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  1. #1
    Community Member frdevadass's Avatar
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    Default The Mage Knight - Ultimate Monk with a hint of flashy skills. - Rofeghender

    A mix of magic with a lot of fisting ( i mean monk attack style of course ). Well capable of annihilating packs of mobs AND taking care of bosses. Its a build that offers both the speed and damage of Monks and the spells and Utilities of Wizards. As you play as a Eldritch Knight; there will rarely be a situation where you run out of answers. With Intelligence to Hit and Damage AND use as Spell DC, its a perfect synergy.

    Grim @ Level 16 Heroic Game play : https://www.youtube.com/watch?v=jWrMmN64ntQ&t=89s

    Though Probably NOT the best quest to run for this type of build, it is still far superior in DPS than most not Multi-classes.

    Just entering EPICS @ level 21 Vault of Night 3 : https://www.youtube.com/watch?v=YOHrDJZrudk&t=255s

    LIKE the videos above ^^



    HOW ITS DONE:

    1) MAX Intelligence
    2) MAX Spell power
    3) MAXIMUM STYLE

    Though i can Probably stop it right there and call it a build; some people might ask for more information...





    ENCHANTMENTS:
    38 points in Eldritch Knight tree ( Main focuses are the Eldritch Tempest attack and 5th enchantment in the core)
    25 Points in Falconry Tree ( Main focuses: Helpless damage, Aoe attack, Sprint Boost, Expose Weakness)
    12 points in Harper Tree ( Main Focuses: INT to hit and damage, Know the Angles. DUH )
    SPEND the rest of the points however you want ( i went for more Intelligence or racial tree if i was running a nice race)








    FEATS/ EPIC FEATS/ EPIC DESTINY FEATS:
    LEVEL 1 MONK MARTIAL ARTS FEAT: Two Weapon Fighting
    LEVEL 2 MONK MARTIAL ARTS FEAT: Stunning Fist


    LEVEL 1 WIZARD BONUS FEAT: Quicken
    LEVEL 5 WIZARD BONUS FEAT: Heighten ( Mostly for Prismatic Ray )
    LEVEL 10 WIZARD BONUS FEAT: Mental Toughness
    LEVEL 15 WIZARD BONUS FEAT: Improved Mental Toughness


    LEVEL 1: Dodge
    LEVEL 3: Combat Expertise
    LEVEL 6: Precision
    LEVEL 9: Mobility
    LEVEL 12: Spring Attack
    LEVEL 15: Whirlwind Attack
    LEVEL 18: Improved Two Weapon Fighting


    LEVEL 21: Greater Two Weapon Fighting
    LEVEL 24: Improved Critical Bludgeoning
    LEVEL 27: Insightful Reflexes
    LEVEL 30: {UP to YOU}


    EPIC DESTINY FEATS: Perfect Two Weapon Fighting
    EPIC DESTINY FEATS: Mass Frog
    EPIC DESTINY FEATS: Dirge Charge


    LEGENDARY FEAT: Scion of the Plane of Fire ( Up to yo really, what ever element you like most)



    MAKE sure you are CASTING spells for max DPS. Please let me know if you like it. ENJOY!!!!

  2. #2
    Community Member voxson5's Avatar
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    Default

    Seen you in action and it works really well

    Definitely different from my take on this. I was wondering on the AP split on 'forge, hard to take away from 38pts in EK. I think there is a bit of potential with the racial tree, but dunno if its worth loosing falconry helpless to pump MP, stats, damage, & ac, from harper & racial.

    Did you get to play with the mechanus filigrees?

    FWIW, if you go old school with the leveling, 1 & 9 as monk, I think you can take WW @ 9?
    Last edited by voxson5; 05-27-2019 at 03:46 AM.

  3. #3
    Community Member frdevadass's Avatar
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    Quote Originally Posted by voxson5 View Post
    Seen you in action and it works really well

    Definitely different from my take on this. I was wondering on the AP split on 'forge, hard to take away from 38pts in EK. I think there is a bit of potential with the racial tree, but dunno if its worth loosing falconry helpless to pump MP, stats, damage, & ac, from harper & racial.

