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  1. #1
    2016 DDO Council Member Strimtom's Avatar
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    Default A basic and beginner paladin

    Hello all. I am Strimtom here to bring you a quick basic guide to paladin for levelling, as well as a video that explains all of the core concepts as to how you paladin and what each ability and effect does.



    If you prefer a more advance paladin guide, Follow one of the ones below for something that isn't quite so beginner:

    First Life Charisma Paladin
    Single Weapon Fighter Paladin
    Endgame THF Charisma Paladin
    Vanguard Paladin


    Free to Play Paladin
    Paladin 20
    Lawful Good Human


    Stats
    . . . . . . . .28pt . . 32pt. . .Level Up
    . . . . . . . .---- . . ----. . .--------
    Strength. . . . 16. . . .16 . . . 4: STR
    Dexterity . . . .8. . . . 8 . . . 8: STR
    Constitution. . 14. . . .14 . . .12: STR
    Intelligence. . .8. . . . 8 . . .16: STR
    Wisdom. . . . . 14. . . .14 . . .20: STR
    Charisma. . . . 14. . . .16 . . .24: STR
    . . . . . . . . . . . . . . . . .28: STR


    Skills
    . . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
    . . . . .------------------------------------------------------------
    Intim . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    UMD . . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
    Heal. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 . 1
    . . . . .------------------------------------------------------------
    . . . . . 8. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2. 2



    Feats

    .1. . . . : Two Handed Fighting
    .1 Human. : Power Attack
    .3. . . . : Child of Faith
    .6. . . . : Improved Two Handed Fighting
    .9. . . . : Improved Critical: Slashing
    12. . . . : Greater Two Handed Fighting
    15. . . . : Beloved of Faith
    18. . . . : Toughness

    .1 Deity. : Follower of: Sovereign Host
    .6 Deity. : Unyielding Sovereignty


    Spells

    1. Bless (4), Cure Light Wounds (6), Lesser Restoration (14), Protection from Evil (18)
    2. Angelskin (8), Righteous Command (10), Resist Energy (16), Owl's Wisdom (19)
    3. Prayer (11), Cure Moderate Wounds (12), Magic Circle Against Evil (19), Dispel Magic (19)
    4. Holy Sword (14), Zeal (15), Death Ward (19), Cure Serious Wounds (20)


    Enhancements (Spent: 80 +0r +0u / Max: 80 +0r +0u AP)

    Knight of the Chalice (42 AP)
    • Slayer of Evil, Courage of Heaven, Slayer of Evil II, Improved Courage of Heaven, Slayer of Evil III, Champion of Good
      1. Extra Smites III, Shieldbreaker I
      2. Divine Might III, Exalted Cleave: Melee, Action Boost: Power III
      3. Holy Combatant, Divine Sacrifice: Melee I, Lead the Charge I, Exalted Smite: Melee III, Strength
      4. Knight's Training, Censure Demons, Vigor of Life
      5. Ascendency, Censure Outsiders, Vigor of Life, Avenging Cleave: Melee, Holy Retribution: Melee

    Sacred Defender (26 AP)
    • Holy Bastion, Sacred Defense, Divine Righteousness, Redemption
      1. Extra Lay On Hands III, Durable Defense III, Sacred Armor Mastery III
      2. Bulwark Aura III
      3. Resistance Aura III, Tenacious Defense III
      4. Swift Defense, Hardy Defense III

    Human (12 AP)
    • Attack Boost, Strength
      1. Action Surge: Strength II, Improved Recovery
      2. Great Weapon Aptitude III
      3. Improved Recovery

