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  1. #1
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    Cordovan's Avatar
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    Default Downtime Notice: Friday, November 5th 9:00 AM - 1:00 PM Eastern (-4 GMT)

    UPDATE: The game worlds have reopened.

    The DDO game worlds will be unavailable from 9:00 AM - 1:00 PM Eastern (-4 GMT) on Friday, November 5th to release Update 51.0.1. Find the release notes on DDO.com.
    Last edited by Cordovan; 11-05-2021 at 10:10 AM.
    Have fun, and don't forget to gather for buffs!
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  2. #2
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    Default you are kidding right?

    Does this team test anything before it comes out? In 99% of other industries, this development team would be fired...well done, well done!!

  3. #3
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    Quote Originally Posted by philoe View Post
    Does this team test anything before it comes out? In 99% of other industries, this development team would be fired...well done, well done!!
    You must be one of those arm chair developers.

  4. #4
    Community Member Gralhota's Avatar
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    Talking Magus of the Eclipse

    How to take this update seriously? They fixed bugs that benefited players but didn't fix ANY bugs that harm players. LOL

  5. #5
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    Quote Originally Posted by Ironfaith View Post
    You must be one of those arm chair developers.
    Not at all..I just enjoy gaming so have zero knowledge of the inter workings of this type of work..To launch a product or service in any industry and have to repeatedly fix it after its launched, time and time again, calls for some sort of accountability. I think that is fair....I'm sure this team works hard, sure they have a defined product they want us to have, however this happens over and over again...for years!!! I mean fix the process because whatever game plan or business plan they use to create these updates does not work and its proven over and over again

  6. #6
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    Quote Originally Posted by philoe View Post
    Does this team test anything before it comes out? In 99% of other industries, this development team would be fired...well done, well done!!

    Are you currently using any version of windows.....

  7. #7
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    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be unavailable from 9:00 AM - 1:00 PM Eastern (-4 GMT) on Friday, November 5th to release Update 51.0.1. Find the release notes on DDO.com.
    That is fantastic but we've created a list of things that aren't working. Would you please tell us why don't you try to fix the remaining things and put it all in one?

    Ps. Not going to fix the Non-legendary raids?
    And what about the list of things that the players prepared for your Dev Team to have it fixed. Or is it simply that the list of things not working correctly is so long that it impossible to have it fixed?

    Yet again, great ideas, really cool stuff and all but.. not entirely reliable with your release.

    Cheers.
    Last edited by Malusny; 11-04-2021 at 09:06 PM.

  8. #8
    Community Member Antheal's Avatar
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    Quote Originally Posted by philoe View Post
    Does this team test anything before it comes out? In 99% of other industries, this development team would be fired...well done, well done!!
    Allow me to introduce you to the entire videogames industry. Seriously. This isn't anything unique to Standing Stone Games.
    Those are not pebbles surrounding the urn filled with Human teeth. They are megaliths!

  9. #9
    Developer Steelstar's Avatar
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    Quote Originally Posted by Malusny View Post
    That is fantastic but we've created a list of things that aren't working. Would you please tell us why don't you try to fix the remaining things and put it all in one?

    Ps. Not going to fix the Non-legendary raids?
    And what about the list of things that the players prepared for your Dev Team to have it fixed. Or is it simply that the list of things not working correctly is so long that it impossible to have it fixed?

    Yet again, great ideas, really cool stuff and all but.. not entirely reliable with your release.

    Cheers.
    Several of the fixes in here - some players being permanently crowd controlled, even after relogging, for instance - could not wait. We got some smaller fixes in that were ready to go as well.

    We're still working on finishing the work needed to reopen the closed content, and still working on many of the bugs raised in the last few days, and will be getting those out as soon as we can.
    We don't only build for the builds that exist.
    We don't only build for the builds that are good right now.

    The fact that some changes are necessary is not diminished by the fact that other necessary changes have not happened yet.

