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  1. #1
    Community Member Certon's Avatar
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    Default U23: Worst. Release. Ever.

    I was indifferent to the release of U23: The Mark of Death, but I waited like everyone else, poring over the screenshots of interesting gear that would elevate some of my 28th level toons to the next tier power-wise.

    Then it came out.

    I was incredibly disappointed. Like REALLY let down. Everything about this release just aggravated me, from PRR changes, to the CON drain on the Doomspheres, to the absolute impossible rarity of some of the items that I'd love to have. Slogging through Epic Necropolis and the Orchard has been a chore.

    This doesn't mean I'm quitting. Just, for the first time in a very long time, I have had NO desire to play at all. It's uncanny. The day before the release, I was still playing a lot and having fun. A few days after? Zip.

    You guys really let me down. This release was a complete failure.

  2. #2
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by Certon View Post
    I was indifferent to the release of U23: The Mark of Death, but I waited like everyone else, poring over the screenshots of interesting gear that would elevate some of my 28th level toons to the next tier power-wise.

    Then it came out.

    I was incredibly disappointed. Like REALLY let down. Everything about this release just aggravated me, from PRR changes, to the CON drain on the Doomspheres, to the absolute impossible rarity of some of the items that I'd love to have. Slogging through Epic Necropolis and the Orchard has been a chore.

    This doesn't mean I'm quitting. Just, for the first time in a very long time, I have had NO desire to play at all. It's uncanny. The day before the release, I was still playing a lot and having fun. A few days after? Zip.

    You guys really let me down. This release was a complete failure.
    What items, why is the PRR change bad and why is it a chore to play epic necro?

  3. 10-21-2014, 05:49 PM


  4. 10-21-2014, 05:53 PM


  5. #3
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    Quote Originally Posted by Certon View Post
    I was indifferent to the release of U23: The Mark of Death, but I waited like everyone else, poring over the screenshots of interesting gear that would elevate some of my 28th level toons to the next tier power-wise.

    Then it came out.

    I was incredibly disappointed. Like REALLY let down. Everything about this release just aggravated me, from PRR changes, to the CON drain on the Doomspheres, to the absolute impossible rarity of some of the items that I'd love to have. Slogging through Epic Necropolis and the Orchard has been a chore.

    This doesn't mean I'm quitting. Just, for the first time in a very long time, I have had NO desire to play at all. It's uncanny. The day before the release, I was still playing a lot and having fun. A few days after? Zip.

    You guys really let me down. This release was a complete failure.
    I seriously can't believe that people complain about drop rates being too rare. The items drop way too often. It should takes weeks - months to get good items, not running the quest 4 times. Can't take anyone seriously if they think loot is hard to get, it's absurdly easy to get.

  6. #4
    Community Member TheLegendOfAra's Avatar
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    Complaining abut drop rates for items in the newest raid after...what 2-3 weeks since it released?
    Did you miss the grind to get ESOS? EThornlord? ERoSS? EE Ivy Wraps? The correct Dun'Robar seal? The correct Avithoul seal?
    Have you never farmed the same quest hundreds of times to get a single item that just refuses to drop?
    I have. There's noting wrong with the drop rates, we've just gotten spoiled with quick and easy loot for the last few updates.
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  7. 10-21-2014, 06:05 PM


  8. #5
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    Quote Originally Posted by moo_cow View Post
    I seriously can't believe that people complain about drop rates being too rare. The items drop way too often. It should takes weeks - months to get good items, not running the quest 4 times. Can't take anyone seriously if they think loot is hard to get, it's absurdly easy to get.
    I agree, I actually feel the drop rates in the quests are too generous. I've run the chain 5 times all on EH and I'm getting about 2 items per full chain run. One dropping in one of the chests, and one on the end reward list.

    Now on the other hand the drop rate in the raid is ridiculous - I've heard of groups running the raid over 20 times and only seeing 1 piece of loot drop for anyone.

    But to the OP - calling this the worst release I couldn't disagree with more. That distinction has to go to the Wheloon expansion. There was no raid, VIPs had to pay up and most hated the quests and their mechanics.