    Leveling Guide
    1. KoC0 Slayer of Evil; KoC1 Extra Smites I, II, III
    2. KoC1 Shieldbreaker I; KoC2 Exalted Cleave: Melee; KoC2 Action Boost: Power I, II
    3. KoC0 Courage of Heaven; KoC2 Action Boost: Power III; KoC3 Holy Combatant
    4. SD0 Holy Bastion; SD1 Extra Lay On Hands I, II; SD1 Durable Defense I
    5. SD1 Durable Defense II; SD0 Sacred Defense; KoC3 Exalted Smite: Melee I
    6. KoC0 Slayer of Evil II; KoC3 Exalted Smite: Melee II
    7. KoC3 Exalted Smite: Melee III; SD1 Durable Defense III; SD1 Extra Lay On Hands III; SD2 Bulwark Aura I
    8. SD2 Bulwark Aura II; SD0 Divine Righteousness; SD3 Tenacious Defense I, II
    9. SD3 Tenacious Defense III; KoC3 Divine Sacrifice: Melee I; KoC4 Knight's Training
    10. KoC4 Censure Demons; KoC4 Vigor of Life; KoC3 Lead the Charge I
    11. KoC2 Divine Might I, II, III; SD3 Resistance Aura I
    12. KoC0 Improved Courage of Heaven; KoC5 Holy Retribution: Melee; KoC5 Ascendency
    13. KoC5 Censure Outsiders; KoC5 Avenging Cleave: Melee
    14. KoC5 Vigor of Life; SD3 Resistance Aura II; SD2 Bulwark Aura III; SD3 Resistance Aura III
    15. SD1 Sacred Armor Mastery I, II; SD0 Redemption; SD4 Swift Defense
    16. SD4 Hardy Defense I, II, III; SD1 Sacred Armor Mastery III
    17. Hum0 Attack Boost; Hum1 Improved Recovery
    18. Hum0 Strength; KoC0 Slayer of Evil III; Hum1 Action Surge: Strength I, II
    19. Hum2 Great Weapon Aptitude I, II, III
    20. Hum3 Improved Recovery; KoC3 Strength; KoC0 Champion of Good
    All my builds in one place!
    Personal stream http://www.twitch.tv/strimtom and I stream my show every day. Check my Discord to find the schedule.

  2. #2
    Community Member Riffolk's Avatar
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    Really appreciating your beginner basics series Strim. Thanks for your contributions to the community and builds in particular.

    Few adjustments I'd make. (Your mileage may vary)

    I would take Extra Lay On Hands I II III @ level 1. Having strong healing would be the top priority for me.
    For total AP split, I would take:


    Enhancements: 80 APs
    ------------------------------------------------------------------------------------------
    Human - Points spent: 8
    1 Core ·(1) Versatility I: Melee and Ranged Power
    2 Tier1 (2) Improved Recovery I
    3 Core ·(2) Adaptability: +1 Strength
    4 Tier2 (1) Fighting Style: Great Weapon Aptitude
    5 Tier2 (1) Fighting Style: Great Weapon Aptitude
    6 Tier2 (1) Fighting Style: Great Weapon Aptitude
    ------------------------------------------------------------------------------------------
    Knight of the Chalice - Points spent: 41
    1 Core ·(1) Slayer of Evil I
    2 Tier1 (1) Improved Second Strikes
    3 Tier1 (1) Improved Second Strikes
    4 Tier1 (1) Improved Second Strikes
    5 Tier1 (1) Extra Smite
    6 Tier2 (2) Exalted Attack: Exalted Cleave
    7 Tier2 (1) Divine Might
    8 Tier2 (1) Divine Might
    9 Tier2 (1) Divine Might
    10 Core ·(1) Courage of Heaven
    11 Core ·(1) Slayer of Evil II
    12 Tier3 (2) Holy Combatant II
    13 Tier3 (1) Lead the Charge
    14 Tier3 (2) Exalted Smite: Exalted Smite
    15 Tier3 (2) Ability I: +1 Strength
    16 Tier1 (1) Extra Smite
    17 Tier4 (2) Ability II: +1 Strength
    18 Tier4 (2) Vigor of Life I
    19 Tier4 (1) Censure Demons
    20 Tier4 (2) Knight's Training
    21 Core ·(1) Improved Courage of Heaven
    22 Tier2 (2) Adept Combatant
    23 Tier5 (2) Ascendancy
    24 Tier5 (1) Censure Outsiders
    25 Tier5 (2) Avenging Attack: Avenging Cleave
    26 Tier5 (1) Holy Retribution: Holy Retribution
    27 Core ·(1) Slayer of Evil III
    28 Tier5 (2) Vigor of Life II
    29 Tier1 (1) Extra Smite
    30 Core ·(1) Champion of Good
    ------------------------------------------------------------------------------------------
    Sacred Defender - Points spent: 31
    1 Core ·(1) Holy Bastion
    2 Tier1 (1) Extra Lay on Hands
    3 Tier1 (1) Extra Lay on Hands
    4 Tier1 (1) Extra Lay on Hands
    5 Tier1 (1) Improved Sacred Defense I: Durable Defense
    6 Tier1 (1) Improved Sacred Defense I: Durable Defense
    7 Tier1 (1) Improved Sacred Defense I: Durable Defense
    8 Core ·(1) Sacred Defence
    9 Tier1 (1) Sacred Armor Mastery
    10 Tier1 (1) Sacred Armor Mastery
    11 Tier1 (1) Sacred Armor Mastery
    12 Core ·(1) Divine Righteousness
    13 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
    14 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
    15 Tier3 (1) Greater Sacred Defense I: Tenacious Defense
    16 Tier3 (2) Ability I: +1 Charisma
    17 Tier2 (1) Improved Sacred Defense II: Resilient Defense
    18 Tier2 (1) Improved Sacred Defense II: Resilient Defense
    19 Tier2 (1) Improved Sacred Defense II: Resilient Defense
    20 Tier4 (1) Swift Defense
    21 Tier4 (1) Greater Sacred Defense II: Strong Defense
    22 Tier4 (1) Greater Sacred Defense II: Strong Defense
    23 Tier4 (1) Greater Sacred Defense II: Strong Defense
    24 Tier4 (2) Ability II: +1 Charisma
    25 Core ·(1) Redemption
    26 Tier4 (1) Reinforced Defense I: Reinforced Armor
    27 Tier4 (1) Reinforced Defense I: Reinforced Armor
    28 Tier4 (1) Reinforced Defense I: Reinforced Armor
    29 Core ·(1) Glorious Stand
    ------------------------------------------------------------------------------------------



