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  1. #1
    Community Member Daggr's Avatar
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    Default Improved dodge enhancements. A stacking question

    Hello. I am planning my next toon life and it will be using a high dodge as a layer of defense. The wiki is not clear on a few things and was wondering if any of you know which dodge enhancements stack with one another.

    My google-fu has provided a few answers and the wiki provides another incomplete answer.

    According to https://www.ddo.com/forums/showthrea...=1#post5099434:

    Do NOT Stack -
    Halfling Improved Dodge
    Ranger Tempest Improved Dodge
    Barb Occult Slayer Uncanny Dodge
    Fighter Kensei Improved Dodge

    Does Stack
    Druid Nature's Warrior Improved Dodge (indicates requires wild form)
    Monk Ninja Spy Acrobatic

    But there are other dodge enhancements that are not covered:

    Stack?
    Artificer Acanotech Master Defender (while near Homunculus)
    Rogue Thief-Acrobat Shadow Dodge
    Sorc Air Savant Acrobatic
    Wizard Pale Master Bone Armor
    Drow Ambidexterity
    Drow Improved Dodge
    Elf Skill
    Human Fighting Style Ambidexterity
    Morninglord Skill
    PDK Fighting Style Ambidexterity
    Shadar-Kai Improved Dodge

    Thanks for any insight
    Last edited by Daggr; 04-03-2014 at 02:36 PM. Reason: Added update for Ninja Spy Acrobatic
    Daggr - DaggrC - DaggrM - DaggrW - DaggrDP - DaggrGMP

    RogueForce - Thelanis

  2. #2

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    Quote Originally Posted by Daggr View Post
    Hello. I am planning my next toon life and it will be using a high dodge as a layer of defense. The wiki is not clear on a few things and was wondering if any of you know which dodge enhancements stack with one another.

    My google-fu has provided a few answers and the wiki provides another incomplete answer.

    According to https://www.ddo.com/forums/showthrea...=1#post5099434:

    Do NOT Stack -
    Halfling Improved Dodge
    Ranger Tempest Improved Dodge
    Barb Occult Slayer Uncanny Dodge
    Fighter Kensei Improved Dodge

    But there are other dodge enhancements that are not covered:

    Stack?
    Druid Nature's Warrior Improved Dodge (indicates requires wild form)
    Artificer Acanotech Master Defender (while near Homunculus)
    Monk Ninja Spy Acrobatic
    Rogue Thief-Acrobat Shadow Dodge
    Sorc Air Savant Acrobatic
    Wizard Pale Master Bone Armor
    Drow Ambidexterity
    Drow Improved Dodge
    Elf Skill
    Human Fighting Style Ambidexterity
    Morninglord Skill
    PDK Fighting Style Ambidexterity
    Shadar-Kai Improved Dodge

    Thanks for any insight
    If you haven't already, read the DDO Wiki article on Dodge bonuses for what generally works and doesn't work for additional insight.

    It looks as if variations that magnify Dodge (such as Improved or Uncanny Dodge) never stack, but feats and racial/class effects of normal Dodge tend to stack. On gear, only the highest bonus is applied but should stack to other effects.

    If you can get 20%-25% sustained Dodge and then use any class/race abilities that increase the Dodge cap a bit from 25% to 28%, you're doing good. It's not really possible to extend Dodge beyond this as a sustained level. Feats and enhancements may give a temporary bonus but some are known to be buggy.

    Dodge isn't the only miss-chance effect you can increase to reduce damage chances. Look at this article on how you can boost Incorporeality and Concealment as well. All these effects are rolled separately; if any attack roll fails to bypass any one of these three, you escape damage.
    Editor, The Book of Syncletica 2nd Edition: An unofficial DDO Monk Guide, and Stormreach Shadows: An unofficial DDO Stealth Guide
    (Stormreach Shadows updates are in indefinite hiatus.)
    The Order of Syncletica: A DDO-flavored blog on Monks and gameplay and more

  3. #3
    Community Member Daggr's Avatar
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    Thanks for the reply Spencerian. The wiki page only mentions enhancements in this statement "Dodge bonuses from spells, enhancements, EDs, items, and feats stack."

    This could mean that none of the enhancements stack with each other, but I was wondering about this due to some enhancement sources of dodge having additional requirements (possibly making them unique sources of dodge) such as the Druid or Artificer dodge enhancements.

    If I could access Lamannia I would test this, but I uninstalled it and there is yet to be a new download link for the llama client (plus I think it's down right now.)

    Your post has some great information in it(miss chance stacking is key for more difficult content), but I really was just curious about dodge enhancements.
    Daggr - DaggrC - DaggrM - DaggrW - DaggrDP - DaggrGMP

    RogueForce - Thelanis

  4. #4
    Community Member Thrudh's Avatar
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    The Ninja Spy enhancement Agility (3% dodge) DOES stack with the Halfling or Tempest or Kensai 3% dodge enhancements (but none of those three stack with each other).
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  5. #5
    Community Member Daggr's Avatar
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    Quote Originally Posted by Thrudh View Post
    The Ninja Spy enhancement Agility (3% dodge) DOES stack...snip
    The wording for Ninja Spy Agility indicates "+3 Concentration, Reflex Saves, and Maximum Dodge bonus." I read that to mean the max dodge cap. Does it provide 3% dodge bonus as well?
    Daggr - DaggrC - DaggrM - DaggrW - DaggrDP - DaggrGMP

    RogueForce - Thelanis

  6. #6
    Community Member Daggr's Avatar
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    So I spent a little time this morning on Lamannia.

    I can confirm that Druid Nature's Warrior Improved Dodge does stack with the other improved dodge options. Added to initial post. Will do more testing as time permits. Any input is appreciated.
    Daggr - DaggrC - DaggrM - DaggrW - DaggrDP - DaggrGMP

    RogueForce - Thelanis

  7. #7
    Community Member Thrudh's Avatar
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    I meant Ninja Spy Acrobatic... It's the only that one stacks with other class dodge enhancements.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  8. #8
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by Daggr View Post
    there is yet to be a new download link for the llama client
    http://content.turbine.com/sites/cli...ddopreview.exe

    Course you already know this...

  9. #9
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    Lvl 28 human pure light monk, sustained dodge is 31% currently, shadow viel for incorp, 120AC, and 65PRR..... you can have decent survivability as a melee. If I swap out my ring, dogde drops to 26%... still very nice.

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