    Did you get to play with the mechanus filigrees?

    FWIW, if you go old school with the leveling, 1 & 9 as monk, I think you can take WW @ 9?

    So its going to be tough getting just monk DPS with only 2 monks, or rather, even if you go 8 monk it would still feel lacking. That is why in order to remedy that i go for a lot of spell power on a the element that i chose to use. If you notice in my videos i have both of the belts from RL that gives Spell power on hot bar , and and switch back and forth depending on the situation. At any given time i am at 900 or 950 Spell power on at least 2 elements. Now say if you are running any quests below reaper 8, i would probably still go for spell power. But say you are running r10s, the lines between silent avenger and beacon of magic blurs. you can go for whirlwind attack whenever :0 especially in heroics this build will crush any content at literally any level. As for as checking out the new filigrees; i haven't yet. will definitely get back on that

  4. #4
    Community Member Pilgrim1's Avatar
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    Default

    I like trying to run mixed builds like this and i commend you for doing so! Once you get to epic you start seeing some real issues that force you to specialize. DC caster set or dps melee set? DC filigrees or melee power filigrees? What destiny do you want?

    I would suggest you lean hard into one stile or another, focus as much as you can on DCs and the fill the open gear slots with dps gear. Or the reverse. Alternatively you could set up different gear sets, notably trash vs boss. Or solo vs group. Or just dps vs cc. And lastly you can of course run at a lower difficulty.

    I regeared my druid with new sharn loots the other day. Its a dps/DC wolf mix. Evocation dc was 10-15 points bellow the theoretical max. Thats a big deal!

    My last suggestion is to forget for saves, they tend to be much higher then will or reflex.

  5. #5
    Community Member TitusOvid's Avatar
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    Hey,
    thanks for posting.
    Would you be so kind and add a screenshot of your enhancements?

    Cheers,
    Titus.
    Playing since 2010 | Don't do the fun wrong | New to Orien? Join the ingame Titan Channel | Soko Irrlicht freut sich immer über neue Mitglieder | Deutscher DDO Discord | Orien Raiding Discord | Toons: Titus Ovid , Bruder, Upload, Zzed, (Rubbel)

  6. #6
    Community Member voxson5's Avatar
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    Quote Originally Posted by frdevadass View Post
    So its going to be tough getting just monk DPS with only 2 monks, or rather, even if you go 8 monk it would still feel lacking. That is why in order to remedy that i go for a lot of spell power on a the element that i chose to use. If you notice in my videos i have both of the belts from RL that gives Spell power on hot bar , and and switch back and forth depending on the situation. At any given time i am at 900 or 950 Spell power on at least 2 elements. Now say if you are running any quests below reaper 8, i would probably still go for spell power. But say you are running r10s, the lines between silent avenger and beacon of magic blurs. you can go for whirlwind attack whenever :0 especially in heroics this build will crush any content at literally any level. As for as checking out the new filigrees; i haven't yet. will definitely get back on that
    Sorry for misunderstanding, I meant 1 monk, 2-8 wiz, 9 monk, 10-20 wiz.

    1 level monk is basically the same base DPS as 17 levels of monk, with the boosts coming from enhancements & gear rather than per level class features like it used to.

    I have farmed so long its at frustration to get the docent from Deathhouse... but I love forgies so I will just keep going. Already have WF silent avenger set...

    I hear you on the belts, doing same thing. Where are you getting your fire SP from otherwise? (you are using fire spellword right?).

    How does spellsword scale for you in reaper? You talk about running R8 & R10 - how is the damage with such high scaling?


    I did some paper math on WF 18/2, and I think it would be pretty reasonable to hit 210 MP with no raid gear, out of LD, and probably not too much grinding, just needs 6 Racial AP to give 11 points in racial tree for MP:
    - 15 Racial
    - 20 EK
    - 3 Falconry Core
    - 60 SD destiny (so you get more int for casting/damage/hit etc - it is much more DPS with LD of course, and higher MP potential)
    - 25 Part of the Family Set Bonus
    - 20 Adherents Set Bonus (probably less useful than Sharn mix & match)
    - 30 Epic Levels
    - 20 Scion of Aborrea (Purely for MP)
    - 20 Filigrees (4x random rare MP slots, also fitting mechanus would be ideal though)
    ----
    213 Melee Power

    Add in remnant tome, reaper MP, mythic bonuses, etc etc
    (edited formatting/wording)
    Last edited by voxson5; 05-27-2019 at 02:35 PM.

