with all the changes to the druid class recently, can someone post or direct me to a good melee/tactics strength build? please include destiny choice and twists. thanks in advance.
with all the changes to the druid class recently, can someone post or direct me to a good melee/tactics strength build? please include destiny choice and twists. thanks in advance.
Hello
Since nobody has posted a reply i thought i'd post a build i am currently testing. It is a wisdom build and i haven't filled out the destinies but maybe you can use it as a starting point. The idea is to use tremor and earthquake at higher levels.
New Build
Druid 20
Neutral Good Aasimar
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 13. . . .+7. . . .4: WIS
Dexterity . . . 13. . . .+7. . . .8: WIS
Constitution. . 16. . . .+7. . . 12: WIS
Intelligence. . .8. . . .+7. . . 16: WIS
Wisdom. . . . . 20. . . .+7. . . 20: WIS
Charisma. . . . .8. . . .+7. . . 24: WIS
. . . . . . . . . . . . . . . . .28: WIS
Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Concent . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Heal. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Spot. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Intim . . . .1 .1 .1 .1 .1 .2 .2 .2 .2 .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .23
Jump. . . . . . . . . . . . . . . . . . ½. ½. ½. ½. 1. 1. 1. 1. 1. 1. .8
. . . . .------------------------------------------------------------
. . . . .12. 4. 4. 4. 4. 4. 5. 5. 5. 5. 5. 5. 5. 5. 6. 6. 6. 6. 6. 6
Feats
.1. . . . : Power Attack
.3. . . . : Cleave
.6. . . . : Great Cleave
.9. . . . : Natural Fighting
12. . . . : Improved Critical: Bludgeoning
15. . . . : Natural Fighting
18. . . . : Natural Fighting
21 Epic . :
24 Epic . :
26 Destiny:
27 Epic . :
28 Destiny:
29 Destiny:
30 Epic . :
30 Legend :
.1 Aasimar: Bond of the Fallen
.2 Druid. : Wild Shape 1: Bear
.5 Druid. : Wild Shape 1: Wolf
.8 Druid. : Wild Shape 2: Dire Bear
11 Druid. : Wild Shape 2: Winter Wolf
13 Druid. : Wild Shape 3: Fire Elemental
17 Druid. : Wild Shape 3: Water Elemental
Enhancements (80 AP)
Nature's Protector (42 AP)
- Nature's Protector, Nature's Defense, Magical Beast, Big Claws, Big Bear, The Great Bear
- Rage of the Beast II, Bloody Claws III, Enchanted Defense III, Fey's Blessing III, Animal Brutality III
- Primal Beast II, Bloody Claws, Grizzled Defense III
- Enduring Beast II, Savage Roar, Constitution
- Undying Beast, Beast Awakened, Constitution
- Beast Unleashed, Bear Charge, Lightning Strikes the Mountain, Force of Nature III
Falconry (29 AP)
- White Falcon, Wisdom, Well Rounded, Wisdom
- Rugged III, Out in Nature III, Wanderlust I
- Killer Instinct I, Meticulous Weaponry III
- Killer Instinct II, Strike for the Eyes: Strike III
- Deadly Instinct III, No Mercy III
Nature's Warrior (9 AP)
- Natural Adept, Nature's Senses
- Beastial Nature II, Athletic Hunter II
- Brother Wolf III