  9. #6
    Community Member Blackheartox's Avatar
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    Only things i dislike about this update are:
    -quests are to easy
    -raid is to boring and a farm normal fest since there is no reward for eh or ee beside couple more tapestries
    -raid is not challenging like old abbot is/was /its practically a tavern brawl
    -helms dont have a higher enough chance on ee to be mythic
    -there is apsolutely no reward for running ee quests and i dont like that trend
    -prr/mrr changes made melles practically immune to damage
    -new loot is mostly easy to get totally invalidating other hard to get by loot from recent packs/it was to fast to add such strong loot
    -harper tree is pure moneywashing
    -paladins are the to go for anybuild which isnt really fun when they instead making balanced buff so much that its the really only options to play something

  10. #7
    Community Member BigErkyKid's Avatar
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    Quote Originally Posted by Blackheartox View Post
    Only things i dislike about this update are:
    -quests are to easy
    -raid is to boring and a farm normal fest since there is no reward for eh or ee beside couple more tapestries
    -raid is not challenging like old abbot is/was /its practically a tavern brawl
    -helms dont have a higher enough chance on ee to be mythic
    -there is apsolutely no reward for running ee quests and i dont like that trend
    -prr/mrr changes made melles practically immune to damage
    -new loot is mostly easy to get totally invalidating other hard to get by loot from recent packs/it was to fast to add such strong loot
    -harper tree is pure moneywashing
    -paladins are the to go for anybuild which isnt really fun when they instead making balanced buff so much that its the really only options to play something
    while I agree with most points, what do you actually like about the update?

  11. #8
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by BigErkyKid View Post
    while I agree with most points, what do you actually like about the update?

    No need to swing 50 times in air while preping blitz

  12. #9
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    Quote Originally Posted by TheLegendOfAra View Post
    Have you never farmed the same quest hundreds of times to get a single item that just refuses to drop?
    OMG yes that darn right sigil frame from Inferno Multiple lives too!

    True story, then I run with a group at level 28 on a whim and got the right frame last life. At L28 I went into the Litany part afterwards and got annoyed by the black dragon questions then he killed me with his bad breath :/

    Annoyed I TR'ed the next day after a 1 and only 1 visit to the first part.

    Now I'm back up to L19 and ran with some friends and got the right sigil again! First try too!

    The funny part if over a year or more ago I lost the desire to try that silly raid due to the right sigil. I think it drops now for me, because I no longer want it : ) )

  13. #10
    Community Member Portalcat's Avatar
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    Quote Originally Posted by moo_cow View Post
    I seriously can't believe that people complain about drop rates being too rare. The items drop way too often. It should takes weeks - months to get good items, not running the quest 4 times. Can't take anyone seriously if they think loot is hard to get, it's absurdly easy to get.
    This. I had the loot I cared about from the quests within the first week. I even have a couple of mythic helms that I can't use on my toons and can't sell because they're BtA.

    Run EE Orchard, which is way easier than EE Storm Horns was when it was new despite being 2 levels higher and possibly still easier than WGU right now, and the drop rates are really generous.



    This content has an absurdly short lifespan specifically because the loot is too easy to acquire. I and others warned that this would be the case with untiered BtA and that was before we knew how generous the drop rates would be on quest items or that the content would relatively easy on EE. I can only hope that they recalibrate going forward.
    Last edited by Portalcat; 10-21-2014 at 07:05 PM.
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  14. #11
    Community Member PermaBanned's Avatar
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    Quote Originally Posted by Certon View Post
    ...the absolute impossible rarity of some of the items that I'd love to have.
    The Mythic Helms are supposed to be rare - and really, they're the only things that are...
    I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.
    I play the quests for the content of the quests not just as an XP/min merry-go-round.
    Actual play experience is worth infinitely more than theorycrafting...

  15. #12
    Community Member Lonnbeimnech's Avatar
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    Quote Originally Posted by axel15810 View Post
    Now on the other hand the drop rate in the raid is ridiculous - I've heard of groups running the raid over 20 times and only seeing 1 piece of loot drop for anyone.
    You think chest ransack might have something to do with it?

  16. 10-21-2014, 07:34 PM


  17. 10-21-2014, 09:23 PM


  18. #13
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    Quote Originally Posted by Lonnbeimnech View Post
    You think chest ransack might have something to do with it?
    I have no idea in what span of time the group did the runs.

    Even assuming they all ran it up to ransack, getting 1 piece of loot in 90 or so pulls is ridiculous. And I know they did atleast 1 EE run - no idea if the others were all EN or if they mixed some EH in there.

  19. 10-22-2014, 01:20 AM


  20. 10-22-2014, 01:21 AM


  21. #14
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    Hi,

    U23 does have some problems, but I'm not sure it's accurate to call it the worst release ever.

    In addition to the problems mentioned by some other posters, the things which bug me about epic orchard are:

    * Fast travel arrival points in the wilderness which are not close enough to the quests, and are near monster spawn points. It's not a big deal, but I can't see a good reason for it being done differently this time. Plus it makes my legs tired.