    Getting to 31 AP in Sacred Defender (Core 5) is a huge boost in survivability.
    +25 Healing Amp, +3 Lay on Hands charges, +10% Sacred Bonus to Max HP, +5 to Physical and Magical Resistance Rating.

  3. #3
    Community Member magaiti's Avatar
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    With Ravenloft being only 99 DP until the end of the year, I'd recommend spending those 8 points in Vistani tree for Haste Boost.
    Earning Vistani favor would take some time, but as you have 72 AP to spend in Pally trees, you can take your time till level 18 or so.

  4. #4
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    Any advice on how to spend the ED points for a 2 handed paladin at this time?

  5. #5
    Community Member Kodwraith's Avatar
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    Quote Originally Posted by makmakkabab View Post
    Any advice on how to spend the ED points for a 2 handed paladin at this time?
    I split mine between mostly DivineCrusader (30ish) and Fury (11) with a side of LD (also 11). The system seems designed to really reward committing 11 points in two secondary trees then everything else into your main.
    Kodraith / Xanxibar / Xinibar / Lensgrinder :: Lava Divers of Khyber :: I'm a monk. I hit things; it's what I do.

  6. #6
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    Quote Originally Posted by Kodwraith View Post
    I split mine between mostly DivineCrusader (30ish) and Fury (11) with a side of LD (also 11). The system seems designed to really reward committing 11 points in two secondary trees then everything else into your main.
    Thanks. I read so many bad things on the new divine crusader that I was hesitant to put points there. i went t5 crusader and some fury, will see how it goes.

  7. #7
    Community Member Kodwraith's Avatar
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    Quote Originally Posted by makmakkabab View Post
    Thanks. I read so many bad things on the new divine crusader that I was hesitant to put points there. i went t5 crusader and some fury, will see how it goes.
    BTW if you put 13 points into Exalted Angel, you get a perpetual self heal for you and all your friends in the Mantle. It makes for a potent combo since your defensive stats are pretty high.
    Kodraith / Xanxibar / Xinibar / Lensgrinder :: Lava Divers of Khyber :: I'm a monk. I hit things; it's what I do.

  8. #8
    Community Member magaiti's Avatar
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    Just theorycrafting, but I'd spend my 52 destiny points as follows:

    37 Divine Crusader - take everything related to crusade, mantle, doublestrike, Smite Evil and Sundering bonuses (for cowering DC). T5 - mighty crusade, law feat improvement, crit on 19-20
    14 Legendary Dreadnought - more tactical DC, cores, doublestrike
    1 unyielding sentinel

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