  10. #10
    The Hatchery IntrepidBear's Avatar
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    Default

    I read the release notes, is there a chance of fixing lost Epic Past Lives?
    I TR'd one of my alts after the update and lost my Epic Past Lives, they are gone.
    thankyou
    ~ Littlemama Whooopass ~
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  11. #11
    Community Member NemesisAlien's Avatar
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    Wont a roll back be easier? Then you all fix everything broken, proof test it, triple redundancy it, then roll it out again.

    Q/C is important you know.

  12. #12
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    Quote Originally Posted by Cordovan View Post
    The DDO game worlds will be unavailable from 9:00 AM - 1:00 PM Eastern (-4 GMT) on Friday, November 5th to release Update 51.0.1. Find the release notes on DDO.com.
    Looks good, thank you. Some of those fixed had to get out asap. I am looking forward to seeing the closed quests and raids reopened soon as well.

    Please - remove the cost to reset EDs. This will let the playerbase help pinpoint bugs much more easily. It will also lessen the stain of having to respec due to bugged abilities while you fix the bugs. A removal of the cost for say a month would be very well received.
    Member of Spellswords on Ghallanda

  13. #13
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    Default

    The torches in Inferno of the Damned aren't working.

  14. #14
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    Default

    It's always amusing to see comments from people that have no clue about software engineering give advice about how a software company should operate.

  15. #15
    Community Member Iriale's Avatar
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    Quote Originally Posted by Steelstar View Post
    Several of the fixes in here - some players being permanently crowd controlled, even after relogging, for instance - could not wait. We got some smaller fixes in that were ready to go as well.

    We're still working on finishing the work needed to reopen the closed content, and still working on many of the bugs raised in the last few days, and will be getting those out as soon as we can.
    Is the favor bug fixed? We are not receiving the store points gained by favor

  16. #16
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    Quote Originally Posted by mikarddo View Post
    Looks good, thank you. Some of those fixed had to get out asap. I am looking forward to seeing the closed quests and raids reopened soon as well.

    Please - remove the cost to reset EDs. This will let the playerbase help pinpoint bugs much more easily. It will also lessen the stain of having to respec due to bugged abilities while you fix the bugs. A removal of the cost for say a month would be very well received.
    Or you know, they could get some real QA going instead of releasing stuff broken to this extent to begin with. There is literally no acceptable excuses at this point for why this happened. Everything was even up on a test server and this still made it through? HOW?! I'm not trying to be a jerk, and i am genuinely sorry if i am coming across that way, but at this point SSG's track record is a meme in and of itself. Think the only game having a rougher time of it right now is New World.

    I had hoped that Daybreak and be default SSG, being acquired by Enad Global 7 AB would have seen more money thrown to QA and quality of life fixes after all the investor report hoopla they went through talking about how great the DDO ip is and how they wanted to grow it. So far it just seems to be more of the same at a slightly faster pace. at least the game is still running, guess that is something for now.

  17. #17
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    Quote Originally Posted by Steeme View Post
    It's always amusing to see comments from people that have no clue about software engineering give advice about how a software company should operate.
    Funny you should mention that, QA is a common thing and is meant to stop software being launched in this state.

  18. #18
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    Quote Originally Posted by NemesisAlien View Post
    Wont a roll back be easier? Then you all fix everything broken, proof test it, triple redundancy it, then roll it out again.

    Q/C is important you know.
    Unfortunately i don't think a rollback is an option they can do or they would probably have done it if the problem was percieved to be bad enough to warrant it. SSG is loathe to do roll backs because of how they can screw everyone over even worse in some cases.

  19. #19
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    Quote Originally Posted by Darsch82 View Post
    Funny you should mention that, QA is a common thing and is meant to stop software being launched in this state.
    Have you ever tried to regression test 15-20+ years worth of coding after a major overhaul under a strict deadline? Your comment indicates otherwise.

    Let them apply their patch and move forward.

  20. #20
    Community Member NemesisAlien's Avatar
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    Quote Originally Posted by Steeme View Post
    It's always amusing to see comments from people that have no clue about software engineering give advice about how a software company should operate.
    Is this comment based on international standard?

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