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  1. #1
    Community Member Ovrad's Avatar
    Join Date
    Aug 2009
    Posts
    1,219

    Default Wraps are broken, no one is surprised

    So it seems that every new random gen wrap is broken. All of those that say 4d6 damage or something will always only do 1d6. The multiplier is never applied.

    Proof here:


    You can see the chaos damage ranges from 1 to 6 only, instead of 3 to 18 like it should, and construct damage ranges from 1 to 10, instead of 3 to 30.

    Are monks/wraps ever gonna fix? Is your QA team ever gonna remember to test monks? Will monks ever stop being the laughing stock of DDO? Cause I'm getting sick of playing a class that's no longer supported. /rant
    We want more Monster Manuals.

  2. #2

  3. #3
    The Hatchery
    2014 & 2016 DDO Players Council
    Dandonk's Avatar
    Join Date
    Dec 2009
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    0

    Default

    Colour me not surprised.
    DDO: If a problem cannot be solved by the application of DPS, you're not applying enough.

  4. #4
    Community Member bartharok's Avatar
    Join Date
    Dec 2009
    Posts
    3,275

    Default

    Methinks well have to wait until they rework wraps as weapons before they start working as intended.

    And if they plan to do it soonish, its no wonder that the wraps keep getting more and more bugged, since theres little point in fixing something thats just waiting to be tore down.
    Dystopia = utopia achieved

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