main problem...
    That's the problem with very complicated quests. They assume that if it isn't working, the player screwed up. They are probably right most of the time, but not all of the time.

  9. #29
    Community Member Talon_Moonshadow's Avatar
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    I still need this one on elite.....but can't find a competant group to do it with. Any of you on Tharashk want to help out I would be very appreciative.

    The times I've seen a group have problems it was not clear whether it was really bugged or we were just having too hard of a time with all of the mobs respawning... I hate this quest too, and think it is the hardest quest in the game (and I've done almost every other quest on elite)
    I gave up a life of farming to become an Adventurer.

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    ..., but I honestly think the solution is to group with less whiny people.

  10. #30
    Founder Deusxmachina's Avatar
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    The pain!

    Did it tonight. Apparently one of the named bodyguards didn't register when killed, so we couldn't talk to the shadow king. GM fixed it in about 15 minutes.

    I don't know how you're supposed to run the mummy to the other side if you don't have someone immune to fear in your party. Run really fast, I guess.

    This would be a nice quest if everything didn't freakin' respawn, or at least just not that fast. Thanks to the respawns, I can't see ever doing this one again. The uberly-awesome wizard had 150 kills, ("Fire! Fire!"), the next person had 20-some. Good luck doing this with an all-melee or ranged party.

    We did it on normal. Teleporting puzzles aside, part 5 on elite was cake in comparison.

    I thought developers would have learned way back with Von3 that respawns suck.
    I can dodge fireballs, baby!
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  11. #31

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    Quote Originally Posted by Talcyndl View Post
    After learning the trick (leave the lights lit, draw everything in the area to the light and kill them there where they are cursed) the quest is actually kind of cool.

    I don't like having to kite Nsu into the final room from the other side of the dungeon though. That's a bit of a pain.

    One trick for that though is to leave one of the outer ring lights by the entrance for last. That way, you can pull all the respawns to that light and kill them before starting to kite Nsu back to the final room.
    That's one way of doing it. There's a faster way though that also cuts back the respawns A LOT.
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  12. #32
    Community Member Dymond's Avatar
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    This one kicked our behinds.. Not once but twice. Thank god you can eliminate XP debt offline now.
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