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Thread: Hellball

  1. #1
    Community Member
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    Default Hellball

    Any thoughts about not making it suck?

    it's an epic feat, should be on par with the level 9 spells now.

    I understand that nukers are OP right now and don't need help, but just for the sake of consistency this shouldn't be so weak.
    Last edited by Kaboom2112; 08-25-2019 at 05:41 PM.

  2. #2
    Community Member Drecas's Avatar
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    Haven't played an Epic level caster in a while, what's wrong with it?

  3. #3
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    Quote Originally Posted by Drecas View Post
    Haven't played an Epic level caster in a while, what's wrong with it?
    The 9th level spells are just so much better. An epic spell should be more powerful.

  4. #4
    Community Member SoVeryBelgian's Avatar
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    All they really need to do to rebalance it would be adding a few more dice to the damage scaling, or reducing its cooldown and increasing the AoE range on impact.

    It's currently 3d20+15 scaled with Spellpower, but you could change it to be like 1d15+15 per character level AND scaled to be like Energy Burst. Make the range slightly wider.
    NONVIOLENCE IS MY NAME. LORE IS MY GAME!


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