From the release notes:
Paralyzing Arrows give 3 seconds of -10% Movement and Attack Speed on a failed Saving Throw.
From the release notes:
Paralyzing Arrows give 3 seconds of -10% Movement and Attack Speed on a failed Saving Throw.
Probably just a typo. I would assume we'd seem people complaining if this was the case on Lam. I think failed should be made.
This is probably my mistake in sending release notes to Cordovan.
This is the full description of Paralyzing Arrows as of Update 28 Patch 1.
Arcane Archer Imbue Toggle: You imbue your arrows with paralyzing force. On Hit: Target is paralyzed. (Will save vs. DC 20 + Wisdom Modifier + Enchantment Spell Bonuses) On Save: -10% Movement and Attack Speed
Passive: +1 bonus to DC of Enchantment Spells
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
So now Arcane Archers have to be monk or cleric (wis based) for them to be a viable build?
At least people had a whole 2 days to test it on Llamania.
A friend of mine who plays a swashbuckler respec'd to a spellsinger to test it out. Just by changing enhancements and gear he was able to reach exactly a 60 enchantment dc. We went into epic elite stormhorns. My estimate would be that his dancing ball spell had a success rate of about 85%.
You have to be WIS-based if you want good DCs with these imbues. But remember, you can still only have one primary imbue active at a time. So you could decide to ditch WIS and stick with the DPS imbues and ignore the CC effects entirely. It's a build choice as to what's most important to you.
Furthermore, remember before this patch Paralyzing Arrow DC capped at 26; so even if you have a modest WIS score of 22, you're still no worse off than you were before this patch. But now WIS-based AAs might actually be capable of consistent CC.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Gnomes are coming. Maybe they will be Wis based. So we will see a throng of Gnome Monk Arcane Archers.
Last edited by Vulkoorex; 10-22-2015 at 12:06 PM.
Do the mobs roll a save for each doubleshot arrow as well? In my mind, even if you dump wisdom, it seems like success on a 1 (5%) isn't so bad, considering the volume of arrows a dedicated archer can put in the air. With focus on the DPS side and paralyzing as a kicker, should be good fun. I'm liking the changes I'm seeing in the AA tree and can;t wait to test them in action.
SarlonaGutter-Oowaoonah-Ute-Mauhl-Rockroll-Gutsack-Talrasha
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
I'd rather see a multiselector for Wis/Int regardless of your race, to allow this tree to work for someone other than monkchers or divine-based archers. God knows, no pure ranger (let alone a ranger-rogue) would ever put that much investment into Wis, especially with the Harper tree's Know the Angles as an option.