Turbine has removed hireling vendors...
What do you think would happen?
More grouping?
Turbine has removed hireling vendors...
What do you think would happen?
More grouping?
Last edited by porkchorp; 01-13-2015 at 10:49 AM.
People would *gasp* learn to be more self-sufficient.
But overall, I think there would be more grouping and parties, sure. There would also be fewer barbarians and longer wait times to do some quests.
Yes, you would have to group again so there would be more LFMs.
But I think the Djinni is out of the bottle and it can't be put back in.
Recipemaker Guild: Top Chef School of Recipes
Event Statistics: Risia, Festivult, Midwinter, Daily Dice, Mimic Hunt
I would do,the snoopy dance
Beware the Sleepeater
I have a friend that will summon a cleric to both a static group that has a cleric, druid. Always tries to summon one in pugs... AND he is the paladin!
I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.I play the quests for the content of the quests not just as an XP/min merry-go-round.Actual play experience is worth infinitely more than theorycrafting...
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I only don't care because I'm on a kick to not use them. I don't like using them. I don't care if others do. It's their thing. I don't judge what they choose to run. Since there's rarely more than 2-3 PCs in any group I do it's not an issue.
But I do tend to run with raise scrolls, always raise fallen allies, so it balances out.
I did pop a hire last night but it was to provide addl support to a rogue, I was running a PM.
Last edited by Rykka; 01-12-2015 at 09:38 PM.
People who think they know everything are a great annoyance to those of us who do.
well...
- Forums would blow up w/same peops crying about champions thread investing their time into zOMG IM GETTING TWO SHOT WITHOUT A HIRELING!!!!!!!
- LFMs labelled NEED HEALER again. At least until everyone figures out how useless they were in the first place.
- Forums would blow up w/same peops RageQuitting DDO. --Again.
- Hireling Vendors @Market now slinking around back alleys selling contraband.
- Forums would blow up w/ same previous RageQuitters now returning & asking "Hey, whats new?"
- Larafay Do'rret pops a Jartina Sartosa & solo's EE in other games looking for work.
- life returns to normal.
some of the casuals and the soloists would flip out.
more dependency on other players.
loss of up to 30% xp in some quests you are used to getting solo.
loss of accounts causing Turbine to lose money.
less money spent on store hires means less money in Turbines wallet.
bridge protest? nah, lots and lots of popcorn threads.
#MakeDDOGreatAgain
You are the one choosing not to play alts.
Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter
People that need to solo things because of their real life, would complain because they will no longer be able to complete quests that require lever pulling etc. and thus cancel the devs' statement that they want the game to be also able to be played solo (at lower difficulties and not talking about raids).
My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts
people would learn to be better at the game sure lots of people would quit turbine would lose money and insane amounts of rage on the forums meaning this will probably never happen (turbine losing money is a big no i believe) but in time the game would be better for all who remained
Exclusively solo player here - I don't use hires for anything but lever pulling - and even then, only when I'm too lazy to dual log, removing hires from the game would affect me little and it certainly would not force me to group. It's not that I'm "socially shy" - I'm just done with MMO grouping for a variety of reasons but mainly because kobold hates you and so do I. ~jk