  7. #7
    Community Member frdevadass's Avatar
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    Quote Originally Posted by Pilgrim1 View Post
    I like trying to run mixed builds like this and i commend you for doing so! Once you get to epic you start seeing some real issues that force you to specialize. DC caster set or dps melee set? DC filigrees or melee power filigrees? What destiny do you want?

    I would suggest you lean hard into one stile or another, focus as much as you can on DCs and the fill the open gear slots with dps gear. Or the reverse. Alternatively you could set up different gear sets, notably trash vs boss. Or solo vs group. Or just dps vs cc. And lastly you can of course run at a lower difficulty.

    I regeared my druid with new sharn loots the other day. Its a dps/DC wolf mix. Evocation dc was 10-15 points bellow the theoretical max. Thats a big deal!

    My last suggestion is to forget for saves, they tend to be much higher then will or reflex.
    Thanks for the feed back. As far as whether its dc or melee; it really is a mix of two. how and why it works is due to the fact that not a lot of monsters in DDO have high reflex save. I have 88 reflex dc and i had almost no issues landing my damage spells ( acid well and such 9th lvl spells). I took prowess Filigree of course and main focus on melee DPS at end game as far as filigrees are concerned. you really want to use spells in a build like this, it is just too good to pass up. with your secondary Elemental damage exceeding 500 at end game; its definitely worth investing gear on spell power. while spell power focus, you will still have plenty of opportunities to sneak in melee gear at end game. The balance is not so fragile that it can tilt on way or the other with slight adjustment ( melee or dc ). just find what works and go for it. there are many people running enchantment focus, i find it hard to build a full on dc caster like that. Of course Prismatic ray and prismatic spray are still going to land and is a great way to insta-kill.

  8. #8
    Community Member frdevadass's Avatar
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    Quote Originally Posted by TitusOvid View Post
    Hey,
    thanks for posting.
    Would you be so kind and add a screenshot of your enhancements?

    Cheers,
    Titus.
    Hi TitusOvid, of course but i have just reincarnated to a new life to try something else new. this build is Highly customization. i have laid out the general amount of points i spend in trees, it is up to you to make it your build. i will post a screenshot when i get around to it but there are lots of directions you could take this build.

  9. #9
    Community Member frdevadass's Avatar
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    Quote Originally Posted by voxson5 View Post
    Sorry for misunderstanding, I meant 1 monk, 2-8 wiz, 9 monk, 10-20 wiz.

    1 level monk is basically the same base DPS as 17 levels of monk, with the boosts coming from enhancements & gear rather than per level class features like it used to.

    I have farmed so long its at frustration to get the docent from Deathhouse... but I love forgies so I will just keep going. Already have WF silent avenger set...

    I hear you on the belts, doing same thing. Where are you getting your fire SP from otherwise? (you are using fire spellword right?).

    How does spellsword scale for you in reaper? You talk about running R8 & R10 - how is the damage with such high scaling?


    I did some paper math on WF 18/2, and I think it would be pretty reasonable to hit 210 MP with no raid gear, out of LD, and probably not too much grinding, just needs 6 Racial AP to give 11 points in racial tree for MP:
    - 15 Racial
    - 20 EK
    - 3 Falconry Core
    - 60 SD destiny (so you get more int for casting/damage/hit etc - it is much more DPS with LD of course, and higher MP potential)
    - 25 Part of the Family Set Bonus
    - 20 Adherents Set Bonus (probably less useful than Sharn mix & match)
    - 30 Epic Levels
    - 20 Scion of Aborrea (Purely for MP)
    - 20 Filigrees (4x random rare MP slots, also fitting mechanus would be ideal though)
    ----
    213 Melee Power

    Add in remnant tome, reaper MP, mythic bonuses, etc etc
    (edited formatting/wording)

    Hey again voxson, so in this build i only use Pansophic Circlet as my head gear slot. when i get to level 28 ill use the legendary Pansophic Circlet. you get enough spell power off of that and if you want to specialize with a different gear that gives you more DC; it up to you. Spellsword scales the same as damage spells in high reaper, while it does a lot of damage its not optimal. But you still do around 500 combined damage per hit at around r6 ( around 200 melee and around 300 elemental DPS).

