Results 1 to 6 of 6
  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    62

    Default Advice on Monk AA build

    So, i have this Monk AA that i'm finding very fun so far (She's lvl 14). The concept behind the build is using Paralyzing arrows from the Elven AA tree and pumping Wis to boost the DC, AC, and 10k stars doubleshot. As of now she can paralyze at least 90% of the time in lvl 14 quests on elite (so, lvl 16 stuff). However, outside of being very good at CC because of her high DCs i felt she wasn't contributing as much as i would like her to, thus i took her build to the character planner and this is what i came up with:

    Code:
    Character Plan by DDO Character Planner Version 4.31.101
    DDO Character Planner Home Page
    
    
    Sennka Ohanzee
    Level 30 Lawful Good Elf Female
    (20 Monk \ 10 Epic) 
    Hit Points: 470
    Spell Points: 95 
    BAB: 15\15\20\25\25
    Fortitude: 17
    Reflex: 21
    Will: 25
    
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 30)
    Strength              8                     8
    Dexterity            16                    23
    Constitution         14                    20
    Intelligence         14                    14
    Wisdom               16                    30
    Charisma              8                     8
    
    
    Tomes Used
    +6 Tome of Dexterity used at level 1 \par +6 Tome of Constitution used at level 1 \par +6 Tome of Wisdom used at level 1 \par 
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 30)
    Balance               4                    42
    Bluff                 0                    12
    Concentration         4                    48
    Diplomacy             0                    12
    Disable Device        n/a                  n/a
    Haggle                0                    12
    Heal                  0                    20
    Hide                  4                    42
    Intimidate            0                     9
    Jump                  0                    12
    Listen                2                    25
    Move Silently         4                    42
    Open Lock             n/a                  n/a
    Perform               n/a                   n/a
    Repair                0                    12
    Search                2                    17
    Spellcraft            0                    12
    Spot                  6                    48
    Swim                  0                     9
    Tumble                4                    42
    Use Magic Device      n/a                   n/a
    
    Level 1 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Point Blank Shot
    
    
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Zen Archery
    
    
    
    
    Level 3 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Selected) Rapid Shot
    
    
    
    
    Level 4 (Monk)
    
    
    
    
    Level 5 (Monk)
    
    
    
    
    Level 6 (Monk)
    Feat: (Selected) Precise Shot
    Feat: (Monk Bonus) Ten Thousand Stars
    
    
    
    
    Level 7 (Monk)
    
    
    
    
    Level 8 (Monk)
    
    
    
    
    Level 9 (Monk)
    Feat: (Selected) Mobility
    
    
    
    
    Level 10 (Monk)
    
    
    
    
    Level 11 (Monk)
    
    
    
    
    Level 12 (Monk)
    Feat: (Selected) Improved Critical: Ranged Weapons
    
    
    
    
    Level 13 (Monk)
    
    
    
    
    Level 14 (Monk)
    
    
    
    
    Level 15 (Monk)
    Feat: (Selected) Improved Precise Shot
    
    
    
    
    Level 16 (Monk)
    
    
    
    
    Level 17 (Monk)
    
    
    
    
    Level 18 (Monk)
    Feat: (Selected) Deflect Arrows
    
    
    
    
    Level 19 (Monk)
    
    
    
    
    Level 20 (Monk)
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Elven Dexterity (Rank 1)
    Enhancement: Elf - Elven Accuracy (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Aerenal Weapon Training (Rank 1)
    Enhancement: Elf - Arcanum (Rank 1)
    Enhancement: Elf - Arcane Archer (Rank 1)
    
    
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery
    
    
    
    
    Level 22 (Epic)
    
    
    
    
    Level 23 (Epic)
    
    
    
    
    Level 24 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    
    
    Level 25 (Epic)
    
    
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Holy Strike
    
    
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    
    
    Level 28 (Epic)
    Feat: (Epic Destiny) Primal Sphere: Doubleshot
    
    
    
    
    Level 29 (Epic)
    Feat: (Epic Destiny) Divine Sphere: Deific Warding
    Enhancement: Arcane Archer (Elf) - Arcane Archer (Rank 1)
    Enhancement: Arcane Archer (Elf) - Morphic Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Metalline Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Aligned Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Conjure Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - True Strike (Rank 1)
    Enhancement: Arcane Archer (Elf) - True Strike (Rank 2)
    Enhancement: Arcane Archer (Elf) - True Strike (Rank 3)
    Enhancement: Arcane Archer (Elf) - Energy of the Wild (Rank 1)
    Enhancement: Arcane Archer (Elf) - Awareness (Rank 1)
    Enhancement: Arcane Archer (Elf) - Awareness (Rank 2)
    Enhancement: Arcane Archer (Elf) - Awareness (Rank 3)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 1)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 2)
    Enhancement: Arcane Archer (Elf) - Inferno Shot (Rank 3)
    Enhancement: Arcane Archer (Elf) - Terror Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Wisdom (Rank 1)
    Enhancement: Arcane Archer (Elf) - Banishing Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Paralyzing  Arrows (Rank 1)
    Enhancement: Arcane Archer (Elf) - Smiting Arrows (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Stealthy (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Faster Sneaking (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Faster Sneaking (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Faster Sneaking (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Riddle of Fire (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Ki Bolt (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Negotiator (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Way of the Patient Tortoise (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Contemplation (Rank 3)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 1)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 2)
    Enhancement: Henshin Mystic (Mnk) - Lighting the Candle (Rank 3)
    
