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  1. #1
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    Default Downtime Notice: Wednesday, July 20th 9:00 AM - 1:00 PM Eastern (-4 GMT)

    UPDATE: The game worlds have reopened.

    The DDO game worlds will be unavailable on Wednesday, July 20th from 9:00 AM - 1:00 PM Eastern (-4 GMT) to release Update 55.2. Click here for the release notes.
    Last edited by Cordovan; 07-20-2022 at 01:00 PM.
    Have fun, and don't forget to gather for buffs!
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  2. #2
    Community Member warrampart's Avatar
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    Default IoD raid

    when ya talk to they guy in harbor to IoD it opens a quest screen first time talking to him, and have to runa quest to get there if not have the 120 dollar teleporter item. release notes says new raid requires no quest flagging.
    typo?

  3. #3
    Community Manager
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    Quote Originally Posted by warrampart View Post
    when ya talk to they guy in harbor to IoD it opens a quest screen first time talking to him, and have to runa quest to get there if not have the 120 dollar teleporter item. release notes says new raid requires no quest flagging.
    typo?
    I suppose that's technically true, but that isn't flagging for the raid, rather it is the process to access the entirety of Isle of Dread content without the teleporter. If someone can get you in you don't actually need to have the quest completed in order to run the raid.
    Have fun, and don't forget to gather for buffs!
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  4. #4
    Community Member Erofen's Avatar
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    Default

    Quote Originally Posted by warrampart View Post
    when ya talk to they guy in harbor to IoD it opens a quest screen first time talking to him, and have to runa quest to get there if not have the 120 dollar teleporter item. release notes says new raid requires no quest flagging.
    typo?
    How would this be a typo? The raid itself doesn't require any quest flagging. Same thing with Baba that requires no flagging but you gotta run into the mists to get to the right zone. You already mentioned how you don't have to run any quests at all if you have the teleporter item, so that itself proves the raid itself has no flagging.

    Edit: Ninja'd by Cordo
    Orien: ~Erofen (30 Assassin Rogue) ~Erofenlock (30 EB Warlock) ~Erofenmonk (30 Light Monk) ~Erofentrap (30 Roguerficer (1st TR/Legend Build ever)) ~Erofenbarb (30 Barb) ~Erofenbless (30 FvS Chest Blesser) ~Erofenthree (30 Bard Dualbox) ~Erofenten (30 Barb Triplebox)
    Quote Originally Posted by MadFloyd View Post
    Um, I'm almost afraid to ask, but exactly just what is 'sneak humping'? Kex! Stop It! O.o

  5. #5
    Community Member warrampart's Avatar
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    Default

    Quote Originally Posted by Erofen View Post
    How would this be a typo? The raid itself doesn't require any quest flagging. Same thing with Baba that requires no flagging but you gotta run into the mists to get to the right zone. You already mentioned how you don't have to run any quests at all if you have the teleporter item, so that itself proves the raid itself has no flagging.

    Edit: Ninja'd by Cordo
    the ravenloft teleporter dosent take you to the tavern until ya run mists

    edit it telports to house J at mists entrance

  6. #6
    Community Member Duhboy's Avatar
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    Default

    Has pin been fixed to work with repeaters for this update?
    Shaox xKahn of Orien server

    ~Let me in....

  7. #7
    Community Member Yamani's Avatar
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    Default

    Quote Originally Posted by Cordovan View Post
    I suppose that's technically true, but that isn't flagging for the raid, rather it is the process to access the entirety of Isle of Dread content without the teleporter. If someone can get you in you don't actually need to have the quest completed in order to run the raid.
    Don't even have to complete the quest. Just enter it and exit it by running up the hill. Takes you straight to the mini slayer zone.
    Quote Originally Posted by Cordovan View Post
    Added even later: Ignore this add, I am the dumb.

  8. #8
    Community Member warrampart's Avatar
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    Quote Originally Posted by Yamani View Post
    Don't even have to complete the quest. Just enter it and exit it by running up the hill. Takes you straight to the mini slayer zone.
    ah kewl ty i did not know that

    edit: thats nice cuase when forming a raid group and people have not been there yet, that quest is little longer then just 4 example feywild raid but they just have to make a 30 second run to whynwood hall vs the quest in Iod
    Last edited by warrampart; 07-20-2022 at 11:10 AM.

  9. #9
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by Cordovan View Post
    I suppose that's technically true, but that isn't flagging for the raid, rather it is the process to access the entirety of Isle of Dread content without the teleporter. If someone can get you in you don't actually need to have the quest completed in order to run the raid.
    I still got 3 friendship rings rotting somewhere.

  10. #10
    Community Member warrampart's Avatar
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    Quote Originally Posted by NemesisAlien View Post
    I still got 3 friendship rings rotting somewhere.
    id save them there probally better then the raid loot lol

  11. #11
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    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be unavailable on Wednesday, July 20th from 9:00 AM - 1:00 PM Eastern (-4 GMT) to release Update 55.2. Click here for the release notes.
    Did you fix the autotarget bug for most isle of dread saurial mobs? You have to get close to them to get them active and targetable, cannot even target them with T. Also one of Vecnas messages is double, preventing completion of that wilderness deed.

    And please, drop less artefacts. Or make them BtA. Most of them only end up as gem fodder, i want to collect a blue set and then i might decide to have one of the items being an artefact. But if the char already has some uber artefact like e.g. crown of bones, then these artefacts are good only for feeding sentient jewels.

  12. #12
    Community Manager
    Cordovan's Avatar
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    Default

    The game worlds have reopened!
    Have fun, and don't forget to gather for buffs!
    Follow DDO on: Facebook Twitter YouTube
    Join us on Twitch!
    Hello from Standing Stone Games! Facebook Twitter
    For Support: https://help.standingstonegames.com



  13. #13
    Community Member Wahnsinnig's Avatar
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    Quote Originally Posted by Cordovan View Post
    The game worlds have reopened!
    My launcher still says the game is down.

  14. #14
    Community Member Yamani's Avatar
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    Quote Originally Posted by Cordovan View Post
    The game worlds have reopened!
    Are they though?
    Quote Originally Posted by Cordovan View Post
    Added even later: Ignore this add, I am the dumb.

  15. #15
    Community Member Clarice's Avatar
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    Quote Originally Posted by Cordovan View Post
    The game worlds have reopened!
    still showing down for me and others in my guild who have tried to log in

  16. #16
    Community Member jfgddo's Avatar
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    Uhmm... no they are not, just tried logging in and got message Game is currently down?

    Got to load screen, and installing pre-req's and thats it!
    Last edited by jfgddo; 07-20-2022 at 01:08 PM.

  17. #17

    Default

    Quote Originally Posted by Cordovan View Post
    The game worlds have reopened!
    Lie detector test determined that...




    THE GAME WORLDS ARE NOT UP!!! you sir are NOT the father..oh wait.. different tv show
    "I've a suggestion to keep you all occupied...
    Learn to swim..."

    "This body holding me reminds me of my own mortality
    Embrace this moment, remember, we are eternal
    All this pain is an illusion"

  18. #18
    Community Member jfgddo's Avatar
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    Quote Originally Posted by Burtle View Post
    Lie detector test determined that...




    THE GAME WORLDS ARE NOT UP!!! you sir are NOT the father..oh wait.. different tv show
    Funny thing was I was going to start a thread about if the game would open up on time LOL.

  19. #19
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    Default

    Still down on West Coast.

  20. #20
    Founder & Super Hero Arkat's Avatar
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    They're up now.
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

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