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  1. #1
    Community Member
    Join Date
    Aug 2013
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    0

    Default Advice needed: How do you gear a Paladin?

    I've been having a really hard time trying to gear my pally for endgame (EE/LE, i don't run reaper). It's not bad and i can solo EE/LE (for farming i mostly solo but usually duo with a friend when questing, but i like to cover all my bases as if i was soloing anyway) but every combination of gear leaves something off...

    There are 3 main stats to cover (str, cha and con) with both base stat, insightful and quality, prr, mrr, stuns, shatter, true seeing, fom, displacement, spell res and a bit of wizardry for the blue bar. I don't have enough slots to have them all, how do you guys cope with that?

    My current gear is:

    Head - Legendary Sojourner's Cowl

    Neck - Legendary Chains (resistance, charisma and quality charisma)

    Trinket - Legendary Symbol of the Slave Lords

    Cloak - Legendary Cloak of the City's Champion

    Belt - Randgen Deflecting 32 Belt of Insightful Spell Resistance +15

    Ring - Legendary Ring of Power

    Gloves - Legendary Hammerfist

    Boots - Blackfeather Boots

    Other Ring - Legendary Celestial Ruby Ring

    Wrists - Brand of Kalok Shash

    Body - Legendary Enforcer's Plate

    Eyes - Legendary Collective Sight (ins str + con)

    Trying to slot anything else to get a set bonus results in losing something important and i can't, for the life of me, figure out how to slot shatter (had to let go of Holy Retribution -might as well since on LE i feel it's just an over rated finisher-) or ins cha (or a decent base cha item, i'm stuck with a +17 from slave lords). The only mrr i get from the items comes from leg collective sight.

    My opinion is that this game needs a better consolidation of item effects, how do you guys manage that? Do you have any insight you can share? Any tips?

    Thx to all in advance.

  2. #2
    Community Member
    Join Date
    Sep 2009
    Posts
    96

    Default

    OP, no idea what kinda pally you are running; so...try this.
    PDK, 20 Pally (LR out of Fighter)
    CHA(18)(All points in CHA)
    CON(17)
    STR(14)
    Dump the rest

    Take the 2HF feat line.
    Grab PDK: Cormyr Knight Training
    (If you must go STR, then swap below collective sight Ins CHA to Ins STR)

    Gear-out:
    Enforcer Plate
    Collective Sight: (STR / Ins CHA)
    Final Watcher Helm
    Family Blessing neckie
    Bloodrage Chrism
    Cloak o Balance: (CON)
    Slaver Chains Belt: (WIS, Devotion 185, Stunning, Q-CHA)
    Celestial Sapphire Ring (CON)
    Hammerfist
    Knife Toed Boots
    Slavers Ring: (Sheltering, Resist, Shatter, Q-STR)
    Brightlord Sigil Artifact
    Reflection of Blackrazor (greatsword)

    Scroll True Seeing.
    Craft Shroud displace clickies.
    250 Spell Power augment slot
    Spell resist is a total waste in current meta.

    3 - 14 AP in PDK
    41 - 47 AP in KotC
    31 AP in SD
    3 AP in Harper
    Run in either Fatesinger or Dreadnaught

    Drive that around for a while in ee and you will be ready to run reaper in no time.

    Have fun


    Hear everyone, listen to no one...

  3. #3
    Community Member
    Join Date
    Jul 2018
    Posts
    540

    Default

    Quote Originally Posted by GroundhogDay View Post
    spell res

    Belt - Randgen Deflecting 32 Belt of Insightful Spell Resistance +15
    Don't bother with spell resistance except if running a monk in grandmaster of flowers, in the current state of the game you can't otherwise get numbers that will do anything whatsoever for you (to my knowledge).

    Gear:
    Head: Arcsteel Brim
    Neck: Family Recruit Sigil
    Trinket: Bloodrage Chrism
    Cloak: Cloak of the City’s Champion
    Belt: Plateshard Belt
    Ring1: Stolen Signet of ir’Wynarn
    Gloves: Hammerfist
    Boots: Flightfoot Greaves
    Ring2: Celestial Ruby Ring
    Bracers: Bracers of the Fallen Hero
    Armor: Umbral Soul
    Goggles: Collective Sight w/ ins str, Feargaze swap
    Mainhand: Legendary Echo of Blackrazor
    Offhand: nothing, 2hf

    This is the gear I used recently for a bladeforged pally, wasn't intended for max dps as much as half tank half dps and was meant to be played in a party more often than solo. So at the very least you'd want to swap the armor to enforcer's plate, since you aren't warforged, and possibly swap the artifact ring--it was my charisma item, but I chose that over another artifact or cha item for its 11 exceptional intim; again, meant to be played more in a party, and if you're solo you don't need the intim so there is little reason to use this artifact. Could just slot the cha on the goggles. My holy retribution didn't work all the time, but it actually did work reasonably well on anything that didn't have super high will saves even though I had no sunder. Just make sure you have Divine Might or whatever from Knight of the Chalice for the insight bonus to dcs.

    If you're willing to use a +1 heart of wood, then pdk is far and away the best race for pally and you can nearly dump str. Just need enough str for carrying capacity. If you go this route your build should be stronger than if you don't because it's suddenly easy to get a nearly no fail holy retribution dc between cha max and easier gearing with only 2 relevant stats, so you should be able to fit a slavers with sunder.

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