  10. #10
    Hero Recared's Avatar
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    Quote Originally Posted by frdevadass View Post
    Hey again voxson, so in this build i only use Pansophic Circlet as my head gear slot. when i get to level 28 ill use the legendary Pansophic Circlet. you get enough spell power off of that and if you want to specialize with a different gear that gives you more DC; it up to you. Spellsword scales the same as damage spells in high reaper, while it does a lot of damage its not optimal. But you still do around 500 combined damage per hit at around r6 ( around 200 melee and around 300 elemental DPS).
    Hi there,

    What server u play on? Been playing this build on Thelanis since EK (itemization and strategy slightly different) first went out and perfecting it, but have just met 1-2 other players using this (1 switched back to WLCK). Lots of fun. However some comments must be made to not give incorrect expectations:

    - It is not possible to max both DC and dps at the same time. I mean to be effective at high reaper end game (of course). You can reach 90-100 DC in 1-2 schools and that is very nice and still be very good dps, but you wont get the 110-120 you will see is needed in high R sharn. However good part is you can have two equipment setups and change to the new magister tree while putting on your DC equip set and yes it will be very operative. It's fun.

    - You need stats from everywhere, need reaper points from everywhere (actually that's great, you find all is rewarding).

    - All kinds of Pls are very recommended.

    - The damage you show (around 500 combined (200 melee and 300 elemental)) is incorrect. Most probably you run with a scion of "x" that gives 2d20 elemental damage besides your 6d10 spellsword damage and run with the beacon set for 200 extra spell power for around 750+ spell power in that element. That means you deal around 54 * 8 elemental damage, for around 430 "before" reaper reduction. That should translate in around 70-75 damage in reaper 6. And hope for mob not resistant to those 2 elements. I do not recommend personally running with beacon set. DCs are better through sharn set or slavers set while much more versatile itemization. If you are hitting vulnerable mob to that element (troll with fire or so) then yes it is increased. Remember elemental dmg scales worse than physical dmg in reaper. Yes sorcerers at 30 deal massive elemental dmg properly built at end game. So to not confuse people: the elemental damage from ek monk build on r6 is not 300, is not 75, it's around 45 per hit with the right equipment set (not beacon).

    - It is a great build, and a master advanced build for end game when you add absolutely all powers and skills combined.

    - The problem with casting and melee is obviously the range and the time you loose casting, which translates into a lot of dps loss. It's problematic to land mass hold (and assuming you meet the DCs).

    - Boss dps is better with vistani.

    - In conclusion: my favourite build. In my experience the build is on par with some of the best monk builds, with some disadvantage (speed (huge), abundant step (huge) and heal amp being the most important elements; dps is very very similar).After trying many variations best strategy is have 2 sets and play either melee or DC depending on party role (u get both possibilities with the same toon ).
    Last edited by Recared; 06-06-2019 at 05:31 PM.

  11. 06-06-2019, 03:33 PM


  12. 06-06-2019, 03:37 PM


  13. 06-06-2019, 04:39 PM


  14. #11
    Community Member xBunny's Avatar
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    Default Human option

    Hey, just played 20 Wiz EK dwarf with Battle Axe and Knight Training + TYWA for max HP, really enjoyed it. Your build looks nice
    I wonder few things about your build:
    • How do u land stunning fist with only 2 monk levels and low WIs?
    • What do u thing about going Human for 1 feat, droping Falconry in favor of wraith for 25% miss and healing from Death Aura\Negative burst, immunity? Will it drop DPS significantly?
    • Where u able to squeeze more of monk stanses, for +1 crit in fire stance for example?

    P.S. I am not running high reaper.
    Last edited by xBunny; 08-16-2019 at 01:26 AM.

