Updated the build. This would probably work out well TWF with rapiers these days. I ran across by chance, and since Would Elfs are a thing now I updated it. If you want to go Longswords/Scims/Falchions, take the alternate feat selections. You will not have much to-hit and you'll be at least up too 35 down at cap. To-hit isn't that big of a deal on a 3rd+lifer with tomes, until you hit high heroics and legendary content.
Agile Fighter
Fighter 20
Wood Elf
Stats
. . . . . . . .36pt . . Tome . . Level Up
. . . . . . . .---- . . ----. . .--------
Strength. . . . 12. . . .+7. . . .4: DEX
Dexterity . . . 18. . . .+7. . . .8: DEX
Constitution. . 16. . . .+7. . . 12: DEX
Intelligence. . 14. . . .+7. . . 16: DEX
Wisdom. . . . . .8. . . .+7. . . 20: DEX
Charisma. . . . 10. . . .+7. . . 24: DEX
. . . . . . . . . . . . . . . . .28: DEX
Skills
. . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
. . . . .------------------------------------------------------------
Intim . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
Search. . 2. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 11
Spot. . . 1. 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 .11
UMD . . . 2. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 1. . .1 . . 11
Tumble. . 1. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
. . . . .------------------------------------------------------------
. . . . .16. 3. 5. 3. 5. 3. 5. 3. 5. 3. 5. 3. 5. 3. 5. 3. 5. 3. 5. 3
Max . . .16. 5. 5. 5. 5. 5. 6. 6. 6. 6. 6. 6. 6. 6. 7. 7. 7. 7. 7. 7
Feats
.1. . . . : Two Weapon Fighting
.1 Fighter: Weapon Focus: Piercing OR Slashing
.2 Fighter: Power Attack
.3. . . . : Cleave
.4 Fighter: Great Cleave
.6. . . . : Weapon Specialization: Piercing OR Slashing
.6 Fighter: Improved Two Weapon Fighting
.8 Fighter: Improved Critical: Piercing OR Slashing
.9. . . . : Greater Weapon Focus: Piercing OR Slashing
10 Fighter: Heavy Armor Master
12. . . . : Greater Two Weapon Fighting
12 Fighter: Greater Weapon Specialization: Piercing OR Slashing
14 Fighter: Weapon Finesse OR Knight's Training
15. . . . : Heavy Armor Champion
16 Fighter: Heavy Armor Combatant
18. . . . : Tactical Mastery
18 Fighter: Tactical Supremacy
20 Fighter: Tactical Combatant
21 Epic . : Overwhelming Critical
24 Epic . : Precision
26 Destiny: Perfect Two Weapon Fighting
27 Epic . : Blinding Speed
28 Destiny: Elusive Target
29 Destiny: Dire Charge
30 Epic . : Epic Reflexes OR Epic Damage Reduction
30 Legend :
Enhancements (79+14 of 80+14 AP)
Kensei (41 AP)
- Kensei Focus: Light Blades, Spiritual Bond, Strike with No Thought, Power Surge, One Cut, Alacrity
- Extra Action Boost III, Weapon Group Specialization
- Weapon Group Specialization, Ascetic Training: Agility III
- Critical Mastery III, Weapon Group Specialization, Shattering Strike I, Dexterity
- Opportunity Attack, Weapon Group Specialization, Liquid Courage, Strike at the Heart, Dexterity
- A Good Death: Melee, Weapon Master, One with the Blade, Deadly Strike, Keen Edge
Stalwart Defender (24 AP)
- Toughness, Stalwart Defense
- Durable Defense III, Stalwart Defensive Mastery III
- Resilient Defense III, Armor Expertise III, Instinctive Defense III
- Strong Defense III
- Swift Defense, Hardy Defense III
Wood Elf (20 AP)
- Elven Accuracy, Dexterity, Elven Accuracy II, Dexterity
- Elven Weapon Training, Arcane Fluidity I
- Wild Step, Elven Weapon Training
- Rugged Upbringing, Elven Weapon Training
- Wild Swings, Forest's Finesse, Elven Weapon Training, Skill
Harper Agent (8 AP)
- Agent of Good I
- Harper Enchantment, Traveler's Toughness II
- Know the Angles III