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  1. #1
    Community Member arkonas's Avatar
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    Default Graphic issue will it be addressed?

    I had been thinking about this. with the the issue that came with update 23 where there are a lot of graphics that hang there or just don't vanish right away. say fall away floors like crucible, adq 1, wiz king. monsters like efreetis, the droam calvary from siegebreaker etc. wouldn't this be part of the reason for some of the lag the game has been going through last week or 2. i would have to assume that it does effect it somehow.

    so devs is this being worked on?

  2. #2
    Developer Steelstar's Avatar
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    We're working on a fix for the collapsing floors not disappearing properly, currently slated for U24 Patch 1. If there are things other than collapsing floors that you (or anyone else) believe is related, we could use more details on that in the form of a bug report.

    We do not have any reason to believe that what's mentioned here is related to performance issues in-game at this time.

    Thanks!

  3. #3
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    Impaqt's Avatar
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    Quote Originally Posted by arkonas View Post
    I had been thinking about this. with the the issue that came with update 23 where there are a lot of graphics that hang there or just don't vanish right away. say fall away floors like crucible, adq 1, wiz king. monsters like efreetis, the droam calvary from siegebreaker etc. wouldn't this be part of the reason for some of the lag the game has been going through last week or 2. i would have to assume that it does effect it somehow.

    so devs is this being worked on?
    Lag significantly predates update 23.
    °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸A R C H A N G E L S °º¤ø,¸¸,ø¤º°`°º¤ø,¸,ø¤°º¤ø,¸ ¸,ø¤º°`°º¤ø,¸
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  4. #4
    Community Member streep101's Avatar
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    Has anyone else noticed that some objectives where there's a count involved, such as in various Tangleroot quests the subject is missing?

    Examples of this say:

    Slay 20
    Rescue 5
    Destroy 25

    where it should have said:

    Slay 20 Hobgoblin Guards
    Rescue 5 prisoners from Splinterskull
    Destroy 25 Weapon Crates

    I haven't played heroic in a while, so I don't know how long this has been happening or if it's in other quests too.

    I didn't submit a bug report on this... I just now remembered seeing this.
    Krackle (Cannith), Theoman (Cannith)

  5. #5
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    Quote Originally Posted by streep101 View Post
    Has anyone else noticed that some objectives where there's a count involved, such as in various Tangleroot quests the subject is missing?

    Examples of this say:

    Slay 20
    Rescue 5
    Destroy 25
    If it's not on the official list, I recall a dev either mentioning it or responding to a bug thread it was in. It was definitely player-noted though.

  6. #6
    Community Member arkonas's Avatar
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    Quote Originally Posted by Impaqt View Post
    Lag significantly predates update 23.
    yes i know it does, but that doesn't stop it from maybe effecting it. i'm no tech expert it just made me think is all.



    thanks steelstar. i saw your response above.

  7. #7
    Community Member Loromir's Avatar
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    Quote Originally Posted by arkonas View Post
    I had been thinking about this. with the the issue that came with update 23 where there are a lot of graphics that hang there or just don't vanish right away. say fall away floors like crucible, adq 1, wiz king. monsters like efreetis, the droam calvary from siegebreaker etc. wouldn't this be part of the reason for some of the lag the game has been going through last week or 2. i would have to assume that it does effect it somehow.

    so devs is this being worked on?

    While I know its a bug and will be fixed...it actually add a fun challenge to quests. We've found you can throw a dagger at the floor and if it sticks to the floor jump to that dagger. I found it a refreshing challenge added to Crucible. Seemed to fit the theme.
    Leader of Legion of Eberron on Cannith.

    Characters: Loromir & Baldomir....among others.

  8. #8
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    Quote Originally Posted by Steelstar View Post
    We're working on a fix for the collapsing floors not disappearing properly, currently slated for U24 Patch 1. If there are things other than collapsing floors that you (or anyone else) believe is related, we could use more details on that in the form of a bug report.

    We do not have any reason to believe that what's mentioned here is related to performance issues in-game at this time.

    Thanks!
    Haunted Halls 1st shrine from quest entry. Whenever I sit to shrine, I typically rotate the camera--as of late, that rotation will break the graphical structures of the walls and show me large blank sections, typically blue in color.

  9. #9
    Community Member lyrecono's Avatar
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    Quote Originally Posted by streep101 View Post
    Has anyone else noticed that some objectives where there's a count involved, such as in various Tangleroot quests the subject is missing?

    Examples of this say:

    Slay 20
    Rescue 5
    Destroy 25

    where it should have said:

    Slay 20 Hobgoblin Guards
    Rescue 5 prisoners from Splinterskull
    Destroy 25 Weapon Crates

    I haven't played heroic in a while, so I don't know how long this has been happening or if it's in other quests too.

    I didn't submit a bug report on this... I just now remembered seeing this.
    i have noticed this, misses too, assumed it was intentional.
    The only thing we couldn't figure out is why you would hire a time lord to freeze time but don't use him to help out with deadlines

    but i'm so glad you're postponing U24 to fix barbarians, the lack of dev feedback had me so woried

  10. #10
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by lyrecono View Post
    i have noticed this, misses too, assumed it was intentional.
    The only thing we couldn't figure out is why you would hire a time lord to freeze time but don't use him to help out with deadlines

    but i'm so glad you're postponing U24 to fix barbarians, the lack of dev feedback had me so woried
    Just an FYI; if the devs aren't replying it is because they are too busy devving it up to make it to the forums. I am in the department of their OT; so I know how easy it is to make a dev have to stay long hours to fix their code after QA has touched it.

  11. #11
    Community Member lyrecono's Avatar
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    Quote Originally Posted by Seikojin View Post
    Just an FYI; if the devs aren't replying it is because they are too busy devving it up to make it to the forums. I am in the department of their OT; so I know how easy it is to make a dev have to stay long hours to fix their code after QA has touched it.
    their ot?
    please don't make me google this, last time i did that for the frases "twink" gear and "ring of sadomasachism" on the wizards of the coast3,5 forum it didn't end well.
    turned out they were refering to spells in the "book of ville deeds"

    atleast that's what i keep telling my shrink XD

    as for the dev's
    i was refering to their absence on the barb forum..... kinda pointless to ask for feedback and then never adress it....
    barrely a word on the lack of propper barb dps in what, 3 weeks?

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