  15. #12
    Community Member xBunny's Avatar
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    Ok run similar build Human 2Monk\18Wiz on Heroics. Did not stay long on Epics. Really enjoined it, even was sorry to TR High Heroic DPS, good synergy with new PM 42.2 pass. Thanks for idea.

  16. #13
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    Default Need 15 DEX for TWF feat..

    Just a point, I missed it in the build, will have to LTR for it, TWF feat needs 15 DEX, so may want to add that to the build post, unless Im missing something?

    Thanks
    RussC

  17. #14
    Community Member pappo's Avatar
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    Default Enhancements and Spells

    I enjoyed the video very much. It seems like stunning fist, whirlwind attack, Fireball, and Eldritch Tempest are your primary attacks. Is that right?
    What other spells, besides the buffs, do you like to use for this character?

    Is it possible to show your enhancement and spell list images?
    Are you using Magister for your ED?

    Thanks again for the build.

  18. #15
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    Quote Originally Posted by xBunny View Post
    Hey, just played 20 Wiz EK dwarf with Battle Axe and Knight Training + TYWA for max HP, really enjoyed it. Your build looks nice
    I wonder few things about your build:
    • How do u land stunning fist with only 2 monk levels and low WIs?
    • What do u thing about going Human for 1 feat, droping Falconry in favor of wraith for 25% miss and healing from Death Aura\Negative burst, immunity? Will it drop DPS significantly?
    • Where u able to squeeze more of monk stanses, for +1 crit in fire stance for example?

    P.S. I am not running high reaper.


    He used the Harpers tree skills INT for the attack to hit and for damage, bypassing the need for wisdom for anything but ki, which he probably doesnt even use.

  19. #16
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    HI there,

    I am trying out 16 wiz 2 monk 2 fighter. I am having major issues with WWA speed now since the last update. It really slows down the attack rhythm. Are you seeing this on your 18/2? What I see in the videos is way smoother than the current WWA animation. Any thoughts on that?

    Thanks,
    Nico

  20. #17
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    Quote Originally Posted by Nickodeamous View Post
    HI there,

    I am trying out 16 wiz 2 monk 2 fighter. I am having major issues with WWA speed now since the last update. It really slows down the attack rhythm. Are you seeing this on your 18/2? What I see in the videos is way smoother than the current WWA animation. Any thoughts on that?

    Thanks,
    Nico
    WWA is currently very slow when used without attack speed bonuses (via haste, blinding speed feat, or Speed items) and is particularly noticable if you have access to the Action Boost: Haste enhancement

    It's also faster if you take your wraps off because... *reasons*

    Not good changes, but doublestrike does help here too. I would really find a source of Melee Alacrity if you're noticing it's very slow compared to before (but this is a vital thing to slot for any melee regardless)

  21. #18
    Community Member voxson5's Avatar
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    Quote Originally Posted by Nickodeamous View Post
    HI there,

    I am trying out 16 wiz 2 monk 2 fighter. I am having major issues with WWA speed now since the last update. It really slows down the attack rhythm. Are you seeing this on your 18/2? What I see in the videos is way smoother than the current WWA animation. Any thoughts on that?

    Thanks,
    Nico
    Devs decided that tying cleave & whirlwind speed to BAB and alacrity was a good idea, meaning it nerfs it for early levels - Its OK once you have knights training and haste though.

  22. #19
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    Quote Originally Posted by voxson5 View Post
    Devs decided that tying cleave & whirlwind speed to BAB and alacrity was a good idea, meaning it nerfs it for early levels - Its OK once you have knights training and haste though.
    I was leveling this build in the middle of the WWA nerf, I only had the feat for like 4 days. I found a large difference in how it ran post nerf. I couldnt wait to hit 20 and TR.

    I imagine if you take it higher and can gear through the nerf its fine. But posr-nerf I found it to be slog in mid late heroics. Then again i wasnt fully twinked out.
    Sarlona: Thrundrack, Fizzix, Swyft______(alts x20)

  23. #20
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    Default Gear

    Hey bro, im about to try out this classic build. Hopefully after the nerfs, it can still perform at a high level. I was wondering about the recommended gear set.

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