    * Some odd decisions about loot design. Useless properties on some items, like save bonuses which are eclipsed by regular resistance items. The Epic Ring of Unknown Origins seems particularly pointless, and the idea that someone would spend 120 hard-earned raid tapestries to upgrade it is pretty laughable. An otherwise blank ring with four (c/y/b/g) slots on it would have been much better, unless the next update is going to be all magic- and projectile-immune air elementals.

    * No apparent reason to complete quest optionals to get shield/tome chests. Maybe these do have a chance to drop named items, but I haven't seen it happen even once in many, many runs, nor has anyone else I've asked ever seen it happen either. What are these chests for; just more trash loot, healer's kits and arrows? Is this unimaginative design, a bug, or just me being very unlucky?

    * Beholder CON drain. Too much, too often, and apparently not graded much (if at all) by difficulty. Running into a couple of doomspheres in the wilderness should not be anywhere near as dangerous as it is.

    * Flip-flopping on who is immune to intercession. It's super lame to keep changing the game rules because you want to use an existing special attack in a new pack. Just add a new or special version of the attack instead, rather than lazily rewriting the laws of how the world works every few updates. It sucked (and was also pointless) when the changes were made to poison and disease, but here we are again.

    Despite these problems, I've had a fairly good time in the epic orchard and in the raid too.

    Thanks.

  22. #15

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    Update 14 wants to have a word with you.
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  23. #16
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    U23:

    Adds a level 30 raid with desiderable loot --> GOOD
    Encourage 20 mindeless raid EN farms to get the loot you want (like temple and peaks) --> BAD

    Adds 4 nice quests with interesting loot (plus the super rare overpowered mythic helms +_+) --> GOOD
    Quests are too easy, and basically identycal to their heroic versions --> BAD

    PRR, MRR, Blitz and Paladin changes are very good, more viable options for build a powerful toon
    Epic orchard is a cool epic wilderness area.


    I feel that U23 ha suffered some development problems, good attention to game mechanism and to balance more class for endgame has withdraw a lot of devpower from the new content released... i would have preferred the release 1 moth later but with epic necro4 worked out a little better.


    I hope that the next barbarian pass wont cost us some flaws in the anarouch desert...

  24. 10-22-2014, 07:09 AM


  25. 10-22-2014, 07:30 AM


  26. 10-22-2014, 07:30 AM


  27. #17
    Community Member Vellrad's Avatar
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    Quote Originally Posted by blerkington View Post

    * Fast travel arrival points in the wilderness which are not close enough to the quests, and are near monster spawn points. It's not a big deal, but I can't see a good reason for it being done differently this time. Plus it makes my legs tired.
    Are you kidding?
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    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  28. 10-22-2014, 07:39 AM


  29. 10-22-2014, 08:11 AM


  30. #18
    Community Member barecm's Avatar
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    Not even close to worse release ever which was and still is, the original Abbot raid, mod (not update) 5 release. It was broken and unplayable and yet released. That was the last release before they stopped production for like a year before free to play went live. It was augmented by the fact that it came on the heels of possibly the greatest release ever... Gianthold, Mod 4.

  31. #19
    Ultimate Uber Completionist Dalsheel's Avatar
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    Quote Originally Posted by TheLegendOfAra View Post
    Complaining abut drop rates for items in the newest raid after...what 2-3 weeks since it released?
    Did you miss the grind to get ESOS? EThornlord? ERoSS? EE Ivy Wraps? The correct Dun'Robar seal? The correct Avithoul seal?
    Have you never farmed the same quest hundreds of times to get a single item that just refuses to drop?
    I have. There's noting wrong with the drop rates, we've just gotten spoiled with quick and easy loot for the last few updates.
    +1
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  32. #20
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    Quote Originally Posted by Certon View Post
    I was indifferent to the release of U23: The Mark of Death, but I waited like everyone else, poring over the screenshots of interesting gear that would elevate some of my 28th level toons to the next tier power-wise.

    Then it came out.

    I was incredibly disappointed. Like REALLY let down. Everything about this release just aggravated me, from PRR changes, to the CON drain on the Doomspheres, to the absolute impossible rarity of some of the items that I'd love to have. Slogging through Epic Necropolis and the Orchard has been a chore.

    This doesn't mean I'm quitting. Just, for the first time in a very long time, I have had NO desire to play at all. It's uncanny. The day before the release, I was still playing a lot and having fun. A few days after? Zip.

    You guys really let me down. This release was a complete failure.
    I think you are in rare company indeed. Most everyone I have talked to LOVES the update.
    I sure do.

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