Hey I was thinking of writing a guide ...
What guide do you all think we need but don't have?
Hey I was thinking of writing a guide ...
What guide do you all think we need but don't have?
A guide detailing Boss and mini-boss immunities to Spells and items.
A standard listing of which spells will NOT affect a Boss or Mini boss (regardless of listed immunities such as Mantle of Invulnerability) would be useful in saving some SP during final battles for the mage.
weapons, armour, jewelery, what stacks what doesn't.
Sarlona Guild of the Black Dragon
Egrofraw, Eighttrack, Fearstryker, Foecleaver, Ferricgnome, Rustoleum, SoPretty
how abt item benefits and skills.... ie deception stacks with bluff, etc
If you want to know why...
list of all quests and what they are worth on normal/hard/elite. Maybe this does exist but i cant find it.![]()
Thelanis Server:
Annathustra 12/wiz
Syncope 12/clr
Jega 12/sorc
Sometimes Advanced Search actually works
http://www.ddo.com/forums/showthread...ght=Quest+List
Edit:was in me Newbies Guild...and l didnt even remember it Opps![]()
Personally, I want a guide for where to find the highest level solo loot farming. I'll even write up how to do it for 2 of the giant caves if need be. I just want to know what my other options are (if there are any). I know I frequently find that I have 30-45 minutes to mess around, but we all know that past level 4 or 5 that translates to "insufficient time to do anything productive", so I usually just go make a couple giant cave runs. However, if there's something better, or something else to do after I've ransacked those...
I realize lots of people are not into min/maxing, but I'd like a guide that discusses what GEAR to take as you level up a min/maxed character of a given class. There are lots of posts on builds, but most of them don't walk you through what gear you should be after at certain levels as you go up. If anything, the build posts list some endgame gear. But how about the stuff like:
- At lv 5, your bard should get some stack of ____ scrolls, cause now he can cast them!
- At lv 7, you can snag perma false life and mod fort ring/belt for your melees
- At lv 6, your TWF should be looking for +2 burst weapons
- At lv 8, your cleric's UMD should be ___ with the Golden Cartouche, so she should get some ___ wands since there's a good chance of success.
That kind of thing. Details. Especially the spell-type things (scrolls, etc.) I'm playing a bard and cleric now based on great build suggestions, but I'm kind of feeling my way on what I can do.
I realize that a thorough reading of the class servers would yield some of this information, but then, that's why a guide is good--to concentrate the info in one place.
Turambar