Too many new players would result in lag. I honestly believe they don't want to grow the game population at this point.
Type: Posts; User: Maldorin; Keyword(s):
Too many new players would result in lag. I honestly believe they don't want to grow the game population at this point.
The obvious answer is lag. The second possibility is server merges are an implicit admission that the game is dying and they don't want the negativity that would come with that.
My understanding of the problem is that character transfers to Orien and Sarlona were broken which forced hardcore characters to transfer to other servers at the end of that season. It's not like...
There is definitely lag on Orien. Couldn't move across house K yesterday from the airship to the guild vendors without freezing and rubber banding. Closed the client, logged back in the server, still...
Well, I suppose when all the servers are the size of Wayfinder they could do maintenance mode. Point being, if the game can't grow due to lag or attract and retain players due to a tiny population...
Yes, what are they thinking wanting to play an MMORPG with other players!
But seriously, what should've happened is an actual developer sponsored server merge.
What will most likely happen is...
It's pretty much a known issue that as you switch toons a bunch of times, it starts to lag. If you try to play after without restarting the client, there will be lag. I wonder if players that don't...
I'm pretty sure all that's required to finish this quest when bugged, whether Cadence, Lord Arden, the spell materials or chest (which can all bug) is to use the backspace key to select and the U key...
Soon™
:D
It wasn't a problem so much as an unintended "benefit" to a small percentage of transfers. Those players affected aren't necessarily talking about it.
We are experiencing the kind of information...
The game is sometimes referred to as "free to play"
But it's not, really. That's more a marketing strategy term. As far as my recollection of the history of DDO, the subscription model was failing...
Years and years of adding more complexity and additional calculations to the game on top of old code certainly hasn't helped as well.
Gonna have to disagree here. The why doesn't matter. They announced free unlimited transfers without conditions. You're blaming the players because they want to play together and took advantage of...
Not if it took time or cost money.
My perspective is: if the choice is play with empty servers or play with lag, it is time to find a better way to spend my time and money. Maybe I don't represent a majority but I'm sure I'm not the...
I want to add to this. So far, I've experienced only a little lag on Orien. But I've not been grouping. On Cannith I experienced pretty much zero lag consistently. If 250 players is fine but 400-500...
A little late for that warning, and from a place most players don't pay attention to.
But my first thought would be, and then what?
Shut off the transfers when players and guilds are halfway...
I think the big loss is astral shard airships purchased with cash. Other than that? I get mounts from the expansions I've purchased. Absolutely do not care about pets. I received a 1 attached to my...
Objection! Purely anecdotal evidence based on limited data, a subjective viewpoint and possibly even skewed by inherent bias!
Seriously though, I moved and am quite happy with the results.
...
The ladder bug existing for 17 years pretty much tells us all we need to know.
Funny. I played on Cannith for years. Don't recall ever seeing you. Are you by chance a halfling, or possibly a gnome? Sometimes I forget to look down.... it's like there's a whole other world that...
I care. Not if you personally move, but I transferred to Orien. To play with more players. So the more players that transfer the better. So if you chose not to transfer? Not noticable. But if 50...
Well...it appears the prognostications of DOOM! were a bit premature.
This time.
:D
Speaking of wild speculation, I believe I have figured out the problem. The last time there were this many players on Orien the cap was 28. Poor lass has become confused.
:rolleyes:
Wouldn't it be interesting if this causes a roll back to just before server transfers beginning.
I feel like not even playing at this point, might be wasting my time.
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