    
    
    
    Level 30 (Epic)
    Feat: (Selected) Epic: Improved Martial Arts
    Feat: (Legendary) Scion of the Feywild
    I've put more points into Hide/Move Silently than i originally did and took the sneak attack line in Ninja Spy to try to raise her damage some (i don't plan on having aggro very often with this character). I wasn't sure where else to spend my points to get the most out of them, so i thought maybe Lighting the Candle would be a good damage increase. I'm open to suggestions for that. I was thinking maybe the Ninja Spy tier 5 "Deadly Striker" ability might be a good option as well. As per the race, Elf is non-negotiable because it gives me access to AA, which is the entire reason behind this build in the first place. I also want to remain pure monk seeing as how i don't particularly like multiclassing and this is a flavor build anyways; i'm simply trying to make it contribute a bit more while in groups. Any suggestions on what Epic/Destiny feats i should take, as well as the Legendary feat, are welcome as well. I took Scion of the Feywild for the +4 DC to Enchantment spells, which i assumed would up the DC of my paralyzing arrows as well. I was also thinking either Scion of Arborea, Scion of the Ethereal Plane, and Scion of the Astral Plane as possible choices as well.

    All in all, feedback/suggestions, as long as they are constructive and not just "get good!" or "play a warlock" type stuff are welcome. Just keep in mind the main focus of the build will be paralyzing enemies with IPS and Paralyzing Arrows and being a viable "Scout" with Hide, Move Silently, and Shadow Veil. Extra damage is welcome to help take down the paralyzed enemies, but shouldn't detract from the main focus.

  2. #2
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    You definitely want Manyshot.

    The Elemental imbue arrows, especially with the +2 dice on your first choice at each rank, can add a LOT of damage per shot. Much of the time, you don't need to be using Paralyzing, and would be better off with DPS. It's good to have that option. Definitely want to be picking up all of the tier 5s in AA, as well as the AA capstone. Other than Arrow of Slaying, I don't find the other AA clicky shots to be worth investing AP in. I like having stuff to click, so maybe keep Inferno Shot if you really like clicking stuff in combat. I don't believe the +1 critical threat range from tier 5 Ninja Spy outweighs the AA tier 5s, but I'm positive that it doesn't beat AA capstone, and with the points you need to spend in Elf, you're looking at 14 elf and 41 AA, which doesn't leave enough to get Ninja tier 5 instead of AA 5.

    Lighting the Candle looks like a waste of AP.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  3. #3
    Build Constructionist unbongwah's Avatar
    Join Date
    Jul 2009
    Posts
    19,465

    Default

    Instead of feats like Dodge, I would suggest investing in shuriken feats as well and going DEX-based instead. You may even find the Ninja capstone is better than AA, though I'm on the fence about that.

    Also if going for Shock arrows, consider Plane of Air instead of Feywild, both for the extra dmg and +4% Dodge/Dodge cap. Alternatively spec for acid and take PoEarth for the extra PRR as well. Ethereal Plane would be good too, except remember the SA dmg only applies within PBS range.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  4. #4
    Community Member
    Join Date
    Apr 2013
    Posts
    1,292

    Default

    I'll second what Seph said, you definitely want Manyshot. Drop Mobility for that.
    If you're set on going full paralyser, you might also want to drop Dodge and take Spell Focus: Enchantment instead. That way you get access to the Magister ED's "Enchantment Specialist" for another +3 to DCs (+4 including the SF).

  5. #5
    Build Constructionist unbongwah's Avatar
    Join Date
    Jul 2009
    Posts
    19,465

    Default

    Quote Originally Posted by Sunnie View Post
    If you're set on going full paralyser, you might also want to drop Dodge and take Spell Focus: Enchantment instead.
    Not possible on a pure monk: need to be able to cast spells to take a Spell Focus or metamagic feat.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #6
    Community Member
    Join Date
    Apr 2013
    Posts
    1,292

    Default

    Quote Originally Posted by unbongwah View Post
    Not possible on a pure monk: need to be able to cast spells to take a Spell Focus or metamagic feat.
    Hm, the wiki didn't mention that, so I went and checked with Fred on a pure monk, and you're right. Spell focus was not an option.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload